aaron5140 Posted September 16, 2005 Share Posted September 16, 2005 What is the incentive to owning your own Yew, it is still easier and better to cut the Yews at Seers Village. Surely if you make the effort to get to level 60, one should receive better benefits than a mongrel tree that takes forever to regrow. Come on Jagex do the right thing, give at least 20 logs at a time and regrow the thing in 10 seconds, PLEASE!!!!! http://www.draynor.net/stat/black/male/ ... on5140.png Link to comment Share on other sites More sharing options...
Outsanity Posted September 18, 2005 Share Posted September 18, 2005 I agree. Sometimes I wonder what the point of growing magics is also. I mean, you might only get 1 log from the ONE tree, and then once it falls, it takes forever to regrow. Seems pointless to me...but then again, almost the entire farming skill seems pointless. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
banditx31 Posted September 19, 2005 Share Posted September 19, 2005 What is the incentive to owning your own Yew, it is still easier and better to cut the Yews at Seers Village. Surely if you make the effort to get to level 60, one should receive better benefits than a mongrel tree that takes forever to regrow. Come on Jagex do the right thing, give at least 20 logs at a time and regrow the thing in 10 seconds, PLEASE!!!!!well at least u got seer's village im forced to use edgeville. Link to comment Share on other sites More sharing options...
bigfatleaf Posted September 20, 2005 Share Posted September 20, 2005 I agree, jagex really needs to fix farming, after a while the only thing that motavated me to keep farming was seeing what the plants looked like Link to comment Share on other sites More sharing options...
Karvinen Posted September 20, 2005 Share Posted September 20, 2005 Also, it's bs that picking (common) berries from spawns is faster than growing the bushes. I think Jagex should remove the spawn cap from the fruit trees and bushes (currently one bush or fruit tree can only grow 6 fruits, no matter how long you wait). Link to comment Share on other sites More sharing options...
king_of_hearts Posted September 21, 2005 Share Posted September 21, 2005 totally agree only thing farming is good for is growing rannars and total lvl Link to comment Share on other sites More sharing options...
Blipo Posted September 24, 2005 Share Posted September 24, 2005 Try the Rants forum Link to comment Share on other sites More sharing options...
archimage_a Posted September 24, 2005 Share Posted September 24, 2005 Has anyone consided the benift of having a whole set of farming feilds in your backyard when houses come out. Im retireing to a small house, an oak tree and some sort of saw/chisel/knife/carpentry item(chainsaw????) A yew in your garden would be like a yew that no one else could get to in a bank. Think about it.... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
E_D_G_E_1039 Posted October 3, 2005 Share Posted October 3, 2005 Most people who can grow yews and magics dont care about cutting them, but rather the experience you get for planting and checking their health. They are fairly pointless, but there really isnt a solution to it, without making it unfair. Link to comment Share on other sites More sharing options...
ThE_YoYo111 Posted October 4, 2005 Share Posted October 4, 2005 one word. RANNARS. Link to comment Share on other sites More sharing options...
archimage_a Posted October 4, 2005 Share Posted October 4, 2005 Getting there is half the fun focus on the achivement rather than the reward, You have quite high farming, you have made a yew tree from a seed, and you made me type this post out again cos I pressed the back button http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Mementh Posted October 6, 2005 Share Posted October 6, 2005 speaking on poh's has anyone noticed they have JUST ABOUT all the tech figured out on how to do it the recent update of the new fight arena proves that they can make a "unique" area for each person.. i am sure they did not make 50-200 spaces for people to fight in The following statement is true. The previous statement is false. 60% of all statistics are made up 90% of the time andrew i love you & want you to have my babys!!! Finally, I get to save the Earth with deadly lasers instead of deadly slide shows! Link to comment Share on other sites More sharing options...
archimage_a Posted October 6, 2005 Share Posted October 6, 2005 ???? I woun't be like that at all. It will most likely be just seperate houses dotted over runescape, with doors with locks on. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Mementh Posted October 6, 2005 Share Posted October 6, 2005 ???? I woun't be like that at all. It will most likely be just seperate houses dotted over runescape, with doors with locks on. no... i doubt that.. they might give you the option of putting your HOME in a diffrent CITY.... but it will i think operate simalar to how this works.. The following statement is true. The previous statement is false. 60% of all statistics are made up 90% of the time andrew i love you & want you to have my babys!!! Finally, I get to save the Earth with deadly lasers instead of deadly slide shows! Link to comment Share on other sites More sharing options...
Bubsa Posted October 6, 2005 Share Posted October 6, 2005 I'm with you on that one Mementh. Remember arch, there's hundreds of thousands of players, it would be like the UK now, so much demand for houses but too little land to put it in. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
archimage_a Posted October 7, 2005 Share Posted October 7, 2005 Plz note that alot of this is guess work, And that its mostly the bare minium. Also this would be about 50 building per city. And the open areas would be places like right of edgeville, Karamaja, Desert, Wilderness (would have a map but thats against ©) That would be entirely player run, like communitys, miniture citys. anyway: there are 34 member worlds there are 19 citys(aprox depending what you count) plus 5 more city scapes in open areas(Just any old where): 24 34*24*1=816 and thats only with one house in each area with 33 house on each area there would over 26k of houses which is about the max at anyone time people can get on to runescape members round it up to 40 houses per area you have 32640 houses that seems quite alot doesn't it. Implement stuff like sharing a house it shoots up to about 50000 people in houses, then add stuff like a second floor its about 75k-100k(going with the 75k at the moment) people in homes. What about a guild hall, no need for a house for about 20 people, 1 in each area that 16000 more people in house, what else would you need. about 5000 people can't or won't have a house for money reasons. Then what about the little shanty towns that spring up in one plot from a bunch of noobs living togther thats another 2000 people in houses. so thats what 98k people living in houses(or choseing not to). What about a mansion, maybe some spare rooms for the staff(people who cook and clean the house) players of course no on want to clean up after a party that 10 people per mansion per say at about 30 mansions a world thats another 8000 people housed. Thats 108k of people done. What about a few flats 5 in the main 3 citys lets say 15 per world thats 15*34=510 flats, with 4 floors and 5 apartments on each thats another 10000. Anything else what about a few shops about 10 per city i think 180 per world thats 6000 more in houses. Thats 124k of places to live. Then jagex will do something like release new places increasing the number of houses more and more. Then you have the odd person who get some deserted island somewhere (dragontooth?) thats another 1600 making 125000 houses. Then all the extra 50 houses here and there takes it to about 126000 houses. But someone will buy 2 or 3 or whatever, then what the shops fine that means they dont really need a house because they have a house on the back of the shop. So they rent it out to people '10k a week to live in ****lane, fally.' So then you get landlord raking in money off people living in their homes. But then the late comers have no chance of getting a house, so runescape rents the houses to people you dont buy a house you bid for it in an off game page, pay your 500k or what ever then every month you pay another 50k or whatever to runescape. You suddenly have money going out instead of just sitting on a house renting it to the late comers. The landlords want the money or they lose the house, putting many people off the idea. The rich people who spent 30mill on a massive mansion then has to make 300k a month or they lose the house. But thats hardly fair what if you ill or something and can't make the 300k, you get a second month to pay up or that it you get booted off. all the money you make goes straight to the rent until you have payed 300k then you can look forward to next months bill or even this months bill. But why get a house its hardly that useful other than a bank or something like that. Until you start putting stuff in like: An anvil A spinning wheel A garden (maybe?) A few cows to milk A butter churn or a cheese maker A bee hive maybe A small herb garden for you food A cave under the garden to hunt beasts A tree to make bows An alter to pray at Or doing stuff: A party A few mates over to have a quiet fight A walk in the garden A trek through the jungle(where is your house?) Show off Put silly signs up(If you lived here then Your would me) Smash up some funiture Break some windows Grow a crop of herbs Sell stuff in your shop Make stuff for your shop Who knows there could always be an update that helps you. Thats just me though there are going to be plenty of houses. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
UnformedDude Posted October 9, 2005 Share Posted October 9, 2005 That was a really nice write up archy mage. :lol: Link to comment Share on other sites More sharing options...
1warrior1 Posted October 10, 2005 Share Posted October 10, 2005 u see they created seperate for the new fight arena... but u forgot the farming plots, u cant see wat the other person growa Link to comment Share on other sites More sharing options...
archimage_a Posted October 11, 2005 Share Posted October 11, 2005 Not really jagex would deactivate that if it was in Your house or would only have it for non-trees. Ok what the point of houses in the same plot, that no one but you can see or do anything in? None- jagex is running low on steam a new set of party thing in the house, and other junk you stick on the shelf, and random events like the sofa has a loose spring(mini-game?) and a repair guy comes but you have to do something for him like solve his marriage problems that would require a brain and not some clicking machine. Photos would be something else, and guild halls, shops? All spawning from a few houses here there and everywhere. Whole new angle for runescape, up until this point you have been a lone ranger, if you annoyed someone then you just ignored them. But if they live next to you, supplying your ore/wood. Without that they lose money, you lose money and you annoy the people who buy your stuff. The little villages pop up here there and everywhere. just 20 odd people living togther, all having diffrent skills. All individuals. New lands to the east, massive woodland, the odd hut ever so far with a guard or something in. The wood are dangerous, you live in a small village in the heart of the forest. cut off, the travling merchant comes to town buys your wares and sells you some from other villages. What about the really high lvls you say, wont they just go hunting?? How theres no bank nearby, monsters only drop gp and bones. No food, they die. Simple. The other side of the coin, center of fally. Middle of a big trading hall of goods. Lots to buy at cut prices, with the home factorys turning out items. But then what everywhere is jam packed, items are worthless. What do you do? Sell them to a merchant, he sells them to another, and so on. Eventually the end up in one of two places, middle nowhere surrounded by bones, or in someones house, on the wall. The items that the merchant brings back? Things you can't get in fally. Stuff that was made from an individal village, bearing sacred marks. Hand crafted, there for most likely better. The two sides bartering and trading. Soon people stop attempting to take hunting trips, why? they can get the items themselves but it would be a group of lvl 100+, escorting you. Costing you about the same. Just sit around training until a house out there becomes free. Then dash to get there before anyone else. And thus the circle is completed... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Mementh Posted October 12, 2005 Share Posted October 12, 2005 Not really jagex would deactivate that if it was in Your house or would only have it for non-trees. Ok what the point of houses in the same plot, that no one but you can see or do anything in? None- jagex is running low on steam a new set of party thing in the house, and other junk you stick on the shelf, and random events like the sofa has a loose spring(mini-game?) and a repair guy comes but you have to do something for him like solve his marriage problems that would require a brain and not some clicking machine. Photos would be something else, and guild halls, shops? All spawning from a few houses here there and everywhere. Whole new angle for runescape, up until this point you have been a lone ranger, if you annoyed someone then you just ignored them. But if they live next to you, supplying your ore/wood. Without that they lose money, you lose money and you annoy the people who buy your stuff. The little villages pop up here there and everywhere. just 20 odd people living togther, all having diffrent skills. All individuals. New lands to the east, massive woodland, the odd hut ever so far with a guard or something in. The wood are dangerous, you live in a small village in the heart of the forest. cut off, the travling merchant comes to town buys your wares and sells you some from other villages. What about the really high lvls you say, wont they just go hunting?? How theres no bank nearby, monsters only drop gp and bones. No food, they die. Simple. The other side of the coin, center of fally. Middle of a big trading hall of goods. Lots to buy at cut prices, with the home factorys turning out items. But then what everywhere is jam packed, items are worthless. What do you do? Sell them to a merchant, he sells them to another, and so on. Eventually the end up in one of two places, middle nowhere surrounded by bones, or in someones house, on the wall. The items that the merchant brings back? Things you can't get in fally. Stuff that was made from an individal village, bearing sacred marks. Hand crafted, there for most likely better. The two sides bartering and trading. Soon people stop attempting to take hunting trips, why? they can get the items themselves but it would be a group of lvl 100+, escorting you. Costing you about the same. Just sit around training until a house out there becomes free. Then dash to get there before anyone else. And thus the circle is completed... problem is.. it wont work like that unless your limited on how far you can travel or what worlds you could login to... wont happen its the way the world use to work just because people were for the most part semi self sufficient.. but today with mass transit across state lines.. :( The following statement is true. The previous statement is false. 60% of all statistics are made up 90% of the time andrew i love you & want you to have my babys!!! Finally, I get to save the Earth with deadly lasers instead of deadly slide shows! Link to comment Share on other sites More sharing options...
archimage_a Posted October 12, 2005 Share Posted October 12, 2005 There inlies the problem with this idea as it would require certain 'log over*' points or would mean there was no world swaping. With the huge forest, going to kill stuff would be pointless. If you got all the way over there, you would then have to get your 28 items, then travel all the way back(its like anient magic, theres diffrent teleports, which would be forest hut tele, that would be at intervals in the forest. not any specific one) *Places like wizard tower where you could change worlds...you dont want some player poping up in your house. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Nugget89 Posted October 14, 2005 Share Posted October 14, 2005 Plus, it doesn't seem quite fair some people to have to have their house is Pollinovich and others right in Fally. Unless they had some "teleport me to my house" option, I don't see how that'd work. They'll probably have to do it like they do with farming plots...with each house looking different to each person. Either that or restrict people to certain worlds and specific cities...that they probably couldn't choose from. 124 CombatRetired Echo of Silence Councilhttp://rseos.com/forums/ Link to comment Share on other sites More sharing options...
willyhenriksen Posted October 14, 2005 Share Posted October 14, 2005 I agree. Sometimes I wonder what the point of growing magics is also. I mean, you might only get 1 log from the ONE tree, and then once it falls, it takes forever to regrow. Seems pointless to me...but then again, almost the entire farming skill seems pointless. bear? no wait, thats cooking... R.I.P. Shiva and Steve Link to comment Share on other sites More sharing options...
archimage_a Posted October 15, 2005 Share Posted October 15, 2005 The chances are if your house was near the desert or somthing, it would be a new 'player-town', each person looking after a certain part of the community. Or people would stay in there house, or you would open up some area that lots of people use, fally is used because it was there from the start and it is part of the main city route. Telly to your own house will surely ensue. Farming had flopped beacause it takes so long and most of the stuff can be got quite easily. Thats why they need houses http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
cadburys_egg Posted October 15, 2005 Share Posted October 15, 2005 I think we should be able to have like house buddies, either you can invite another player to your house or maybe group buyings like a clan house? (a big one or a single house as a small one) If you had a clan one you could say, have a notice board for stuff or a private fight pit in the basement? :twisted: Link to comment Share on other sites More sharing options...
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