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attack : slayer exp ratio


The_dmt1234

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I'm lead to believe its 1:4 for 99% of monsters, theres a few which vary ie they give more slayer exp to the hp.

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  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

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For every 1 point of damage on a monster:

 

1 slayer xp

 

1.33 hp xp

 

4 specific combat skill xp (or 1.33 on controlled)

 

 

 

I don't know what monsters people are talking about which don't follow this scale.. I don't think there are any...

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I don't know what monsters people are talking about which don't follow this scale.. I don't think there are any...

 

Mith dragons for one give more slayer exp then they have hp not too sure on there others but there are few I'm sure.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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I don't know what monsters people are talking about which don't follow this scale.. I don't think there are any...

 

Mith dragons for one give more slayer exp then they have hp not too sure on there others but there are few I'm sure.

 

Also monsters that regenerate hp. I also think Dark Beasts do that, but I'm not to sure. Theres not many that do, but there are some.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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All monsters regenerate HP if you give them enough time, but that wouldn't make a difference. Yes, you would get more slayer XP per monster, but you'd also get more Melee/Ranged/Mage XP and the ratio would stay the same.

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All monsters regenerate HP if you give them enough time, but that wouldn't make a difference. Yes, you would get more slayer XP per monster, but you'd also get more Melee/Ranged/Mage XP and the ratio would stay the same.

 

No the slayer exp would stay the same, you would just get more combat exp. The exp is based off the monster's set HP. Now if you halfway kill the monster, let the HP go back to normal then finish it you would still get the same slayer exp, but you would then get more combat exp.

 

 

 

Some monsters tend to regenerate HP faster then others. That's how it seems to me when i kill gargoyles.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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You get 1 slayer xp per hp of the creature you're assigned to kill.

 

 

 

You get 4 xp per hp of the creatures you kill when not in controlled mode for attack, strength and defence.

 

 

 

Also, in response to this:

 

No the slayer exp would stay the same, you would just get more combat exp. The exp is based off the monster's set HP. Now if you halfway kill the monster, let the HP go back to normal then finish it you would still get the same slayer exp, but you would then get more combat exp.

 

 

 

Some monsters tend to regenerate HP faster then others. That's how it seems to me when i kill gargoyles.

 

 

 

If you wound a creature beyond 50% of its hp, and another player finishes it off, you also get the full slayer xp.

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I cannon everything I can and use lapalok, and get attack:str:def:hp:range:slayer:summoning xp in about a 10:10:10:10:9:10:8 (or 30:10:9:10:8 if you don't use controlled) ratio. If you don't cannon, it's just 4 att/str/def xp per 1 slayer xp.

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Also, in response to this:

 

No the slayer exp would stay the same, you would just get more combat exp. The exp is based off the monster's set HP. Now if you halfway kill the monster, let the HP go back to normal then finish it you would still get the same slayer exp, but you would then get more combat exp.

 

 

 

Some monsters tend to regenerate HP faster then others. That's how it seems to me when i kill gargoyles.

 

 

 

If you wound a creature beyond 50% of its hp, and another player finishes it off, you also get the full slayer xp.

 

Ya you get the exp, but you don't get the kill for the task. To get it to count for your task you have to get the last hit. It also works this way if another creature or your familiar gets the last hit.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

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