paul191600 Posted October 26, 2009 Share Posted October 26, 2009 Oh I see. But is there a techology-cap/starting point? In that case, I'll start writing about my upcoming nation. :-PGlad to have you onboard. Just curious, what nation are you going to be? The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humblenessTUBULAR BELLS! Link to comment Share on other sites More sharing options...
Giordano Posted October 26, 2009 Share Posted October 26, 2009 A bit of a mix between the Sicilian culture, with the Roman engineering and passion, and Spanish naval power. "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 [spoiler=Income]TaxesHuman 7 500 000,00 35 000,00 50 % 131 250 000 000,00 Jaffa 508 000,00 42 857,14 25 % 5 442 857 142,86 Goa'uld 110,00 1 428 571,43 10 % 15 714 285,71 Loan 550 000 000,00 5 % 27 500 000,00 Building companyApartements 25 000,00 50 000,00 40 % 500 000 000,00 Townhouses 30 000,00 100 000,00 40 % 1 200 000 000,00 Farms 5 000,00 125 000,00 40 % 250 000 000,00 Mansions 1 000,00 1 000 000,00 40 % 400 000 000,00 Income 139 086 071 428,57 Budget10 % 13 908 607 142,86 When will the medieval game get its own topic? [spoiler=Inca Empire LD] Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
a_bert Posted October 26, 2009 Share Posted October 26, 2009 Mather, I have absolutely NO idea what that map is trying to represent. Furthermore, if you are indeed trying to 'claim' some land,YOU DO NOT GET AN EMPIRE. You start with a small _TRIBE_ of <50K people. We're not even going to use an Earth map. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 We are going to use a map of Earth I believe, it's just that there was some discussion on the matter. Ok my tribe wil be located on this plateau. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
a_bert Posted October 26, 2009 Share Posted October 26, 2009 Mather. No, we're not using an Earth map. Read more carefully, yeah? 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
VEGHATERMEATLOVER Posted October 26, 2009 Share Posted October 26, 2009 Who's decided? Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 Mather. No, we're not using an Earth map. Read more carefully, yeah?Look eleven posts up, lol. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
VEGHATERMEATLOVER Posted October 26, 2009 Share Posted October 26, 2009 Mather. No, we're not using an Earth map. Read more carefully, yeah?Look eleven posts up, lol.I've read all the posts for a couple of pages. I thought they were all just suggestion, no unanimous vote yet Link to comment Share on other sites More sharing options...
Bier Posted October 26, 2009 Share Posted October 26, 2009 If you decide on using Pangea you could use this map: Link to comment Share on other sites More sharing options...
a_bert Posted October 26, 2009 Share Posted October 26, 2009 I really like this map too, Anyway, I'm all for the Pangea map. Well as I realised that I would be over-ruled here is the best map of pangea that I could find Hmm...okay I'll live with that map I wanted a randomised map too Let's use Pangea Pangea is WAY cool. Pangea sounds like a good idea. ??? 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 Either way it's still Earth only a few million years of tectonic movement ago, so anything buyt the coasts, placement and the temperature would still be the same. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 It also means its easier for every player to interact with each other.Lets just settle with the Pangea map.I'll write up a summary of my tribe soon, I have about half of my unit roster done. Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 I think most maps will average a 100 unit value limit, so bare that in mind when determining troop values.My judge knight is going to be 20, and thats a heavy unit, just for some comparison. Also, 1 OS does not equal 1 DS, DS is almost always under 5, and if it was above 5, OS and MS would have to be nerfed beyond belief. Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 That makes it far to simple, and people would just wait out of range of the enemy, meaning the first person who moves into range loses.DS blocks OS, You'll understand why its the way it is when I post the example battle that me and Sere have been playing for the last few days. Link to comment Share on other sites More sharing options...
RpgGamer Posted October 26, 2009 Share Posted October 26, 2009 wtf is OS MS DS? I assume you mean Magic, Offense, and Defense, but i thought there was no magic? Also, what is a unit value? How is it determined? What is the limit? I'm confused. Furthermore, can we finish this thread before we spam it up with more Mideval discussion? Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
VEGHATERMEATLOVER Posted October 26, 2009 Share Posted October 26, 2009 How do we sort out these units? also whats this OS DS thing? And we can't all have some units from the start, we might have to spend some time into something, maybe say something like 10 years for elephants or whatever. Link to comment Share on other sites More sharing options...
The Dark Lord Posted October 26, 2009 Share Posted October 26, 2009 wtf is OS MS DS? I assume you mean Magic, Offense, and Defense, but i thought there was no magic? Also, what is a unit value? How is it determined? What is the limit? I'm confused. Furthermore, can we finish this thread before we spam it up with more Mideval discussion? OS - Offensive Strike (i.e. Damage)DS - Defensive Strike (negates offensive strike)MS - Movement speed -- For all medieval discussion, please join #medi, instead of spamming this topic anymore than we have to. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 What about TA(Tactical Advantage)? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 That doesn't make much sense.Terrain decides things like that I guess. Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 26, 2009 Share Posted October 26, 2009 If one has previously scouted a victim, shouldn't the owner of the scout have the advantage of a better planned and coordinated attack? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 That would complicate things to the point where nobody has any clue whats happening.I'm still trying to work out a viable system for "Ambushes" but I don't think there is one, so if somebody were to ambush somebody, at the moment it just means that they get to design a map with terrain that works to their advantage. Link to comment Share on other sites More sharing options...
The Dark Lord Posted October 26, 2009 Share Posted October 26, 2009 Example Battle Scenario [hide=Starting map][/hide]You're red team, I'm blue team.You can take the first move. (When moving a unit, first erase the colour from the tile, move the unit, then replace the colour) [hide=][/hide] [hide=][/hide] [hide=][/hide] You can't win! :P [hide=][/hide]I think I finally got it <_< [hide=][/hide] [hide=][/hide] [hide=][/hide] [hide=][/hide] Surrender? [Y/N]. I SURRENDER!!! SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Seraphi Posted October 26, 2009 Share Posted October 26, 2009 Okay, from that, I noted a few things. 1. The counter system and strength drop system needs a rework2. Following on from that, the OS/DS ratio needs a rework as well3. Maps need to be decided upon carefully, so do objectives (EG. In that battle, Sere's objective was to protect the prince at the top of the map)4. A method to work out which player gets to decide the map needs to be decided as well. Link to comment Share on other sites More sharing options...
VEGHATERMEATLOVER Posted October 26, 2009 Share Posted October 26, 2009 Can you make the combat system clearer. 4) players who's land it is gets to decide the map. Link to comment Share on other sites More sharing options...
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