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Corrupt Items


Jimmyh7

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Hi. I was just wondering why there is no way whatsoever to recoup your losses if you degrade a corrupt item?

 

 

 

If you really want to find out why I'm 'ranting', click below.

 

 

 

[hide=My Story]So, I'm woodcutting on a pvp world. There are several advantages to this, including less people and increasing drop potential without actually fighting.

 

 

 

Sometimes people think it's funny or clever to try to kill me and other woodcutters, so I had come prepared with a corrupt dragon scimitar, one of four which I bought a week ago, because they seem to be a good investment at the moment. The only reason I did this was because I naively assumed that the degrading system worked similar to the ring of recoil system - where the amount of charges, or uses, you have left is personal to you, and not the item, and you inherit that number of uses onto the same type of item next time you use it. This is so you can sell the ring of recoil without having to use it all up. It is my own fault that I didn't check this - I just thought that this would be the more logical way of doing it.

 

 

 

So when I manage to kill one such person and recieve a rune (g) helmet and other trinkets, I'm quite happy. This is, after all, f2p, where money is relatively hard to come by. I'm not ranting about how f2p should have more money making options - I'm quite content woodcutting. However, when I realise that the corrupt dragon scimitar that I used has degraded, I think, 'no biggie, I'll just repair it', forgetting that they don't work like barrows items.

 

 

 

When I subsequently find that, not only can Bob not repair it for me, but I have no way of re-selling it at all, I'm sad.[/hide]

 

 

 

Anyway, my rant is at the fact that, even if a corrupt item is used for only a minute or so, the money you paid for it (2.8m, in my case) is completely and utterly gone. I don't wish to use it any more at all; I hardly have pking stats; I simply want some way for me to get some of my money back. Although 2.8m may not sound like much to some people; it is many hours work in f2p, and a huge loss for me.

 

 

 

Even if it cost me, say, 2m for Bob to repair the item for me, I wouldn't care. At least I'm saving 800k which I won't have to work back.

 

 

 

Or, even better, make the corrupt items work similar to the ring of recoil's charges system, or let us sell them degraded: e.g. C. Dragon Scimitar 100, 75, etc.

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Why should they? It's like complaining that AGS prices are too high. If you want to pay them, pay them. Now that PVP equipment is leveling out, it's YOU, the BUYER, who sets the price.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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So, you are complaining you didn't read the fine print?

sadukar123.jpg

sadukar123.png

Drops:

Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1

Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3

Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.

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Why should they? It's like complaining that AGS prices are too high. If you want to pay them, pay them. Now that PVP equipment is leveling out, it's YOU, the BUYER, who sets the price.

 

 

 

buyers will never independently set the price on anything

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buyers will never independently set the price on anything

 

Really? That's odd, AGS just moved 477.6k in price because people bought it for an average of 477.6k above market price. Every single person who bought an AGS yesterday set the price.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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So, you are complaining you didn't read the fine print?

 

 

 

No. I'm complaining that there is no way to get any money back once you use the item once.

 

 

 

In fact, if you had actually read the OP, I admitted that it was my own fault. I am simply asking why it's like this. Leave the trolling to the pros from now on.

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In fact, if you had actually read the OP, I admitted that it was my own fault. I am simply asking why it's like this. Leave the trolling to the pros from now on.

 

If it was rechargable, it would be higher price for buying\recharging - you would end up playing EXACTLY the same price in the long run. Your ranting about the price YOU, the BUYER, set for the item.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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I'm not ranting about the price.

 

 

 

I would LOVE for it to be rechargable, because then I could get some of my money back. This is my point; that there is no way to get any money back.

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If it cost a huge amount to recharge, it wouldn't raise the price too much.

 

And it would cost YOU precisely the same amount to recharge it. You are failing to grasp the concept that no matter where the price hit comes in, you will end up paying the SAME amount - a side effect of consumer-controlled pricing.

 

 

 

You will get precisely 0 of your money back if it is rechargeable, so what ARE you ranting about?

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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20 defence pures pk in full corrupt Vesta + Statius's helm, and they manage to break even. You need to do a lot of pking in the 15 minutes for it to be a decent investment.

 

i doubt they break even

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

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If it cost a huge amount to recharge, it wouldn't raise the price too much.

 

And it would cost YOU precisely the same amount to recharge it. You are failing to grasp the concept that no matter where the price hit comes in, you will end up paying the SAME amount - a side effect of consumer-controlled pricing.

 

 

 

You will get precisely 0 of your money back if it is rechargeable, so what ARE you ranting about?

 

 

 

The scimitar is now worth 0gp to me, because I cannot sell it. If it were rechargable for, say, 95% of the current market price, I would be getting that 5% back by recharging the item and selling it. This is preferable, for me, to not being able to sell it at all. Plus I only used the item for about 30 seconds, so the recharge price would be less than for someone recharging a corrupt item which they had been using for 25 minutes.

 

 

 

Also, you're right; I am failing to grasp your point. Could you explain it in a clearer way for me, please?

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If I get compfreak right, its that if it was rechargeable instead of degrading completely, the price of it would increase because it would look more attractive to other people.

 

That way, when it degraded, and you sold it back, you would have spent the same amount on it either way (the price as it is currently would be the difference between the charged and degraded version).

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Also, you're right; I am failing to grasp your point. Could you explain it in a clearer way for me, please?

 

Sure. Let's say you could buy the item for 1m before. Now, Jagex makes it so you can recharge it for a fee of 500k. The rarity of the drops will be adjusted so that there is the 'same' number of item uses; because people are using them multiple times and they are not being taken out of circulation, the drop will be much rarer. This will proportionately increase the 'initial' cost because there is fewer items but the same number of uses, so the initial item will rise to, say, 1.5m. This means that you will be less likely to get the item, thus making less profit off of it, and giving you the exact same usage and regular costs as before.

 

 

 

Basically, because the value of the item is tied to how useful it is, if an item is 'useful' for 2m, it will ALWAYS be 2m - even if some prices have to be adjusted because of it. In a player controlled economy, if people decided an item or service is worth 500k, it will STAY at that price until the ease of obtaining or usefulness thereof changes.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Same reason as barrows - they degrade rarely, and anything in between could be ripping off the buyer or seller (Say you sold at 50, but it was really 26). Unless they defined every hit as a use (armor 1000, armor 999, armor 998 etc) which would create far too many and confusing items.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Why not make it like the ring of recoil system then, so if someone bought a corrupt item 50 then they would get the full 50 uses, even if the person who sold it had used 74 uses.

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Because they people could trade it back and forth to friends just before it degraded for unlimited use -.-

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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That's not how rings of recoil work..

 

Because they are tied the the person, not the item. Your post about how they worked was dead wrong, so I responded to it instead of actual rings of recoil.

 

 

 

Those would have the exact same problem - with repairs and degrading, one could trade to friends to 'earn back' free recharges, and use an item without having to pay any money for it. There's a reason barrows armor is only tradable at broken or fixed.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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That's not how rings of recoil work..

 

Because they are tied the the person, not the item. Your post about how they worked was dead wrong, so I responded to it instead of actual rings of recoil.

 

 

 

Those would have the exact same problem - with repairs and degrading, one could trade to friends to 'earn back' free recharges, and use an item without having to pay any money for it. There's a reason barrows armor is only tradable at broken or fixed.

 

 

 

Finally, somebody who gets it.

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Those would have the exact same problem - with repairs and degrading, one could trade to friends to 'earn back' free recharges, and use an item without having to pay any money for it. There's a reason barrows armor is only tradable at broken or fixed.

 

 

 

No, they couldn't trade back and forth between friends for free recharges, because when they got the item back or even another item (which is still the same type, e.g. corrupt dragon scimitar) at a different charge they would still only have one charge until it degraded down to the next tier, because that counter is personal to them, not the item.

 

 

 

Because they are tied the the person, not the item.

 

 

 

Which is what I said in the OP.

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