Jondayla Posted December 19, 2008 Share Posted December 19, 2008 Firstly, may I say that overall this is an exceptional idea. I know far too many people who simply did both the new diaries on the first two days of release (due to having to wait for those mahogany logs) without having to raise any skills whatsoever. And something needs to be done about it. But I do have two issues with your propositions. Firstly, the highest mining level required in this is going to be 70, correct? For a "Master" task that does seem very low, I was almost hoping you'd ask us to go and mine some Rune. But the suggestion is from you, so I can't force you to change any of it : Secondly, I personally feel the rewards are a little bit too good, if anything. I know it would take a fair bit of time to complete all of the tasks, but I simply feel that Jagex would be unlikely to implement such useful items. Not that I would complain if I were to obtain said items ;) So anyway - again, well done on a great idea. Link to comment Share on other sites More sharing options...
Romy Posted December 19, 2008 Share Posted December 19, 2008 Firstly, may I say that overall this is an exceptional idea. I know far too many people who simply did both the new diaries on the first two days of release (due to having to wait for those mahogany logs) without having to raise any skills whatsoever. And something needs to be done about it. But I do have two issues with your propositions. Firstly, the highest mining level required in this is going to be 70, correct? For a "Master" task that does seem very low, I was almost hoping you'd ask us to go and mine some Rune. But the suggestion is from you, so I can't force you to change any of it : Secondly, I personally feel the rewards are a little bit too good, if anything. I know it would take a fair bit of time to complete all of the tasks, but I simply feel that Jagex would be unlikely to implement such useful items. Not that I would complain if I were to obtain said items ;) So anyway - again, well done on a great idea. Lol, SirHartlar is going to be so happy reading this :lol: :lol: . Link to comment Share on other sites More sharing options...
SirHartlar Posted December 19, 2008 Author Share Posted December 19, 2008 Firstly, may I say that overall this is an exceptional idea. I know far too many people who simply did both the new diaries on the first two days of release (due to having to wait for those mahogany logs) without having to raise any skills whatsoever. And something needs to be done about it. But I do have two issues with your propositions. Firstly, the highest mining level required in this is going to be 70, correct? For a "Master" task that does seem very low, I was almost hoping you'd ask us to go and mine some Rune. But the suggestion is from you, so I can't force you to change any of it : Secondly, I personally feel the rewards are a little bit too good, if anything. I know it would take a fair bit of time to complete all of the tasks, but I simply feel that Jagex would be unlikely to implement such useful items. Not that I would complain if I were to obtain said items ;) So anyway - again, well done on a great idea. Lol, SirHartlar is going to be so happy reading this :lol: :lol: . Criticism is good, it makes an idea more balanced and therefore more likely to be implemented. I'm not so immature that I get angry if people make negative points. :P *I think I might up the reqs a bit for the medium and hard Talent volume, as this seems to be a key issue. *I'll perhaps think about ways to make the items more balanced Thanks again for the continued support, especially romy who has been very helpful from the start. : Link to comment Share on other sites More sharing options...
ddaanniiellh Posted December 19, 2008 Share Posted December 19, 2008 [hide=] *The antifirebreath could also be changed, maybe it can reduce damage done similar to how the potion works? That way you could either use the potion and the amulet to negate all damage or an anti-shield and the amulet. I don't think the amulet should reduce any of the fire damage, the way I see it, it should have a whole different bonus. *I'll edit all the teleports, maybe 20 a day for each item? 15 seems more reasonable to me ;) . *I think the randomly given double points/tokens should remain, but every 5th game seemed about right for most minigames. If you think about a 20 minute CastleWars game or SC game, you could be getting twice the reward every hour and a half. Maybe every 3rd game is better, I need more feedback on this. Maybe it should depend on the mini game? I mean, Castle Wars may be alright, but temple trekking? even every 10th game is overpowered, so as for Brimhaven Agility arena, each mini game has different rewards, and thus cannot have the same effect. *The every 20th attack could be changed as well, maybe every 10th attack? No this bonus is not worth it unless it's every 1 or 2 attacks, but then again that would be overpowered, I think you should find a different bonus for that :ohnoes: :ohnoes: . *I personally thought the Ruler of Talent tasks were the hardest! 81 Herblore, over 80 Crafting, 80 Thieving? To me that is more difficult that the other task lists. ;) 80 Thieving is a joke with Pyramid Plunder. And both Crafting and Herblore are buyable, which makes it a reward for rich people :shame: :shame: . Thanks again for the detailed reply. *What would you suggest as an alternative bonus? I thought the anti-breath would be a good reward because it would enable you to either negate the cost of potions or add a few additional offensive stats by using a rune defender instead of an anti-dragon shield. *15 seems like too little, a RoD currently costs just over 1k for 8 teleports. That means that every day you'd be saving just under 2k gp if you used every charge. That seems really minimal to me, I can't see any point in lowering any more. *I can see your point about the double token/point rewards. I will probably change this, but I don't know what to have as an alternative. You make a valid point about it being overpowered for some games and underpowered for others though. ;) *I really think this should stay. You say that it being every 1 or 2 hits is overpowered, so why not keep it at 10? I want the rewards to be actively useful, this is a Master AD afterall and it makes no sense to have bonuses that aren't that helpful. *However you look at it, these skills take some time or money to raise. Raising Herblore takes money if you want it quickly, or it takes a long time if you want it cheap. RS revolves around the coin and the time you put into it.[/hide] Well, here's what I've got left to say :ohnoes: : *I really can't seem to think about a different bonus for the amulet, but acting as an antifire shield/potion just does not fit. *Well, I guess you're right about that, 20 teleports are good : . *That's just it, every 10 hit is underpowered, and there are enough ways to get fast melee experience, another one won't do any good in my opinion...Can't seem to figure out anything alternative for that one too :S. *And no, any reward that only the rich can have is just dumb (no offence), and I can already see all of the posts about it, the idea of an achievement diary is not ONLY the requirements, but also hard-to-do tasks, so I know you can't slay a monster on a skill-diary, but having only high requirements is rotten from it's base :shame: . I'll leave the Amulet as it is for now, but I'm open to any suggestions. However, I'm really confused by your last comment. You said that having high requirements is "rotten", but the whole point of having a difficult to complete Diary is having tasks that either take a lot of time to do or require higher skills. You don't have to train any of those skills with expensive methods, but it would be pointless in putting in a 60 Herblore requirement instead of an 81 because everyone and their mum would be running around with supposedly high end rewards. I'm not saying only rich people can achieve the rewards, far from it, but I'm not going to reduce the task list to a ridiculous level just so people don't feel it it caters for lower levels with less cash. This is a high-end suggestion. ;) No, no, no, you got me all wrong, the requirements are FINE, just having only these requirements leaves too much room for people to complain, because both Crafting and Herblore can be leveled pretty fast if you have enough money, and Thieving is a real joke with Pyramid Plunder, even people with 50M experience don't impress me anymore :wall: :wall: . So having these requirements and ONLY these requirements makes this a bad Diary. Also, as I already stated before, Achievement Diaries should NOT be based purely on skills, but on actual tasks too. I'm not 100% sure about what I'm going to say now, but I'll leave it for you to think about: The thing about the Diaries as I said is not only skills, yet I think maybe the only thing this Diary needs is a trimmed skillcape? I mean, it's either that or you're going to have to do some serious thinking about none-combat related tasks, that are hard enough. And about that amulet...Perhaps you could develop a whole different idea for it? here's some suggestions: 1.Make it a 1 skill related amulet, for example having the ability to light logs if you're wearing it (without the addition on a tinderbox/bow (Barbarian training)), or make it replace the Lunar NPC spell, and use it to talk to slayer masters, just be creative there. 2.instead of an amulet, it could be a sack, (replacing the cape slot), that holds up to X number of items (and thus creating a bigger inventory, but to make sure it's not too powerful, you can't use it for things like potions, food, and ofcours all of the runes and essence, etc). 3.Dunno, can't think of anything else :wall: :lol: :lol: :wall: . Like I said, I'll fix the amulet up to make it a better reward. So I take it you want more tasks for people to complete, and things that will challenge them not only by having high skills but also in other ways? I'll have a think about it, not really sure how you can make a volume about skills anymore challenging than high level requirements. Well, I guess what he is saying is that most of the requirements are skills that only require money, or can be leveled very fast. Most of the skills really don't require that much time to reach these levels (given that you have the money). I would suggest adding in a high level Farming requirement, or perhaps, making a high level item in Stealing Creations or something else that can only be done in a decently dangerous situation. ~Dan [Edit]: Hide tags being [developmentally delayed]ed -.- : 1437 : 173Lowest Combat to 1,000 Total in F2P (23 Combat)Check me out on YouTube! Link to comment Share on other sites More sharing options...
Obtaurian Posted December 19, 2008 Share Posted December 19, 2008 Very well done. The rewards are great, and I almost get the feeling that they're overpowered, but considering the tasks, I don't think so. The Orifice of Guthix (not gonna lie, that's a funny name) is such an awkward weapon, and it would only be useful for a select few areas in the game, and that's what makes it great. I agree that 85 mining would be much more appropriate. I would also suggest raising the Farming requirement. I like how you implemented tasks that actually require skill and not just levels. Am I to assume that the DK task means killing them all in one trip by yourself? That's brilliant. I also like having to solo all four GWD bosses, and even slaying the KBD solo, without familiars. Not too difficult, but still worth throwing in there. If anything, I'd have to agree that the amulet giving anti dragonfire abilities is a little . . . weird. It kind of defeats one of the main purposes of the DFS, and it could become the amulet of choice for PK'ers, especially since it would cancel out Dragonstone bolts. Because I'm a lover of Slayer, I want you to throw in having to kill a Dark Beast without a pie, but I doubt you're that evil. In conclusion, very, very nice. I'll look over it again and make sure I didn't miss anything I could criticize you on. ;) To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Romy Posted December 19, 2008 Share Posted December 19, 2008 Firstly, may I say that overall this is an exceptional idea. I know far too many people who simply did both the new diaries on the first two days of release (due to having to wait for those mahogany logs) without having to raise any skills whatsoever. And something needs to be done about it. But I do have two issues with your propositions. Firstly, the highest mining level required in this is going to be 70, correct? For a "Master" task that does seem very low, I was almost hoping you'd ask us to go and mine some Rune. But the suggestion is from you, so I can't force you to change any of it : Secondly, I personally feel the rewards are a little bit too good, if anything. I know it would take a fair bit of time to complete all of the tasks, but I simply feel that Jagex would be unlikely to implement such useful items. Not that I would complain if I were to obtain said items ;) So anyway - again, well done on a great idea. Lol, SirHartlar is going to be so happy reading this :lol: :lol: . Criticism is good, it makes an idea more balanced and therefore more likely to be implemented. I'm not so immature that I get angry if people make negative points. :P *I think I might up the reqs a bit for the medium and hard Talent volume, as this seems to be a key issue. *I'll perhaps think about ways to make the items more balanced Thanks again for the continued support, especially romy who has been very helpful from the start. : You're welcome :thumbsup: . By the way, I support :P, (just find a different amulet bonus, and the requirements for Talent). Link to comment Share on other sites More sharing options...
SirHartlar Posted December 20, 2008 Author Share Posted December 20, 2008 What do you guys think about this bonus replacing the anti-dragonfire one of the amulet? *Allows the user to replenish the special bar on a weapon three times a day <- Hard tasks done *Allows the user to replenish the special bar on a weapon five times a day <- Expert tasks done Also, here is a revised list of the Talent tasks: [hide=Ruler of Talent Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Pick a Papaya fruit from your own tree *Steal from the Magic Stall on Ape Atoll *Complete the Dorgesh-Kaan Agility Course *Use a hot air balloon to travel from Entrana to Castle Wars *Catch a leaping sturgeon *Use the caviar from it's eggs to create a fishing mix (2) *Catch a Black Salamander Hard: - Talk to Juna to claim your rewards *Capture an Imp using the Hunter skill *Create six mind runes with one essence *Enter an oubliette, in your own POH *Fletch a Rune Dart *Smith an adamantite sword *Mine an adamantite ore *Check the health of a Magic tree Expert: Talk to the Wise Old Man to claim your rewards *Successfully jump over the [bleep]ed blade jump in the Memeber's Dungeon *Cut a Magic log from it's tree *Burn the Magic log, in front of Ignatius Vulcan *Harpoon a shark *Cook the shark without burning it *Concoct a Saradomin Brew *Craft a full set of Red Dragonhide armour[/hide] Please let me know what you think, hopefully the changes are to your liking. ;) Link to comment Share on other sites More sharing options...
Romy Posted December 20, 2008 Share Posted December 20, 2008 What do you guys think about this bonus replacing the anti-dragonfire one of the amulet? *Allows the user to replenish the special bar on a weapon three times a day <- Hard tasks done *Allows the user to replenish the special bar on a weapon five times a day <- Expert tasks done Also, here is a revised list of the Talent tasks: [hide=Ruler of Talent Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Pick a Papaya fruit from your own tree *Steal from the Magic Stall on Ape Atoll *Complete the Dorgesh-Kaan Agility Course *Use a hot air balloon to travel from Entrana to Castle Wars *Catch a leaping sturgeon *Use the caviar from it's eggs to create a fishing mix (2) *Catch a Black Salamander Hard: - Talk to Juna to claim your rewards *Capture an Imp using the Hunter skill *Create six mind runes with one essence *Enter an oubliette, in your own POH *Fletch a Rune Dart *Smith an adamantite sword *Mine an adamantite ore *Check the health of a Magic tree Expert: Talk to the Wise Old Man to claim your rewards *Successfully jump over the [bleep]ed blade jump in the Memeber's Dungeon *Cut a Magic log from it's tree *Burn the Magic log, in front of Ignatius Vulcan *Harpoon a shark *Cook the shark without burning it *Concoct a Saradomin Brew *Craft a full set of Red Dragonhide armour[/hide] Please let me know what you think, hopefully the changes are to your liking. ;) Umm, nice thinking except for couple of things: 1.Special recharging can be over powered on pvp, so I think it should only be activeable after 50-60 seconds from hitting another player. 2.The Ruler of Talent is supposed to be for skillers (if I did not misunderstand), the problem is :arrow: :arrow: many of the tasks require some quests, of which you have to have certain combat levels, so unless I was wrong about the skillers thing, this is bad :? . Link to comment Share on other sites More sharing options...
SirHartlar Posted December 20, 2008 Author Share Posted December 20, 2008 What do you guys think about this bonus replacing the anti-dragonfire one of the amulet? *Allows the user to replenish the special bar on a weapon three times a day <- Hard tasks done *Allows the user to replenish the special bar on a weapon five times a day <- Expert tasks done Also, here is a revised list of the Talent tasks: [hide=Ruler of Talent Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Pick a Papaya fruit from your own tree *Steal from the Magic Stall on Ape Atoll *Complete the Dorgesh-Kaan Agility Course *Use a hot air balloon to travel from Entrana to Castle Wars *Catch a leaping sturgeon *Use the caviar from it's eggs to create a fishing mix (2) *Catch a Black Salamander Hard: - Talk to Juna to claim your rewards *Capture an Imp using the Hunter skill *Create six mind runes with one essence *Enter an oubliette, in your own POH *Fletch a Rune Dart *Smith an adamantite sword *Mine an adamantite ore *Check the health of a Magic tree Expert: Talk to the Wise Old Man to claim your rewards *Successfully jump over the [bleep]ed blade jump in the Memeber's Dungeon *Cut a Magic log from it's tree *Burn the Magic log, in front of Ignatius Vulcan *Harpoon a shark *Cook the shark without burning it *Concoct a Saradomin Brew *Craft a full set of Red Dragonhide armour[/hide] Please let me know what you think, hopefully the changes are to your liking. ;) Umm, nice thinking except for couple of things: 1.Special recharging can be over powered on pvp, so I think it should only be activeable after 50-60 seconds from hitting another player. 2.The Ruler of Talent is supposed to be for skillers (if I did not misunderstand), the problem is :arrow: :arrow: many of the tasks require some quests, of which you have to have certain combat levels, so unless I was wrong about the skillers thing, this is bad :? . I was thinking of disabling the ability completely on PvP, would become too overpowered with AGs specs and the like. And the Talent volume isn't for skillers, rather just for skills. The only quests in there that require combat skills is Monkey Madness and Death to the Dorgeshuun. The latter is an extremely light quest in terms of combat, although MM might be slightly more weighted towards something that isn't related to the volume. I'll change the stall to something of similar Thieving difficulty, but requires less combat. Spice Stall in Ardougne anyone? ;) Thanks again romy, you're becoming a reliable person in terms of valuable criticism. Link to comment Share on other sites More sharing options...
Romy Posted December 20, 2008 Share Posted December 20, 2008 You're welcome : . Well, even though that's yours to decide, I think it should be possible for level 3 skillers to complete :roll: . Link to comment Share on other sites More sharing options...
Romy Posted December 20, 2008 Share Posted December 20, 2008 Thanks to romy for his increased support of this idea, his criticisms have been invaluable in balancing the rewards and task list. I'm a girl :roll: :roll: :roll: :lol: :lol: :lol: . Link to comment Share on other sites More sharing options...
SirHartlar Posted December 20, 2008 Author Share Posted December 20, 2008 Ok, I changed the Dorgesh-Kaan Agility course to the Yanille Dungeon. I think this makes it challenging for level 3s, but not impossible. I considered what you said and I agree that in a volume about skills it shouldn't be limited by combat experience, it makes perfect sense really. The item reward for the volume doesn't have any relevance to combat, but if you want to use the Orifice of Guthix then you need combat as it is a weapon. :) EDIT: Just saw your post, really sorry I made that mistake. :oops: Link to comment Share on other sites More sharing options...
Romy Posted December 20, 2008 Share Posted December 20, 2008 Ok, I changed the Dorgesh-Kaan Agility course to the Yanille Dungeon. I think this makes it challenging for level 3s, but not impossible. I considered what you said and I agree that in a volume about skills it shouldn't be limited by combat experience, it makes perfect sense really. The item reward for the volume doesn't have any relevance to combat, but if you want to use the Orifice of Guthix then you need combat as it is a weapon. :) EDIT: Just saw your post, really sorry I made that mistake. :oops: Lol, and I thought Romy is clearly a girls' name :lol: . Link to comment Share on other sites More sharing options...
ufosssssssss Posted December 20, 2008 Share Posted December 20, 2008 =D> Link to comment Share on other sites More sharing options...
Obtaurian Posted December 20, 2008 Share Posted December 20, 2008 I like the idea of recharging the special bar much more, and I completely agree that it should be unavailable on PvP worlds. I wondered about the affects on monster hunting, but really, five recharges a day would give you an advantage on maybe one solo trip to Bandos, for example. It seems perfect to me. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
00hydro Posted December 21, 2008 Share Posted December 21, 2008 This is a very good idea, but I have some criticisms that have either been said before (Didn't read all of the posted replies) or you may have good reasons to support for or against them. 1. Switch the reward from the tri-weapon to the Achievement Cape (with all other diaries completed) and can be trimmed with the Quest Point Cape 2. If against the above addition, remove or lower the weapon's ability to increase experience rates for 10% for two hours 3. Remove or Lower the task to kill 1,000 chompies, because this will make the people who do have very high level hats not as rare, and takes away from this rare achievement. 4. Instead of being the first to mine a level 8 star (which would be very hard to find, due to the mass amount of people AND the fact that a level 8 has to land) make it so that you have to be mining a star that is level 8 or higher. 5. Lastly, to complete a challenge scroll is, well, I would say remove it, but that's a something that's best for you to decide. Link to comment Share on other sites More sharing options...
SirHartlar Posted December 21, 2008 Author Share Posted December 21, 2008 I like the idea of recharging the special bar much more, and I completely agree that it should be unavailable on PvP worlds. I wondered about the affects on monster hunting, but really, five recharges a day would give you an advantage on maybe one solo trip to Bandos, for example. It seems perfect to me. Thanks for the feedback, I think the replenish should be available through operating it otherwise it might be too tricky to take it off and right click during combat. This is a very good idea, but I have some criticisms that have either been said before (Didn't read all of the posted replies) or you may have good reasons to support for or against them. 1. Switch the reward from the tri-weapon to the Achievement Cape (with all other diaries completed) and can be trimmed with the Quest Point Cape 2. If against the above addition, remove or lower the weapon's ability to increase experience rates for 10% for two hours 3. Remove or Lower the task to kill 1,000 chompies, because this will make the people who do have very high level hats not as rare, and takes away from this rare achievement. 4. Instead of being the first to mine a level 8 star (which would be very hard to find, due to the mass amount of people AND the fact that a level 8 has to land) make it so that you have to be mining a star that is level 8 or higher. 5. Lastly, to complete a challenge scroll is, well, I would say remove it, but that's a something that's best for you to decide. 1. Why? That seems like a completely pointless reward. THe whole point of a tri-weapon is that it is unique and actually useful. The AD cape could be another addition but there is no way I'm replacing the weapon I based this idea around. :P 2. Again, two hours a day isn't a lot and 10% isn't overpowered either. Let's say someone takes the weapon to Armoured Zombies and averages 90k experience an hour. In two hours, you'd obtain 18k more experience on top of the 180k you'd already received. That isn't a lot, but it is enough to make using the weapon worth it. 3. The whole point of this AD idea is to be challenging, should I remove the Abyssal Demon task because it would make more people get that level? I don't think that is a good idea, if people spend the time to work on the longer tasks then they deserve to be within that group of players who have done the same. Everyone does things on this game for different reasons, I don't see the difference in hunting Chompies for hats as opposed to hunting them for an AD task to be ticked off. 4. This is a good idea, the time taken to get 80 Mining and hunt a star should be what is rewarded here; not being lucky enough to be the first to spot it. Thanks for the input on this. :thumbup: 5. I think this task is probably the one that would take the longest time. If someone has already completed a scroll, they should be able to get a note from someone in the Champions Guild to prove so but otherwise I like the idea of a really difficult task. Link to comment Share on other sites More sharing options...
Romy Posted December 21, 2008 Share Posted December 21, 2008 I like the idea of recharging the special bar much more, and I completely agree that it should be unavailable on PvP worlds. I wondered about the affects on monster hunting, but really, five recharges a day would give you an advantage on maybe one solo trip to Bandos, for example. It seems perfect to me. Thanks for the feedback, I think the replenish should be available through operating it otherwise it might be too tricky to take it off and right click during combat. This is a very good idea, but I have some criticisms that have either been said before (Didn't read all of the posted replies) or you may have good reasons to support for or against them. 1. Switch the reward from the tri-weapon to the Achievement Cape (with all other diaries completed) and can be trimmed with the Quest Point Cape 2. If against the above addition, remove or lower the weapon's ability to increase experience rates for 10% for two hours 3. Remove or Lower the task to kill 1,000 chompies, because this will make the people who do have very high level hats not as rare, and takes away from this rare achievement. 4. Instead of being the first to mine a level 8 star (which would be very hard to find, due to the mass amount of people AND the fact that a level 8 has to land) make it so that you have to be mining a star that is level 8 or higher. 5. Lastly, to complete a challenge scroll is, well, I would say remove it, but that's a something that's best for you to decide. 1. Why? That seems like a completely pointless reward. THe whole point of a tri-weapon is that it is unique and actually useful. The AD cape could be another addition but there is no way I'm replacing the weapon I based this idea around. :P 2. Again, two hours a day isn't a lot and 10% isn't overpowered either. Let's say someone takes the weapon to Armoured Zombies and averages 90k experience an hour. In two hours, you'd obtain 18k more experience on top of the 180k you'd already received. That isn't a lot, but it is enough to make using the weapon worth it. 3. The whole point of this AD idea is to be challenging, should I remove the Abyssal Demon task because it would make more people get that level? I don't think that is a good idea, if people spend the time to work on the longer tasks then they deserve to be within that group of players who have done the same. Everyone does things on this game for different reasons, I don't see the difference in hunting Chompies for hats as opposed to hunting them for an AD task to be ticked off. 4. This is a good idea, the time taken to get 80 Mining and hunt a star should be what is rewarded here; not being lucky enough to be the first to spot it. Thanks for the input on this. :thumbup: 5. I think this task is probably the one that would take the longest time. If someone has already completed a scroll, they should be able to get a note from someone in the Champions Guild to prove so but otherwise I like the idea of a really difficult task. I agree with everything except 4, the whole point of this Diary is a long term goal, not something you can do in less than 1 day like the other diaries, ofcours it's a lot harder to be the first to mine but, it would make these items not too common, so I think the task to be the first to mine is worth it and should stay as it is. As for the rest, I agree 100% :thumbsup: . Link to comment Share on other sites More sharing options...
The Runar Posted December 22, 2008 Share Posted December 22, 2008 [hide=Master of Contest Tasks]Medium: Talk to the Lumbridge Guide to claim your rewards *Slay a Gargoyle *Summon a Bunyip *Save yourself from death with the use of a Ring of Life easy... Go to lessers without armor and ring of life and you will do this in no time *Teleport to Edgeville with the aid of an Amulet of Glory I hope this is a joke... *Kill the King Black Dragon, without the aid of another warrior or your own Summoned Beast. you call this medium? I don't think it's really that easy, compared to the two ones below... *Unleash four dragon dagger special attacks on one NPC Attack something with high HP (Giant Mole for example) and you will do this in no time) *Poison the Giant Mole you can do this at lvl 3 with some luck! Hard: Talk to Juna to claim your rewards *Kill TzTok-Jad, or allowed Juna to bear witness to your firecape *Fire a shot from a Dark Bow 60 ranged isn't that hard, and it's not that expensive... this belongs to "medium" *Kill the three Dagannoth Kings, without the aid of another warrior or your own Summoned Beast. this belongs to expert *Slay a Nechryael *Teleport to Karamja with the aid of the Karamja Gloves 3 *Receive a Slayer task from the Shilo Master, and complete it *Hit an NPC for a damage of 40+ keris + kalphite = easy Expert: Talk to the Wise Old Man to claim your rewards *Kill Commander Zilyana, KreeAra, General Graador and Kril Tsutsaroth without the aid of another warrior or your own Summoned beast. (This can be achieved in multiple trips, if necessary) *Witness the death of the Corporeal Beast (This task requires you to damage the beast) just damaging it isn't hard enough to call this "expert" task... *Slay an Abyssal Demon easy, just requires high slayer *Summon an Elemental Titan *Use ten Dagannoth Bones on the Ectofuntus GE makes this a joke, this doesn't even belong to "medium" *Teleport somebody to Falador using the Teleother Falador spell *Kill an NPC, aided with the Obsidian golems scroll boost[/hide] [hide=Ruler of Talent Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Pick a Papaya fruit from your own tree *Steal from the Spice Stall in Ardougne. *Complete the Yanille Dungeon, including the final pile of rubble *Use a hot air balloon to travel from Entrana to Castle Wars *Catch a leaping sturgeon *Use the caviar from it's eggs to create a fishing mix (2) *Catch a Black Salamander too easy with oo'glog's hunter boost Hard: - Talk to Juna to claim your rewards *Capture an Imp using the Hunter skill move this to "medium" *Create six mind runes with one essence maybe a bit too hard... 7 airs would be better *Enter an oubliette, in your own POH *Fletch a Rune Dart *Smith an adamantite sword *Mine an adamantite ore *Check the health of a Magic tree how can you put farming 75 to hard and woodcutting/firemaking 75 to expert? Expert: Talk to the Wise Old Man to claim your rewards *Successfully jump over the [bleep]ed blade jump in the Member's Dungeon *Cut a Magic log from it's tree woodcutting is not that hard to train to 75 *Burn the Magic log, in front of Ignatius Vulcan same as above, just even easier (requires money though) *Harpoon a shark too easy *Cook the shark without burning it too easy *Concoct a Saradomin Brew *Craft a full set of Red Dragonhide armour change this to black... and it's still too easy[/hide] [hide=Sovereign of Amusement Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Win a game of Castle Wars you can do this without doing anything at lvl 3 *Spy on a Penguin *Complete a level 3 Treasure Trail I think this requires high combat more than anything else *Win a game of Pest Control easy... *Get 100 Telekinetic Pizazz Points *Complete a Hard Temple Trekking route, with the Forester as your companion *Win a game of Fist of Guthix change this to rating 500, I have done this with a lvl 39 account with 1 def Hard: - Talk to Juna to claim your rewards *Light ten of the beacon network, or show Juna your Flame Gloves *Kill 1000 Chompies, or show Juna your Ogre Expert hat *Get over 100 tears in the Tears of Guthix chamber requires extremely high QP's and lots of luck, belongs to expert *Perform the Air Guitar emote in front of Juna requires extremely high QP's, belong to expert *Transform a set of Sacred Clay armour outside of the minigame way too easy! *Give Osman five Summer Sqirk Juices *Repair the Temple and protect the Holy Fire Altar Expert: Talk to the Wise Old Man to claim your rewards *Get over 1200 rating in any circus event *Mine part of a level 8 Star *Harvest a Class 5 material in the Stealing Creation minigame *Crack the wall safe in the Rogues Den *Capture a Pirate Impling *Win a pair of Navy Slacks and a Navy Shirt and show them to the Wise Old Man *Complete a Challenge Scroll (if you have already completed one, ask someone in the Champions Guild to write you a letter to the WOM confirming so)[/hide] My comments in italic The Runar's (OSRS) DIY blog - most viewed Blogscape blog ever! 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Romy Posted December 22, 2008 Share Posted December 22, 2008 [hide=Master of Contest Tasks]Medium: Talk to the Lumbridge Guide to claim your rewards *Slay a Gargoyle *Summon a Bunyip *Save yourself from death with the use of a Ring of Life easy... Go to lessers without armor and ring of life and you will do this in no timeI think it's a good task, considering it's on medium... *Teleport to Edgeville with the aid of an Amulet of Glory I hope this is a joke...Again, considering it's medium it's alright. *Kill the King Black Dragon, without the aid of another warrior or your own Summoned Beast. you call this medium? I don't think it's really that easy, compared to the two ones below...Maybe compared to the other 2, but don't forget this is a MASTER achievement diary. *Unleash four dragon dagger special attacks on one NPC Attack something with high HP (Giant Mole for example) and you will do this in no time)Dude, the whole point of these tasks are not to be too hard or too easy, these are just tasks needed to complete, if you check other diaries I bet you could see some extremly easy tasks, that require no skills or even equipment. *Poison the Giant Mole you can do this at lvl 3 with some luck!See above. Hard: Talk to Juna to claim your rewards *Kill TzTok-Jad, or allowed Juna to bear witness to your firecape *Fire a shot from a Dark Bow 60 ranged isn't that hard, and it's not that expensive... this belongs to "medium"Well, I think it could fit both on Medium and Hard, so it doesn't really matter there. *Kill the three Dagannoth Kings, without the aid of another warrior or your own Summoned Beast. this belongs to expertAgreed. *Slay a Nechryael *Teleport to Karamja with the aid of the Karamja Gloves 3 *Receive a Slayer task from the Shilo Master, and complete it *Hit an NPC for a damage of 40+ keris + kalphite = easyNah, this still belongs to hard. Expert: Talk to the Wise Old Man to claim your rewards *Kill Commander Zilyana, KreeAra, General Graador and Kril Tsutsaroth without the aid of another warrior or your own Summoned beast. (This can be achieved in multiple trips, if necessary) *Witness the death of the Corporeal Beast (This task requires you to damage the beast) *Slay an Abyssal Demon easy, just requires high slayerSome of the tasks in achievement diaries require only skills... *Summon an Elemental Titan *Use ten Dagannoth Bones on the Ectofuntus GE makes this a joke, this doesn't even belong to "medium"I still think this belongs to Hard... *Teleport somebody to Falador using the Teleother Falador spell *Kill an NPC, aided with the Obsidian golems scroll boost[/hide] [hide=Ruler of Talent Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Pick a Papaya fruit from your own tree *Steal from the Spice Stall in Ardougne. *Complete the Yanille Dungeon, including the final pile of rubble *Use a hot air balloon to travel from Entrana to Castle Wars *Catch a leaping sturgeon *Use the caviar from it's eggs to create a fishing mix (2) *Catch a Black Salamander too easy with oo'glog's hunter boostYou know, this quest still is a little hard. Hard: - Talk to Juna to claim your rewards *Capture an Imp using the Hunter skill move this to "medium"This belongs to Hard. *Create six mind runes with one essence maybe a bit too hard... 7 airs would be betterNo it's not too hard, it's even too easy with the Assist system. *Enter an oubliette, in your own POH *Fletch a Rune Dart *Smith an adamantite sword *Mine an adamantite ore *Check the health of a Magic tree how can you put farming 75 to hard and woodcutting/firemaking 75 to expert?True to that... Expert: Talk to the Wise Old Man to claim your rewards *Successfully jump over the [bleep]ed blade jump in the Member's Dungeon *Cut a Magic log from it's tree woodcutting is not that hard to train to 75True, this belongs to Hard. *Burn the Magic log, in front of Ignatius Vulcan same as above, just even easier (requires money though) *Harpoon a shark too easyAgreed. *Cook the shark without burning it too easyStill requires a certain Cooking level (and no it does not matter Cooking is the easiest of skills). *Concoct a Saradomin Brew *Craft a full set of Red Dragonhide armour change this to black... and it's still too easyI also think this should be changed to Black.[/hide] [hide=Sovereign of Amusement Tasks]Medium: - Talk to the Lumbridge Guide to claim your rewards *Win a game of Castle Wars you can do this without doing anything at lvl 3Well, it is about mini games after all...But I think it should be more than 1 Castle Wars game. *Spy on a Penguin *Complete a level 3 Treasure Trail I think this requires high combat more than anything elseSo? *Win a game of Pest Control easy...Same as the Castle Wars one. *Get 100 Telekinetic Pizazz Points *Complete a Hard Temple Trekking route, with the Forester as your companion *Win a game of Fist of Guthix change this to rating 500, I have done this with a lvl 39 account with 1 defNo, a rating task is never good, and I can promise you JaGeX will never implement a rating task, but perhaps winning more than one game. Hard: - Talk to Juna to claim your rewards *Light ten of the beacon network, or show Juna your Flame Gloves *Kill 1000 Chompies, or show Juna your Ogre Expert hat *Get over 100 tears in the Tears of Guthix chamber requires extremely high QP's and lots of luck, belongs to expertTrue, this belongs to Expert. *Perform the Air Guitar emote in front of Juna requires extremely high QP's, belong to expertVery wrong, the Air Guitar emote is not that hard to get. *Transform a set of Sacred Clay armour outside of the minigame way too easy!Yeah, this belongs to Medium. *Give Osman five Summer Sqirk Juices *Repair the Temple and protect the Holy Fire Altar Expert: Talk to the Wise Old Man to claim your rewards *Get over 1200 rating in any circus event *Mine part of a level 8 Star *Harvest a Class 5 material in the Stealing Creation minigame *Crack the wall safe in the Rogues Den *Capture a Pirate Impling *Win a pair of Navy Slacks and a Navy Shirt and show them to the Wise Old Man *Complete a Challenge Scroll (if you have already completed one, ask someone in the Champions Guild to write you a letter to the WOM confirming so)[/hide] My comments in italic Answers to your answers in bold. Also, most of your points are not well thought out, but some of them are correct ;) . Link to comment Share on other sites More sharing options...
SirHartlar Posted December 22, 2008 Author Share Posted December 22, 2008 Thanks for the feedback Tiigon, here are the things I'll change in consideration of your post: ->Swap the Dark Bow and King Black Dragon tasks so they are more suited to the difficulty levels ->Swap the Dagannoth Bones and Dagannoth Kings tasks so they are more suited ->Put the Farming one to Expert, put the Woodcutting and Firemaking in Hard as ONE Task and find another to make up numbers in expert ->I will change it to black, it was that before I overhauled it so I think that was a mistake on my part ->The Castle Wars & Pest Control one will be changed to win three games That is what I'll change, the rest I feel is fine and has a decent balance. Thanks again for the feedback from Tiigon and romy. Link to comment Share on other sites More sharing options...
Romy Posted December 22, 2008 Share Posted December 22, 2008 Thanks for the feedback Tiigon, here are the things I'll change in consideration of your post: ->Swap the Dark Bow and King Black Dragon tasks so they are more suited to the difficulty levels ->Swap the Dagannoth Bones and Dagannoth Kings tasks so they are more suited ->Put the Farming one to Expert, put the Woodcutting and Firemaking in Hard as ONE Task and find another to make up numbers in expert ->I will change it to black, it was that before I overhauled it so I think that was a mistake on my part ->The Castle Wars & Pest Control one will be changed to win three games That is what I'll change, the rest I feel is fine and has a decent balance. Thanks again for the feedback from Tiigon and romy. Lol, I'm starting to get excited about this :lol: :lol: . Link to comment Share on other sites More sharing options...
SirHartlar Posted December 22, 2008 Author Share Posted December 22, 2008 Thanks for the feedback Tiigon, here are the things I'll change in consideration of your post: ->Swap the Dark Bow and King Black Dragon tasks so they are more suited to the difficulty levels ->Swap the Dagannoth Bones and Dagannoth Kings tasks so they are more suited ->Put the Farming one to Expert, put the Woodcutting and Firemaking in Hard as ONE Task and find another to make up numbers in expert ->I will change it to black, it was that before I overhauled it so I think that was a mistake on my part ->The Castle Wars & Pest Control one will be changed to win three games That is what I'll change, the rest I feel is fine and has a decent balance. Thanks again for the feedback from Tiigon and romy. Lol, I'm starting to get excited about this :lol: :lol: . I'm thinking of putting this on the RSOF sometime, after I've had more feedback and I can put a solid case for this suggestion to be implemented. No idea what the word limit per post is there though so that could be a problem. :P Link to comment Share on other sites More sharing options...
Romy Posted December 22, 2008 Share Posted December 22, 2008 [hide=]Thanks for the feedback Tiigon, here are the things I'll change in consideration of your post: ->Swap the Dark Bow and King Black Dragon tasks so they are more suited to the difficulty levels ->Swap the Dagannoth Bones and Dagannoth Kings tasks so they are more suited ->Put the Farming one to Expert, put the Woodcutting and Firemaking in Hard as ONE Task and find another to make up numbers in expert ->I will change it to black, it was that before I overhauled it so I think that was a mistake on my part ->The Castle Wars & Pest Control one will be changed to win three games That is what I'll change, the rest I feel is fine and has a decent balance. Thanks again for the feedback from Tiigon and romy. Lol, I'm starting to get excited about this :lol: :lol: . I'm thinking of putting this on the RSOF sometime, after I've had more feedback and I can put a solid case for this suggestion to be implemented. No idea what the word limit per post is there though so that could be a problem. :P[/hide] Good luck :thumbsup: . Link to comment Share on other sites More sharing options...
Jenove Posted December 22, 2008 Share Posted December 22, 2008 w00t love quests and diaries support :thumbsup: :thumbsup: -.- Link to comment Share on other sites More sharing options...
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