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Orioles8

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I've recently been doing a lot of GWD'ing lately and it has surprised me how many people talk about different factors which supposedly influence the loot recieved from slaying these mighty bosses. Among these I hear people swear by such things as "Dry Worlds" "Dry CCs" "Being Due for a _____" "ooh a _____ we must be close to a hilt" "LS or CS or FFA gets better drops" "Loot Resets" or the belief that once a drop is obtained then it is necesary to hop worlds.

 

 

 

Frankly I find all this to be a load of [cabbage]. Does anyone believe (and have serious evidence in support) that any of those above are true?

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I don't think anyone really believes all that, they just WANT to believe it. But as far as I know, FFA does give better loot than LS/CS because you can use a row for FFA. A row is the only thing that has an effect on rare drops.

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I see people believing in lots of made up fairy tales IRL, I don't expect it to be that different in RS.

 

This.

 

 

 

 

 

 

 

 

 

 

 

A lot of annoying rumours appear every month...

 

"Don't cannon in BA!", " don't spec the portal or spinners appear", " using smite prayer on Revenants make their drops better" and " ip divisable by 8 makes you better at CW" are the most known i think...

 

 

 

It was just a matter of time until they made GWD rumours >.<

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Well, these rumors are based off of certain LS point effects...

 

 

 

Although these points are untrue, LS points allow people to get lots of loot.

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Well, these rumors are based off of certain LS point effects...

 

 

 

Although these points are untrue, LS points allow people to get lots of loot.

 

 

 

 

 

Perhaps the simplest solution for this would be for Jagex to allow us to view our LSP the same way we can view out EP? It would take a lot of the guesswork out.

 

 

 

Also, a couple responses came dangerously close to a religious/antireligous remark. Please don't get my thread locked! ^_^

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*~72,749th to 99 Attack on 9 September 2009~*

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Also, a couple responses came dangerously close to a religious/antireligous remark. Please don't get my thread locked!

 

 

 

Finding parralels with real life is easier when trying to explain human behaviors. People are usually not analyzing their gameplay scientifically. You will see a lot of people claiming the Ring of Wealth doesn't work based on 2-3 drops they have gotten in quick succession without wearing one, while a thorough testing could have shown that these specific drop were a fluke and wearing a ROW would have made them more cash in the long run (this is an example, I haven't done this test). This is called selective interpretation: claiming something based on a feeling or a limited sample.

 

 

 

Most people need an anchor to support their beliefs. It's not everyone that's willing to analyze through statistics and mathematics the machanics of this game. Making up fairy tales is a lot faster and simpler to actually look for a real answer.

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I remember reading somewhere that corp teams won't use a world for DAYS after it's gotten a sigil drop...

 

 

 

Anyways I would like a LSP viewer.

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Me:Ahahahahaha[/hide]Rare drops: 4 D legs, 1 D skirt

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LSP display would be nice.

 

 

 

But the LSP way of distributing loot is flawed.

 

 

 

It stays with you no matter what channel you are on. That means it has NOTHING to do with your current team. People that LS GWD go to masses, where they get absolutely MASSIVE amounts of LSP. Then they go LS, and get every single major drop.

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Dungeoneering isn't a skill.

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LSP display would be nice.

 

 

 

But the LSP way of distributing loot is flawed.

 

 

 

It stays with you no matter what channel you are on. That means it has NOTHING to do with your current team. People that LS GWD go to masses, where they get absolutely MASSIVE amounts of LSP. Then they go LS, and get every single major drop.

 

 

 

Now I could be wrong, but isn't LSP Gained = Drop Value / # of people? Therefor it would seem the folks in masses would recieve significantly smaller LSP value than those on "normal" sized teams?

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Bah, all fake!

 

 

 

The one thing I know for sure is, when I'm not prepared for a good drop, I'll get it. Sitting for hours waiting for a good drop, good luck to you. Go to have some fun, and you'll make some decent cash.

 

 

 

Always happens with me and bird nests for example. When I'm not prepared, I'll get a spirit seed :D

 

 

 

I know some of you are going to say "birds nests aren't a drop at GWD noob, don't compare". But they are as dependant on luck as any other rewarding aspect of the game, except for guaranteed cash like nature rcing.

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Bah, all fake!

 

 

 

The one thing I know for sure is, when I'm not prepared for a good drop, I'll get it. Sitting for hours waiting for a good drop, good luck to you. Go to have some fun, and you'll make some decent cash.

 

 

 

Always happens with me and bird nests for example. When I'm not prepared, I'll get a spirit seed :D

 

 

 

I know some of you are going to say "birds nests aren't a drop at GWD noob, don't compare". But they are as dependant on luck as any other rewarding aspect of the game, except for guaranteed cash like nature rcing.

 

 

 

 

 

Yeah I know that feeling

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*~72,749th to 99 Attack on 9 September 2009~*

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It's human nature to blame things for their bad luck.

 

This, it is.

 

But it doesn't even make more sense than just admitting you have bad luck. Bad luck changes. Inconveniencing yourself AND having bad luck...

 

Plus if you do that and get a drop, you keep doing it. So it's one of those rumors that you make true. Like taking off all your gear at barrows. You'll do it every time and the times you get a drop it's because you did that, not because of luck.

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LSP display would be nice.

 

 

 

But the LSP way of distributing loot is flawed.

 

 

 

It stays with you no matter what channel you are on. That means it has NOTHING to do with your current team. People that LS GWD go to masses, where they get absolutely MASSIVE amounts of LSP. Then they go LS, and get every single major drop.

 

 

 

Now I could be wrong, but isn't LSP Gained = Drop Value / # of people? Therefor it would seem the folks in masses would recieve significantly smaller LSP value than those on "normal" sized teams?

 

 

 

Surprisingly no.

 

 

 

You get the same drop value in any sized team.

 

 

 

 

 

Even if the drop value was divided, a larger team would be able to farm more LSP. Look at W6 bandos. The boss drops in mere seconds, and respawns very quickly. By the time a "normal" team killed one, the mass would have killed 2-4.

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Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

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No, Jagex hasn't said anything about that.

 

 

 

But I've gone to many Bandos Masses. If you get almost every major drop, its a sign you've got major LSP.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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LSP display would be nice.

 

 

 

But the LSP way of distributing loot is flawed.

 

 

 

It stays with you no matter what channel you are on. That means it has NOTHING to do with your current team. People that LS GWD go to masses, where they get absolutely MASSIVE amounts of LSP. Then they go LS, and get every single major drop.

 

 

 

Now I could be wrong, but isn't LSP Gained = Drop Value / # of people? Therefor it would seem the folks in masses would recieve significantly smaller LSP value than those on "normal" sized teams?

 

 

 

Surprisingly no.

 

 

 

You get the same drop value in any sized team.

 

 

 

Even if the drop value was divided, a larger team would be able to farm more LSP. Look at W6 bandos. The boss drops in mere seconds, and respawns very quickly. By the time a "normal" team killed one, the mass would have killed 2-4.

 

The drop value is the same, but not the LSP each player is given. Say both teams get a hilt on their first drop. The mass (20 people let's say) gets a little over 1m LSP each, but the small team (say 4 people) gets 5m LSP each. That means that the mass has to get 4 more hilts to just be even with the regular team. So, unless the total value in a mass is 5x that of the regular trip, it's better to farm LSP at regular trips.

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LSP display would be nice.

 

 

 

But the LSP way of distributing loot is flawed.

 

 

 

It stays with you no matter what channel you are on. That means it has NOTHING to do with your current team. People that LS GWD go to masses, where they get absolutely MASSIVE amounts of LSP. Then they go LS, and get every single major drop.

 

 

 

Now I could be wrong, but isn't LSP Gained = Drop Value / # of people? Therefor it would seem the folks in masses would recieve significantly smaller LSP value than those on "normal" sized teams?

 

 

 

Surprisingly no.

 

 

 

You get the same drop value in any sized team.

 

 

 

Even if the drop value was divided, a larger team would be able to farm more LSP. Look at W6 bandos. The boss drops in mere seconds, and respawns very quickly. By the time a "normal" team killed one, the mass would have killed 2-4.

 

The drop value is the same, but not the LSP each player is given. Say both teams get a hilt on their first drop. The mass (20 people let's say) gets a little over 1m LSP each, but the small team (say 4 people) gets 5m LSP each. That means that the mass has to get 4 more hilts to just be even with the regular team. So, unless the total value in a mass is 5x that of the regular trip, it's better to farm LSP at regular trips.

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LSP is the same.

 

 

 

Lookup "lootshare" in the KB.

 

 

 

Basically, when someone gets the drop, everyone else's points increase by the same amount so that the next drop will more likely belong to the other person. If it was split, then a high amount of people would amass almost no LSP. It simply makes no sense that the larger the gorup the less LSP matters.

 

 

 

Also, LSP isin't given that high. LSP degrades at a rate of 1%.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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LSP is the same.

 

 

 

Lookup "lootshare" in the KB.

 

 

 

Basically, when someone gets the drop, everyone else's points increase by the same amount so that the next drop will more likely belong to the other person. If it was split, then a high amount of people would amass almost no LSP. It simply makes no sense that the larger the gorup the less LSP matters.

 

 

 

Also, LSP isin't given that high. LSP degrades at a rate of 1%.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

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