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Why make Bloated Leaches?


pureprayer

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First of all this is a comparison of Pyrelord and Bloated Leaches.

 

 

 

They both use crimson charms, and Bloated Leaches give about 13 more xp.

 

 

 

It costs 6 more shards for Bloated Leaches also thats about 36 gp. A Pyrelord uses a Tinderbox (15 gp) compared to a Bloated Leach using raw beef (60 gp) Thats another 45 gp. So 91 gp per Bloated Leach for only 13 more xp.

 

 

 

Now assuming your not a 57 summoner you can make about 90 runs an hour. Saying that its 90*24= 2160 pouches an hour. If you do this with Bloated Leaches its 196,550 extra an hour for 28,080 xp. It would take you an extra 15 minutes to get that using Pyrelords but it would cost 6762 gp.

 

 

 

Rounding it out it would cost 190k more to use Bloated Leaches for an extra 15 minutes work. Thats 760k an hour.

 

 

 

So if your average income is over 760k an hour use Bloated Leaches over Pyrelords.

 

 

 

Tell me if my math is off.

 

 

 

If you say to save charms with 760k you can burst rock lobsters for great magic xp and crimsons charms.

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Pureprayer, you're awesome.
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Charms.

 

 

 

Charms takes a long time to obtain. Factor that in.

 

 

 

Also, swapping pouches for shards is another plus.

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760k can make back the charms doing bursting and getting magic xp.

 

 

 

I did factor in pouch trading back.

 

 

 

But then you must factor in time.

 

 

 

You see, all three elements(time, money, charms)

 

 

 

Although you COULD use the money to burst lobs, money could also be gained from the tiem SAVED from bloated leaches.

 

 

 

In the short ru, the pyrelords are better, but as the exp increases, so will the gap between pyrelord and bloated leaches. The gap results in charms.

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Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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because pyrelords werent out until march :lol:

 

 

 

oh you mean now......well most people do the highest that they can make...time versus money calculations are hard for summoning and really unimportant when it comes down to what you make especially at that level. :P

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Charms > money.

 

 

 

I can make money at anything I want to do. Fishing, farming, cooking, woodcutting, thieving, combat, I can get money from anything. Whereas I can only get charms from killing things. And I can only get the fastest charms by killing stuff that I don't like killing as much as other stuff that drops fewer charms. And between farming, Miscellania, and my daily battlestaves, cash flows into my pockets and I barely need to ask it; charms require active hunting.

 

 

 

So yeah, I'm going to be using my gold charms on arctic bears. Priorities, man, priorities.

 

 

 

Summoning xp > cash.

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People dont want to make anything that gives less xp, cause less xp = more charms needed.

 

Seems like the simpliest logic, but the idea of summonin is make the best you can with the charms you can at the time, unless it's a stupid 2nd like obby/abbysal charms.

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