SirHartlar Posted October 23, 2010 Share Posted October 23, 2010 Cannoning hellhounds in the resource dungeon is very good xp, might want to look into adding it. Link to comment Share on other sites More sharing options...
MstrMonopoly Posted October 23, 2010 Author Share Posted October 23, 2010 Cannoning hellhounds in the resource dungeon is very good xp, might want to look into adding it. Added. I piety the fool. Link to comment Share on other sites More sharing options...
Obtaurian Posted October 23, 2010 Share Posted October 23, 2010 Very interesting ranged slaying section. I wouldn't have thought of MSB. What about adding a hand cannon at 99 firemaking? I don't know if it would have higher DPS or not, just throwing it out there. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
MstrMonopoly Posted October 23, 2010 Author Share Posted October 23, 2010 Very interesting ranged slaying section. I wouldn't have thought of MSB. What about adding a hand cannon at 99 firemaking? I don't know if it would have higher DPS or not, just throwing it out there. The hand cannon DOES have higher DPS than the MSB. However, the cost of the shot (~300+ k/hr) and the rate of explosion (another 4-500k/hr) as well as the relatively marginal upgrade it provides (~1-8% depending on the defence of the monster) probably makes it inefficient. I piety the fool. Link to comment Share on other sites More sharing options...
SirHartlar Posted October 23, 2010 Share Posted October 23, 2010 I did a task of hellhounds earlier and I found that with a yip, EEE + spec restores and a few monks I was able to tank them, but I don't have any experience using a combat familiar there so praying might be necessary in that case. Link to comment Share on other sites More sharing options...
MstrMonopoly Posted October 23, 2010 Author Share Posted October 23, 2010 I did a task of hellhounds earlier and I found that with a yip, EEE + spec restores and a few monks I was able to tank them, but I don't have any experience using a combat familiar there so praying might be necessary in that case. Yeah, when I used a geyser titan, I needed to pray protect. Also, I didn't bring spec restores. If you're praying piety/turmoil and wearing prayer gear, protection prayer only costs another 2 or so pray pots anyway. Spec restores + EEE sound ftw though, since it's technically 400 HP per potion and a good way to get rid of those. I piety the fool. Link to comment Share on other sites More sharing options...
Obtaurian Posted October 23, 2010 Share Posted October 23, 2010 It's worth noting that full bandos + SW cape is only slightly lower prayer than proselyte + fire cape, so you can comfortably use protection prayers in full bandos. For hellhounds, I'd probably just opt for the protection prayer. I prefer it to soul split flashing. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Aiel Posted October 23, 2010 Share Posted October 23, 2010 l wrong thread DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Shauly Posted October 24, 2010 Share Posted October 24, 2010 VERY nice guide. Completely complete, and extremely well made. Good job :) Link to comment Share on other sites More sharing options...
MstrMonopoly Posted October 24, 2010 Author Share Posted October 24, 2010 Thanks for the compliment =D I piety the fool. Link to comment Share on other sites More sharing options...
Ddude42 Posted December 6, 2010 Share Posted December 6, 2010 I'm far from an inexperienced slayer (level 99 with 15.7m xp and counting), but after reading your guide I'm questioning a major part of my slayer gear that I've literally used for years; my Dragon dagger (p++). In the special weapons section of your guide, you mention how it has lower DPS than a whip. Therefore, would I get more kills per hour if I simply stopped using my Dragon dagger altogether and only used my whip for slayer tasks? Next question: You rank Korasi's sword as better than the Dragon dagger (p++), but then go on to say that it has lower DPS than a Chaotic rapier. Would it then have a higher DPS than a whip, making it the best special attack weapon if one cannot afford Dragon claws? Thanks for you advice. Link to comment Share on other sites More sharing options...
MstrMonopoly Posted December 6, 2010 Author Share Posted December 6, 2010 That was a typo, the DDS has higher DPS than the whip (I'm pretty sure, at any rate) but lower than the rapier. You should use Korasi's Sword over the DDS, though. I piety the fool. Link to comment Share on other sites More sharing options...
SpikeStr1ke Posted December 11, 2010 Share Posted December 11, 2010 I was just wondering, if u cant afford dragon/rune darts would addy darts/mith knifes on the dartable tasks? Link to comment Share on other sites More sharing options...
Quyneax Posted December 11, 2010 Share Posted December 11, 2010 That was a typo, the DDS has higher DPS than the whip (I'm pretty sure, at any rate) but lower than the rapier. You should use Korasi's Sword over the DDS, though.KS max hit: 858 Average hit: 572 Berserker (i), no fero: 556DDS max hit: 546-546 Average hit: 546 Berserker (i), no fero: 526-526Rapier max hit: 672 Average hit: 336 Berserker (i), no fero: 325Whip max hit: 608 Average hit: 304 Berserker (i), no fero: 296 All with max setup & fero in kuradal's. Average hits obviously not taking accuracy and poison into account. I didn't include claws because it may have a non-uniform damage distribution. Err my point is that dds spec > rapier no spec on tasks like greater demons, gargoyles, LRC and such. It's still worth using. Of course KS will still average higher, but you use more special attack energy and it's no good in multicombat. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
MstrMonopoly Posted December 11, 2010 Author Share Posted December 11, 2010 That was a typo, the DDS has higher DPS than the whip (I'm pretty sure, at any rate) but lower than the rapier. You should use Korasi's Sword over the DDS, though.KS max hit: 858 Average hit: 572 Berserker (i), no fero: 556DDS max hit: 546-546 Average hit: 546 Berserker (i), no fero: 526-526Rapier max hit: 672 Average hit: 336 Berserker (i), no fero: 325Whip max hit: 608 Average hit: 304 Berserker (i), no fero: 296 All with max setup & fero in kuradal's. Average hits obviously not taking accuracy and poison into account. I didn't include claws because it may have a non-uniform damage distribution. Err my point is that dds spec > rapier no spec on tasks like greater demons, gargoyles, LRC and such. It's still worth using. Of course KS will still average higher, but you use more special attack energy and it's no good in multicombat. I always found it annoying that when poison kills the monster, you don't get any slayer XP. This happened to me a lot when I slayed with DDS. Also, the DDS spec still isn't nearly as accurate as the rapier. I'll check the DPS calculations again though, you may very well be right. KS > DDS because of the accuracy and the fact that it rarely, if ever, hits low. In multicombat, you're probably best off with a DDS. Claws > all no matter what. I don't know how Jagex did this, but the specs DEFINITELY hit more towards the high side than the low side. I piety the fool. Link to comment Share on other sites More sharing options...
michel555555 Posted December 11, 2010 Share Posted December 11, 2010 Great guide. A few things though. First, for whatever reason, if you don't have a zammy book, book of law has the next best range attack. And ancients is the next best mage attack. second i've always found EE to be better then sgs for healing just because sgs is so random and doesn't heal much pray to make it that useful. ring of rigour is also worth mentioning since it has only a few points less strength then zerker but lets you use specs more often. And I havn't ranged for a long time on tasks but wouldn't mercenary gloves be better now for range slaying? And lastly, the pictures are nice but it would be better if you also had text to go with each because for some people pictures don't load everytime. [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
Quyneax Posted December 11, 2010 Share Posted December 11, 2010 That was a typo, the DDS has higher DPS than the whip (I'm pretty sure, at any rate) but lower than the rapier. You should use Korasi's Sword over the DDS, though.KS max hit: 858 Average hit: 572 Berserker (i), no fero: 556DDS max hit: 546-546 Average hit: 546 Berserker (i), no fero: 526-526Rapier max hit: 672 Average hit: 336 Berserker (i), no fero: 325Whip max hit: 608 Average hit: 304 Berserker (i), no fero: 296 All with max setup & fero in kuradal's. Average hits obviously not taking accuracy and poison into account. I didn't include claws because it may have a non-uniform damage distribution. Err my point is that dds spec > rapier no spec on tasks like greater demons, gargoyles, LRC and such. It's still worth using. Of course KS will still average higher, but you use more special attack energy and it's no good in multicombat. I always found it annoying that when poison kills the monster, you don't get any slayer XP. This happened to me a lot when I slayed with DDS. Also, the DDS spec still isn't nearly as accurate as the rapier. I'll check the DPS calculations again though, you may very well be right. KS > DDS because of the accuracy and the fact that it rarely, if ever, hits low. In multicombat, you're probably best off with a DDS. Claws > all no matter what. I don't know how Jagex did this, but the specs DEFINITELY hit more towards the high side than the low side.Hehe only the point about dds matters to me, really, the rest was just to wrap it in :P. But yeah, dds hits over 50% higher than rapier if both attacks hit, that's why I figured it'd be good for ct fire giants and stuff (which are multi). Also I like dds spec, then rapier, because it often 2-hits greaters and I try to get 4 in a row :). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Obtaurian Posted December 11, 2010 Share Posted December 11, 2010 Great guide. A few things though. First, for whatever reason, if you don't have a zammy book, book of law has the next best range attack. And ancients is the next best mage attack. second i've always found EE to be better then sgs for healing just because sgs is so random and doesn't heal much pray to make it that useful. ring of rigour is also worth mentioning since it has only a few points less strength then zerker but lets you use specs more often. And I havn't ranged for a long time on tasks but wouldn't mercenary gloves be better now for range slaying? And lastly, the pictures are nice but it would be better if you also had text to go with each because for some people pictures don't load everytime. SGS is better than EE, but EEE is better than SGS. I would hazard a guess that zerker > vigour in terms of DPS. Zerker (i) is the best, though, hands down. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Quyneax Posted December 11, 2010 Share Posted December 11, 2010 The highly hypothetical situation of perfect special recover usage & perfect ring switching might make the ring of vigour a good item to use with claws, outside Kuradal's dungeon. Well I say to that: lol. Not going to happen. Also, sgs hurts dps. I'd take EE over it since rapier hits more (one more hit per spec bar). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Obtaurian Posted December 12, 2010 Share Posted December 12, 2010 The highly hypothetical situation of perfect special recover usage & perfect ring switching might make the ring of vigour a good item to use with claws, outside Kuradal's dungeon. Well I say to that: lol. Not going to happen. Also, sgs hurts dps. I'd take EE over it since rapier hits more (one more hit per spec bar). Good point. I always forget about that little catch (losing combat rounds with a rapier). To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Quyneax Posted December 12, 2010 Share Posted December 12, 2010 The highly hypothetical situation of perfect special recover usage & perfect ring switching might make the ring of vigour a good item to use with claws, outside Kuradal's dungeon. Well I say to that: lol. Not going to happen. Also, sgs hurts dps. I'd take EE over it since rapier hits more (one more hit per spec bar). Good point. I always forget about that little catch (losing combat rounds with a rapier).You've been using soul split too long. Incidentally, I got Seer's Elite done before hard, and when I did hard and picked up the reward, I walked around for 15 mins looking for the elite reward person :wall:. Walked all the way from Seer's to the Lady of the Lake, teled back and walked it again to get the elite enchantment... not using a guide sucks. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
MstrMonopoly Posted December 12, 2010 Author Share Posted December 12, 2010 I mean, using defensive special weapons is pretty much only for lower-level slayers (maybe EEE is good on a select few tasks besides DKs, more likely not). Most lower level slayers will not have extreme ranges and thus won't have an EEE. I should clarify that, though. Thanks for the comments. I piety the fool. Link to comment Share on other sites More sharing options...
MstrMonopoly Posted January 23, 2011 Author Share Posted January 23, 2011 I'm bored and feel like working on this. Any suggestions? I piety the fool. Link to comment Share on other sites More sharing options...
Quyneax Posted January 23, 2011 Share Posted January 23, 2011 Example powerslaying setup. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Quyneax Posted January 23, 2011 Share Posted January 23, 2011 Lol double post. That's my first I think. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
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