A0z9 Posted March 9, 2010 Share Posted March 9, 2010 Ok so this is my first suggestion. Healing fires are coloured fires created by players who have high firemaking level. They come in these colours: Red: Life pointsPurple: Prayers Please, give me some more colour ideas as I got none more. The percentage of healing or restoring is 50% Possible Q&A: Q: Why don't you make summoning or run energy?A: Summoning already has many obelisks and Energy has many musicians and also a rest option. Q: This will ruin the danger!A: No, of course not. You need high FM lvl with high constitution/prayer lvl to do. Q: How rare are they?A: As rare as seeing helpful players with these requirements. Q: What is the requirement?A: Here are some give you some statistics: Hp: 95 fm and hp Prayer: 95 fm and prayers.Oh, and you also need to use magic logs. And it is temporary for up to 3 mins. Q: Could I use them again afterwards?A: Yes. You may now post. La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 9, 2010 Share Posted March 9, 2010 Stupid Idea in my opinion. Prayer has altars all over the place and poitions.LP has food and restores faster via prayer, rest and various other equipment and summons. If you're not prepared for the place you're going to you deserve to die or have to run away, not find some magic fire and be safe and sound. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
A0z9 Posted March 9, 2010 Author Share Posted March 9, 2010 Haven't I mentioned that they are still very hard to find? La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done. Link to comment Share on other sites More sharing options...
Guthorm Posted March 9, 2010 Share Posted March 9, 2010 I do not really see the point, I mean it may be useful like a rest point in a huge dungeon or something but I really cannot see the use for every day adventures. [Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread. Link to comment Share on other sites More sharing options...
Rock Hard Posted March 9, 2010 Share Posted March 9, 2010 What if they were player made buffs? 100% Healing fires require level 90 FM and 90 magic to light? 100% Prayer fires require level 95 fm and 95 prayer to light? You could have lower % versions scattered throughout different level ranges, along with different uses [summoning, Aura Buffs [+5% STR when you fighting within 10 squares of it, for example] Put magic fires on a cooldown, so they aren't spammable - And you've got a great use for the FM skill. 'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC ## '07 Server ## "Best Runescape update ever: Removing 6 years of updates." "Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler" Link to comment Share on other sites More sharing options...
Youmu Posted March 9, 2010 Share Posted March 9, 2010 What if they were player made buffs? 100% Healing fires require level 90 FM and 90 magic to light? 100% Prayer fires require level 95 fm and 95 prayer to light? You could have lower % versions scattered throughout different level ranges, along with different uses [summoning, Aura Buffs [+5% STR when you fighting within 10 squares of it, for example] Put magic fires on a cooldown, so they aren't spammable - And you've got a great use for the FM skill.I like this idea actually. 100% Healing = 95 FM + 95 HP100% Prayer = 95 FM + 95 Pray100% Summon = 95 FM + 95 Summon100% Run = 95 FM + 95 Agility But the above idea in OP is not bad either. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
matth30 Posted March 9, 2010 Share Posted March 9, 2010 a slight problem with amount of use... 5 days to use them again??!! say if i go to the wild and use the fire, then i go to kalphite layer and try to use another fire, i couldnt recover after going to the wild?? at least make it 1 day per use for each fire, but not all. all in all good idea. 99.999999999% support :thumbup: Link to comment Share on other sites More sharing options...
A0z9 Posted March 10, 2010 Author Share Posted March 10, 2010 UPDATE! While reading comments and feedback, I decided that you could make healing fires but with 95 firemaking and hp or prayers using only magic logs. Plus I changed the use limit to a day. Need more feedback. La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done. Link to comment Share on other sites More sharing options...
Will H Posted March 10, 2010 Share Posted March 10, 2010 It's a really promising suggestion only if all of these fires were player made. They should take a long time (up to several minutes) to light and burn to full strength, but once they're going you can extend their life by adding more logs. Having a higher firemaking level will make each log last longer, but using better logs will make each log last a lot longer. Once lit, everyone can add to the stockpile (if the fire is not dying) or the fire (if it is), and use its boosts. I think we've just found a way to get firemaking into a decent skill. ~ W ~ Link to comment Share on other sites More sharing options...
Skeptical Posted March 28, 2010 Share Posted March 28, 2010 I really don't like this idea. It seems pointless, except for being detrimental to the "dangerous" parts of the world. "Those who give up their liberty for more security neither deserve liberty nor security." Support transparency... and by extension, freedom and democracy. Link to comment Share on other sites More sharing options...
A0z9 Posted May 24, 2010 Author Share Posted May 24, 2010 UPDATE: I changed the OP. Now I relised that it is better to make them with high FM and hp/prayer requirement and using magic logs and they'll stay light up to 3 minutes. That way, it's harder to find one unless you make it yourself. La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done. Link to comment Share on other sites More sharing options...
Triquos Posted May 25, 2010 Share Posted May 25, 2010 How do we get these coloured fires? I don't quite understand what you mean. Do you mean an update for the coloured firelighters? That seems plausible, though I don't think I'd want to go around carrying a tinderbox to fights anytime soon =l the bonuses sound nice though, if you could elaborate on your idea, you'd probably get my full support, as of now I don't really understand it, that's all :) Link to comment Share on other sites More sharing options...
jettrider Posted May 25, 2010 Share Posted May 25, 2010 It would be a good FM update, but I think these fires should require two new types of logs that would add content to woodcutting, monsterhunting, some sort of minigame, or possibly all three. For example, boss monsters could drop these on occasion, or new bosses would have respawning trees with high woodcutting requirements in their lairs. But as it is, adding it as just another use for magic logs doesn't quite justify the update. 2496 Completionist Link to comment Share on other sites More sharing options...
Thief109 Posted May 26, 2010 Share Posted May 26, 2010 I find the idea interesting... Just one thing: How whould it work if you were max hp/prayer? Would it give you a boost?If a couple things are changed this could be a great idea. I would support, but only because fm is useless anyway. Link to comment Share on other sites More sharing options...
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