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F2P Boss Monster - Elvarg | 30+ supporters! | NEW! Support siggy's!

Featured Replies

  • Author
I totally support this thread, F2P needs a boss monster. \'

 

 

 

Thanks very much :thumbsup:

 

I don't see my name on the support list. :(

 

 

 

Sorry dude, I was doing homework when I checked your post :P I'll add it now. Please also support on the RSOF thread!

 

I can't post on RSOF :(

 

 

 

Oh whoops :P don't worry then. I'll add your username for you tomorrow :)

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  • Replies 184
  • Views 44.7k
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Top Posters In This Topic

Very nice looking quest and boss, well thought out, all that good stuff. New armour looks hawt too. Support :)

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  • Author
Very nice looking quest and boss, well thought out, all that good stuff. New armour looks hawt too. Support :)

 

 

 

Thanks \'

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  • 4 weeks later...
  • Author

Sorry guys for the lack of updates and such. Here's a rundown of what I hope to achieve:

 

  • Finish tidying up the quest

  • Add a new, members-only, untradeable item. Will be high levelled also!

  • Make this thread the best

 

But it's the holidays, I'm relaxing, enjoying runescape and the company of friends, making the most of the two weeks I have until school starts again. So nothing is gonna be happening really :?

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  • 2 weeks later...
  • Author

Great idea. I support this 200%.

 

Thanks for the support :) things have been a little slow lately, and I've had a lot going on IRL, but I'll start updating the main post more often. Currently working on P2P items, possibly a weapon? If anyone has any suggestions, feel free to post them!

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Support seems like a well thought out idea and f2p does need a boss monster.

 

Why does elvarg not drop draconic visage for p2p?

 

 

I will find the RSOF thread and support there too.

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Questcape first achieved: Sept 20, 2009
99 agility march 11th 2010

99 Magic - some point in 2012

  • Author

Support seems like a well thought out idea and f2p does need a boss monster.

 

Why does elvarg not drop draconic visage for p2p?

 

 

I will find the RSOF thread and support there too.

 

Thanks for supporting on the RSOF :)

 

Well, I'm not sure about it dropping Visage for P2P, because it isn't that tough to be honest. If anyone thinks it would be a good drop to add, however, I'll consider it.

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Yeah, I think it's a good idea to add Draconic Visage, among with some other stuff, in the P2P drops.

 

Also, you might wanna fix the spacings in your suggestion.

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Elvarg needs far more hitpoints than it has currently. Just as a comparison, a red dragon has 140 hp, and a normal black dragon has 190 hp. As it currently stands, it is far too easy to solo, even with the limited power of f2p weapons and the damage capability of the dragon. Simply flip on melee prayer, wear dragonhide to minimize effect of its magic attack, and the most you need to worry about is 15 damage from its range attack (which doesn't appear to be used very often). Keep in mind that it's easy to hit 20+ with a rune scim if you have decent combat stats. Members will have an even easier time since they have access to prayer potions and more powerful weapons and armor.

 

If you're serious about making Elvarg a challenge to high level F2pers, I suggest a minimum hp level of 400 hitpoints. That way, you'd need a team and some strategy in order to effectively tackle this boss.

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  • Author

Yeah, I think it's a good idea to add Draconic Visage, among with some other stuff, in the P2P drops.

 

Also, you might wanna fix the spacings in your suggestion.

 

I'll enquire a bit more into the Visage, but some more P2P drops and P2P-exclusive weapon is coming soon. And I'll get around to the spacing's eventually :P

 

Elvarg needs far more hitpoints than it has currently. Just as a comparison, a red dragon has 140 hp, and a normal black dragon has 190 hp. As it currently stands, it is far too easy to solo, even with the limited power of f2p weapons and the damage capability of the dragon. Simply flip on melee prayer, wear dragonhide to minimize effect of its magic attack, and the most you need to worry about is 15 damage from its range attack (which doesn't appear to be used very often). Keep in mind that it's easy to hit 20+ with a rune scim if you have decent combat stats. Members will have an even easier time since they have access to prayer potions and more powerful weapons and armor.

 

If you're serious about making Elvarg a challenge to high level F2pers, I suggest a minimum hp level of 400 hitpoints. That way, you'd need a team and some strategy in order to effectively tackle this boss.

 

Very nice suggestion, and one thing I have often looked over. I'll change the HP to about 420, maybe a bit higher if required. From what information I've gathered it definitely seems that I've underpowered her :?

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I just re-read the entire post. Overall, I like the general layout of the monster, location, and quest. Introducing a serious high-leveled challenge to F2Pers would bring a much needed teamwork aspect to their combat.

 

However, there are some more issues I'd like to discuss. First of all, I'd like to address the altar inside of Elvarg's lair. The time between uses is too short. I don't think that it's even possible to completely drain your prayer within 1 minute at level 43 without using a protection prayer and other stat boosting prayers, nevermind those with even higher prayer. This greatly reduces the excitement of the monster-hunting experience, since the risk of you dying and actually losing some of your items is greatly reduced. I suggest raising the time limit to at least 10 minutes.

 

In addition, I don't agree with the "stepped" approach to altar use, where the addition of more players in the lair also increases the time between prayer replenishment. If you really wanted to have such a system, it at least should be the other way around, since we should be encouraging teamwork instead of soloing. Personally though, I'd rather that the 10 minute figure be kept constant, since it would save you the bother of keeping track of your teammates and whether or not they leave, or more people arrive.

 

As for members, I strongly discourage adding any more high-value drops. This update should be targeted mostly at F2Pers. If you were to add the draconic visage to the drop table, for example, that would only encourage more lowered leveled members to team up to try and get it. With their greater access to weapons and equipment, Elvarg is much easier to kill, and that should simply not be the case. They should instead train up their combat skills and go after black or iron dragons (which are easy enough already).

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  • Author

I just re-read the entire post. Overall, I like the general layout of the monster, location, and quest. Introducing a serious high-leveled challenge to F2Pers would bring a much needed teamwork aspect to their combat.

 

However, there are some more issues I'd like to discuss. First of all, I'd like to address the altar inside of Elvarg's lair. The time between uses is too short. I don't think that it's even possible to completely drain your prayer within 1 minute at level 43 without using a protection prayer and other stat boosting prayers, nevermind those with even higher prayer. This greatly reduces the excitement of the monster-hunting experience, since the risk of you dying and actually losing some of your items is greatly reduced. I suggest raising the time limit to at least 10 minutes.

 

In addition, I don't agree with the "stepped" approach to altar use, where the addition of more players in the lair also increases the time between prayer replenishment. If you really wanted to have such a system, it at least should be the other way around, since we should be encouraging teamwork instead of soloing. Personally though, I'd rather that the 10 minute figure be kept constant, since it would save you the bother of keeping track of your teammates and whether or not they leave, or more people arrive.

 

As for members, I strongly discourage adding any more high-value drops. This update should be targeted mostly at F2Pers. If you were to add the draconic visage to the drop table, for example, that would only encourage more lowered leveled members to team up to try and get it. With their greater access to weapons and equipment, Elvarg is much easier to kill, and that should simply not be the case. They should instead train up their combat skills and go after black or iron dragons (which are easy enough already).

 

Thanks for the input. I'll get around to fixing the altar shortly. I'm not too sure about member drops, but thats all they seem to want at the moment... I'll need to think it through a bit more.

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Members already have a dragon boss monster that drops the visage. It's called the King Black Dragon, and it's more than adequate to cover their needs. There's simply no need to introduce a weaker and easier version with the same drops.

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  • Author

Members already have a dragon boss monster that drops the visage. It's called the King Black Dragon, and it's more than adequate to cover their needs. There's simply no need to introduce a weaker and easier version with the same drops.

 

Yeah, I already decided to not give it the visage drop :P

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Hmmm, its a good idea, and i definitly like that ftp gets a boss monster (even though I almost never play ftp).

 

good idea overall, but that new mage armour picture looks... remarkably similar to the sacred clay... I'd change that if the picture is final.

 

Good overall, but sadly i didnt read into the specifics.

 

support until a possible further notice :)

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  • Author

Hmmm, its a good idea, and i definitly like that ftp gets a boss monster (even though I almost never play ftp).

 

good idea overall, but that new mage armour picture looks... remarkably similar to the sacred clay... I'd change that if the picture is final.

 

Good overall, but sadly i didnt read into the specifics.

 

support until a possible further notice :)

 

Does the mage armour look like sacred clay armour? I've never seen it before lol. Well, thanks for the current support. I'll add you to the support list for now, if you change your mind just let me know.

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  • 2 weeks later...

I thought I posted on this thread already, but it seems I did not after all. :P

Support. :thumbup:

Master of Attack ~ August 29th, 2010

Proud to have served the awesome Tip.It Crew <3

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  • Author

I thought I posted on this thread already, but it seems I did not after all. :P

Support. :thumbup:

 

Thanks very much :)

 

I'm going to do an overhaul on the RSOF thread, tidy up the quest and also create a members-only P2P item. I'm also thinking of a members-only version of Elvarg, so you can have F2P tough and P2P tough :XD:. This way, I am offering both F2P and P2P some new content that is worth trying out!

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  • Author

I have had a lot of support recently on the RSOF, please add your support so this idea is noticed! Numbers are everything, if you guys enjoy it, then they'll think about sending it to the content team!

 

Still working on these thread updates, despite my switch to RSC. I plan to continue this idea until it is recognised/added by Jagex. Thank you for your continued support and suggestions, keep them coming!

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  • Author

I just finished an interview with Hawk on this idea! Watch this space :)

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We all know updates for F2P is so rare... or well, non existing really.

And im loving this idea!

 

You got my full support!

And you should find someone, or you could do it, to make one of those small signature thingies.

So more people will get to know about this thread and the ideas within.

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  • Author

We all know updates for F2P is so rare... or well, non existing really.

And im loving this idea!

 

You got my full support!

And you should find someone, or you could do it, to make one of those small signature thingies.

So more people will get to know about this thread and the ideas within.

 

Thanks very much! I am going to ask around for a signature for my idea that everyone can share also. I'd give it a go, but its been over 7 months since I've use photoshop so I'll leave it to the pro's :P.

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Full Support great job :thumbup: :thumbup: :thumbup: :thumbup: :thumbup:

 

i think the stat requirements are a little high for the quest but other than that great job =D>

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Sig courtesy of sxssniffe(so i can remember to go to make a new one :-) )

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If Jagex ever made a perfect update there would be players complaining about nothing to complain about.

 

Debugging is twice as hard as writing the code in the first place.

Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.

Brian W. Kernighan

i support. Im a p2p but i like the idea for f2p. The armour sounds good although the coif looks too much like a green coif from FOG

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  • Author

Full Support great job :thumbup: :thumbup: :thumbup: :thumbup: :thumbup:

 

i think the stat requirements are a little high for the quest but other than that great job =D>

 

I get this a lot actually, and I partly agree except this is meant to bring in a higher-level quest for F2P players around the level 90-100 area. But thank you for the feedback and support :)

 

i support. Im a p2p but i like the idea for f2p. The armour sounds good although the coif looks too much like a green coif from FOG

 

Its hard to get all the items right and perfect without looking like other items in the game. Because Elvarg is a green dragon some items are bound to clash, but Hawk did an excellent job on the items, so I think I'll leave them as they are. Thank you very much for the support as well :D

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