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Hegemony Argument Thread


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Lol :)

We should do the wiki but lets not make it an extremly important part of the hegemony, we don't need anything but a calculator and a map. Lets keep it that way.

 

 

 

 

 

Rocco, if you want to start it just post the code in a new thread.

 

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Hello and welcome to the fourth instalment of the hugely popular, Tip.It Hegemony; a text based strategy game. You are given the leadership of a country in which you can control and use it to compete with other countries. As the leader of your country you can research technologies and build armies in an attempt to outcompete other countries.

[size="4"]Current War Moderator: [/size] [size="5"] [b]Who????[/b] [/size]


[hide=how to work out your money]
Once you have your planet you need to work out how much money you have to spend.
First you need to work out the average of what people earn in your country in US dollars; this will always start at $20’000 and then increase as there is more education. This is called GDP per capita.
Then you need to work out your population, this will start at 10’000’000 and then increase every year, this will increase if you issue a condom ban or baby making campaigns but will usually just go up over time as your population increases.
GDP per capita*Population = your money. You will need to then work out how much money you have paid[/hide]

[b]1.[/b] Instead of arguing to decide the winner of a battle a moderator is selected to decide who wins during these battles, they are not allowed to play
The moderator also decides events such as rebellion/strikes/work-increases/events based on how the people in the country would feel.
[b]2.[/b] Research takes time and money
[b]3.[/b] Two days = One year in the hegemony
[b]4.[/b] No WMD’s that leave fallout or causes damage to an area over a long time


[hide=Here is the map]
[img=http://upload.wikimedia.org/wikipedia/commons/1/19/BlankMap-World-large-noborders.png]
[/hide]

[/hide]

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People back stab a lot, but most of us trust each other enough not to change each other's posts or what have you....Hex being an exception.

 

Backstabbing is not the same as cheating, Hex.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Just randomly thinking....What about a Industry Hegemony....Rather than running a country we ran different industries, competing with each other.

It would definately be more numbers heavy (Well, actually it wouldn't have that many more, the income would just change a lot) than Hegemony is, but it would be a nice halfway house between Dungeoneering and Hegemony...Since people would begin research projects and then get decisions about how they wanted to proceed with the development each day, until they finally developed whatever it was(to be honest I am thinking Trains and Aircraft :rolleyes: ) at which point they sold or ran the product themselves for a profit.

 

You could choose to specialise in one type of technology or have a whole portfolio of products to sell to a whole range of customers.

 

There would be espionage obvouisly, and you could even 'declare war' on other industries... But remember both your and their country(as well as other organisations) may interfer, and they are(probably) a lot bigger than you are.

 

You would be able to base your company anywhere in the world and would get random events relating to the country you choose.

 

The game would start 1960s(Randomly chosen), so we can have a run up of sensible technologies before we start building space ships and such.

 

Also....Patents....Obvouisly it depends on what country you are in, but generally technology that you don't develop yourself will cost a lot of money to use...up to 75 years, when it becomes free market...though obvouisly a big enough industry could influence their government....

 

 

 

If you manage to majorly screw up, or your company is liquidated because it tried to build an Atom Bomb half a mile from the Whitehouse...Then you can flee to a LEDC with half of your savings, taking a random number of blueprints with you. If you run out of money, depending on how you are doing, you can ask your country for a State Loan, for Nationalisation or you can declare massive profits, hope the share prices increase, sell up and flee to an LEDC with the money you got from your shares.

 

Does anyone have any thoughts(feel free to say terrible idea :sad: )

Well I knew you wouldn't agree. I know how you hate facing facts.

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It might work, but it seems even more complicated, so that probaly won't work.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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hooribly complicated. hegenomy was more straightforward. and thats saying somthing..

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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The beauty of it is that most of the complicated stuff is shifted to the moderator...just like Dungeoneering.

After all having 2 dozen stat boosting necklaces, as well as 47 different skills which do all manner of different things....is complicated as hell...Especially when 7 or 8 people are doing it. Yet, because the Moderator does most of the work it all seems quite simple for the player.

But, unlike Dungeoneering, it is on a big scale, like Hegemony!

Well I knew you wouldn't agree. I know how you hate facing facts.

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The beauty of it is that most of the complicated stuff is shifted to the moderator...just like Dungeoneering.

After all having 2 dozen stat boosting necklaces, as well as 47 different skills which do all manner of different things....is complicated as hell...Especially when 7 or 8 people are doing it. Yet, because the Moderator does most of the work it all seems quite simple for the player.

But, unlike Dungeoneering, it is on a big scale, like Hegemony!

I'd love to play that, we could also do things like

'how much awarness have you got of your brand' and things.

 

It reminds me of the flash game, final ninja.

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Those type of games, Archi, make me feel they're amazing for the first week or so I have them, then the novelty wears off and it feels rather samey afterwards.

 

Not that I wouldn't be totally up for trying it though

'Tis I, 'tis Vindice, 'tis I!

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No. The thing that was fun about the original Hegemony was that it was set in the real world, but only very loosely based off the real world, so we ended up having all these wacko countries as powerhouses (Kingdom of Jerusalem, a greek-mythology oriented Iran, Kazakhstan, Nigera, what have you) that made people keep coming back to the thread because it was idk...fun?

 

All this silliness with production points, research values, construction timetables, population growth models, and budget sheets just makes the game feel like I'm doing taxes.

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Dusty summed up my opinion on that. Id try it, but idk how much id like it. I still cant figure why archimage is so dead set against hegemony 3.

 

Anyhoo, hows empire doing? because i would prefer to wait till it dies to start a new hegemony, just so people can focus their almost-full attention here

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actually it hasnt died yet. its jsut being reset with a new idea concept.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Well I am dead set against Hegemony V3 because Hegemony 2 was played as an Endgame....because people were still thinking 'Well this is it then'.

Also there is, currently, no decent moderator for Hegemony V3....

 

I can do it but I seem like I am picking on people...and to be honest I am sick of being the whipping boy for the woes of the world.

Other people I won't comment on...But there is no one who I would want to mod currently, for various reasons. Mainly that I don't feel anyone is up to the job of reading through technology posts and plans and all that jazz....and those who might tend to be disliked by people who then ignore and the whole thing falls apart...

And not having a mod doesn't work because people 'magically' create technology and such...which just wrecks the game. Or, on the flip side, develops a really good technology, but whoever they use it against ignores it...

 

So, to me, Hegemony V3 is something that should be shelved for the time being...at least until people have stopped endgaming, and someone capable of moderating the game steps forward.

Well I knew you wouldn't agree. I know how you hate facing facts.

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dont look at me. no way in hell id last doing that for more than three days.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Hex, the third Hegemony was closed because no one wanted to play a game where you could not lose territory...or attack anyone who wasn't online at the time....

The whole thing was a formula for disaster.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Well I am dead set against Hegemony V3 because Hegemony 2 was played as an Endgame....because people were still thinking 'Well this is it then'.

Also there is, currently, no decent moderator for Hegemony V3....

 

I can do it but I seem like I am picking on people...and to be honest I am sick of being the whipping boy for the woes of the world.

Other people I won't comment on...But there is no one who I would want to mod currently, for various reasons. Mainly that I don't feel anyone is up to the job of reading through technology posts and plans and all that jazz....and those who might tend to be disliked by people who then ignore and the whole thing falls apart...

And not having a mod doesn't work because people 'magically' create technology and such...which just wrecks the game. Or, on the flip side, develops a really good technology, but whoever they use it against ignores it...

 

So, to me, Hegemony V3 is something that should be shelved for the time being...at least until people have stopped endgaming, and someone capable of moderating the game steps forward.

 

Ross? Rocco?

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I have some ideas for a hegemony, but I won't say much more about it now. Need some time to think over it.

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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Ross would be my first choice, except that he is doing Dungeoneering, and modding both games is, as I know only to well, a full time job, plus school, plus everything else...So it would mean you would need to take his place in Dungeoneering full time, and I don't think Ross would give up his post quite so quickly...

 

Rocco is my first choice, but something tells me that the job is just too big for him...Frankly, he would need to hold me, you and Mather in check...everyone else is fairly moderate after we three lunatics.

Then there is the wading....I just don't see Rocco reading 8+ pages of arguing to get the 1 post that actually meant anything...

 

 

 

If either of them wanted to start the next Hegemony then I would not argue too much, but I don't really think it would be a good idea.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Dusty, he seems fairly placid and a good moderator if he wants to do it.

Trol, he seems placid and would make a good moderator.

I'm not placid but I could moderate.

Earth could do it.

 

Theres tons of good moderators.

If there was a problem in hegemony v3, back to old rules - they were the best then.

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Dusty could, but I doubt would.

Troll, I don't know.

Hex, no one would accept it

Earth has said he doesn't want to...

 

What are these old rules? Because they seem to be 'shout louder or give up'

Well I knew you wouldn't agree. I know how you hate facing facts.

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Dusty could, but I doubt would.

Troll, I don't know.

Hex, no one would accept it

Earth has said he doesn't want to...

 

What are these old rules? Because they seem to be 'shout louder or give up'

No, we're having a comprimise by having a mod.

 

The old rules are that you can attack anyone whenever.

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i said no because i would suck as a mod for this type of game. something like 2025, overlording, or dungeoneering i could easily do. this, no.

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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Is everyone still set on the space-themed heg? Am I the only one who wants to go back to say, around the 12th century?

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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