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Actual PKing Tips?


Sinkhan

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F2P

 

 

 

All I currently know is apparently I'm not supposed to "safe" (As in, eat food when I'm not really in danger of being killed), and am supposed to use a R2H for finishing (Although I'm not too sure of the effectiveness of a finisher weapon)

 

 

 

What other tips are there for actual combat? Melee related? Range related? Mage related?

 

 

 

Concerning mage and range in particular, how do I keep my distance advantage over a meleer? Bind doesn't seem to give enough of a chance to distance yourself from them to make a few hits.

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You're wrong... or they're wrong, safe all you want.

 

 

 

For the range/2h finisher, you switch to your 2h immediately after you fire the arrow, however, there seems to be a delay when you switch back to your bow (I haven't found the perfect time to do it without the delay, but I've done it on accident before).

 

 

 

Use obstacles to keep your advantage.

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Use the prayer with 15% extra magic while you're wearing full rune so that if your enemy is in full riune too, you can cast some fire blast spells.

 

 

 

A 2h is only good for the final blow with a fast weapon combo (scim, spell, arrows)

 

 

 

Attack on accurate, if you can't hit 1 point higher with strength.

 

 

 

Max f2p hit is around 25, keep your HP higher than this if you plan to not-safe.

 

 

 

If you type fast, talk to your opponent. Usually these PKers are loudmouthes and they'll focus more on typing rather PKing. I have 80wpm and it works for me.

 

 

 

IF ranging, bring full green d'hide with rune helm and rune legs to interchange to.

 

 

 

When battling a mage wear a rune full helmet and legs, green d'hide body and vambraces w/ power amulet.

 

 

 

Always wear a lumbridge ring (+1 prayer).

 

 

 

Use obstacles if you range/mage.

 

 

 

IF you mage bring wizzy hat and robes (or comabt/runecrafter, as preferred), rune kiteshield, rune platelegs, runecrafter gloves (or any other with no minus mage statistics) and turn on the 10 or 15% mage boost prayer. 5% is enough when your mage is 85+.

 

 

 

Don't bring more than two types of melee, or more than 5 inventory spaces of clothes change/runes. This will sap into your food supply.

 

 

 

USe strength potions where suggested.

 

 

 

Keep 5-10 prayer points for the end.

 

 

 

Never use the "double recovery speed" prayer.

 

 

 

Use the "protect item" prayer when you fall under 25 HP (if you believe your opponent can strike this high - 93-99 str).

aporia.png

 

95/99 Summoning

95/99 Slayer

 

[hide=This is what you look like when you play RS too long]2vvq0z4.jpg[/hide]

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Range 2hing, literally is around 90 % timing;

 

as you can KO people 5 levels higher, if you time it right;

 

I can't show you how, but if the opponent js got ur hp to around 15 with a scim, and at the same time you range them to approx 15-20 you can 2h them and either K0 them or you can eat before they land the next hit.

 

Just a little tip, im sure many other range 2hers would know what I mean.

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Actually DONT SAFE when your on a hitting streak, and DONT SAFE when you have a chance of K0ing the opponent. I've seen MANY people waste k0 chances because they are afraid to die! You have to take chances to get rewards!

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F2P tips:

 

 

 

1. Don't bother safing (mostly because you waste food)

 

 

 

2. Only use R2h if the person is below 20hp

 

 

 

3. for hybrids, always find the alternative to a person's attack (if someone is using scimmy, it helps to use addy arrows and maple short if you have 45 range+)

 

 

 

4. Be respectful (verbal taunts only wears you down, at leas thats what happens)

 

 

 

5. The most important rule of Pking is to use common sense.

safari20hat11.jpg

 

We should euthanize anyone who lacks the capability to contribute to society in any way.

Please don't elect this man for president in 2012

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Depends on your combat level and stats, different levels of combat have different strategies.

 

 

 

For people who say "safe all you want", don't listen to them, safing only makes your opponent run away or safe as well; making getting kills virtually impossible.

 

 

 

Instead eat when your hp gets to around 1/10 higher than their max hit, that way you won't have to worry too much of dieing and people usually don't call you safer.

 

 

 

When eating, its possible to double eat on a scim, although it causes a little more delay afterwards. Keep that in mind, it can save you.

 

 

 

Always double eat after your opponent uses a 2h unless their health is low too; in that case, don't eat at all and keep attacking. Eating only right before they can hit again.

 

 

 

As for using the 2h to get the finishing blow:

 

Everything's about timing and luck. Depending on your stats, I would recommend you to 2h whenever the opponents health hits 1/5 red bar.

 

 

 

Don't pull out the 2h while you are on "cooldown"; meaning don't pull out the 2h right after you hit with a weapon. Instead wait a bit with your weapon in your hand before using the 2h, you can surprise the opponent that way; the second you pull it out you can attack.

 

 

 

If you're ranging/2h, don't swing your 2h after you range a number. Switch to the 2h before your arrow hits. It's mostly based on luck but it also disallows opponent enough time to gobble up a piece of food.

 

 

 

If you are in a 1vs1 area, make sure your auto retaliate is on.

 

If not then make sure its turned off.

 

 

 

Make use of the opponents attack when 2h'ing, meaning that while the opponent attacks you switch to 2h to quickly finish him/her off. (I'm pretty sure I didn't explain it properly but I can maybe try post a gif to show you)(only works when auto retaliate is on)

Kai_th3_g0d.png
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Depends on your combat level and stats, different levels of combat have different strategies.

 

 

 

For people who say "safe all you want", don't listen to them, safing only makes your opponent run away or safe as well; making getting kills virtually impossible.

 

 

 

Instead eat when your hp gets to around 1/10 higher than their max hit, that way you won't have to worry too much of dieing and people usually don't call you safer.

 

 

 

When eating, its possible to double eat on a scim, although it causes a little more delay afterwards. Keep that in mind, it can save you.

 

 

 

Always double eat after your opponent uses a 2h unless their health is low too; in that case, don't eat at all and keep attacking. Eating only right before they can hit again.

 

 

 

As for using the 2h to get the finishing blow:

 

Everything's about timing and luck. Depending on your stats, I would recommend you to 2h whenever the opponents health hits 1/5 red bar.

 

 

 

Don't pull out the 2h while you are on "cooldown"; meaning don't pull out the 2h right after you hit with a weapon. Instead wait a bit with your weapon in your hand before using the 2h, you can surprise the opponent that way; the second you pull it out you can attack.

 

 

 

If you're ranging/2h, don't swing your 2h after you range a number. Switch to the 2h before your arrow hits. It's mostly based on luck but it also disallows opponent enough time to gobble up a piece of food.

 

 

 

If you are in a 1vs1 area, make sure your auto retaliate is on.

 

If not then make sure its turned off.

 

 

 

Make use of the opponents attack when 2h'ing, meaning that while the opponent attacks you switch to 2h to quickly finish him/her off. (I'm pretty sure I didn't explain it properly but I can maybe try post a gif to show you)(only works when auto retaliate is on)

 

 

 

This guy knows what he is talking about, definately take his advice.

 

 

 

Gl PKing.

Staurolite.png

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Dont safe`. Nothing to do with "honor", you cant eat and attack at once.

 

 

 

 

 

 

 

If you and your oppement both hit a 20 at once, and your both about 6 hp left..dont eat! Pull out your 2h. 99% of the time, they heal a measly 14, you hit a 19..and bam, KO. Naturally, if you dont KO them, eat.

 

 

 

 

 

 

 

Wish your oppement Gl before a fight, and Gf after. Wishing Gl signifies your a good pker, and their more likely to stay. Gf...Thats just common courtesy.

 

 

 

 

 

 

 

Dont trash talk. It makes you seem really stupid.

 

 

 

 

 

 

 

A for the range-2h...IMO, this is the ONLY way for a f2p ranger to kill someone, unless they lag. Heres an example.

 

 

 

 

 

 

 

Player one: attacks you

 

 

 

You fight back

 

 

 

when their oppement is about 1 third of their health, you decide "i might be able to kill them". If you time it right, you can pull out and hit them with a 2h while the arrow is in flight. It appears as 2 hits at once, or the "f2p dds". If you hit a 10 with an arrow, and 20 with a 2h, thats 30 damage without your oppement being able to eat.

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