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a_bert

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Okay, I am sending a colonization vessel to Midgard. Will arrive next year, and colonies will be established the year after that. Meanwhile, another eight colonies have been built, two on every colonial planet.

 

Total Resources:

Metal Ore: 187,000

Uranium: 1,512,500

Chemicals: 545,500

Organics: 845,000

 

Resources within Capiahs combined(two asteroid belt planets in Alpha Centauri)

Metal Ore: 2,000,000 - 550,000

Uranium: 2,000,000 - 500,000

Chemicals: 2,000,000 - 500,000

Organics: 2,000,000 - 500,000

Population: 300,000

 

Resources within Sol planets combined

Metal Ore: 2,000,000 - 550,000

Uranium: 2,000,000 - 500,000

Chemicals: 2,000,000 - 500,000

Organics: 2,000,000 - 500,000

Population: 300,000

 

Manufacturing Centers: 1

Medical Centers: 1

Research Institutes: 5

Colonization Battleships: 1

Colonies in Capiahs: 12

Colonies in Sol: 12

Missle towers total: 100

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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Hmm two more colony ships are created as well as a command center as well as 25 missile defense towers. 8 more loads of people are sent to the colonized planet. The two colony ships move to a third planet in the Ix lo system and colonize there.

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Kinda makes sense. I continue shipping my people around and stop harvesting on my two new planets(Will edit out the other bit)

Current:

Metals 204,000

Uranium 400,000

Organic 787,500

Chemical 233,500

Well I knew you wouldn't agree. I know how you hate facing facts.

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Meanwhile, another eight colonies have been built, two on every colonial planet

Err, colony ships should cost:(Battleship hull plus colony module)

Metal: 175,000

Uranium: 100,000

Organics: 25,000

Chemical: 50,000

 

Quite how you managed to build 8 of them with:

Metal Ore: 187,000

Uranium: 1,512,500

Chemicals: 545,500

Organics: 845,000

 

Boggles the mind. Unless of course you think that 1 colony module can create unlimited numbers of colonies....Which wouldn't work....For obvouis reasons...

(I create 6 colonies, colonising all the planets in my system, I go to the next system and colonise all of them too. Also my population has increased by magically creating people to colonise with.)

 

Also, quite why you are building a second and third colony on each planet is unknown when it affords no benefit but would cost you 1 colony ship per colony...

 

Also, what does this actually mean?

Resources within Capiahs combined(two asteroid belt planets in Alpha Centauri)

Metal Ore: 2,000,000 - 550,000

Uranium: 2,000,000 - 500,000

Chemicals: 2,000,000 - 500,000

Organics: 2,000,000 - 500,000

Population: 300,000

Since, to me, the first number means the amount of resources stockpiled on the two planets, but the second number means nothing, since it can't be resources gathered, since you have nowhere near enough people for that....It could be the daily generation rate....but why you would need to post that daily is beyond me.

 

You mean three days.

Posted 08 April 2010 - 12:36 AM (first post)

And today is the 10th....approximalty 19:00. So it should be another 5 hours until day 3....At least.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Meanwhile, another eight colonies have been built, two on every colonial planet

Err, colony ships should cost:(Battleship hull plus colony module)

Metal: 175,000

Uranium: 100,000

Organics: 25,000

Chemical: 50,000

 

Quite how you managed to build 8 of them with:

Metal Ore: 187,000

Uranium: 1,512,500

Chemicals: 545,500

Organics: 845,000

 

Boggles the mind. Unless of course you think that 1 colony module can create unlimited numbers of colonies....Which wouldn't work....For obvouis reasons...

(I create 6 colonies, colonising all the planets in my system, I go to the next system and colonise all of them too. Also my population has increased by magically creating people to colonise with.)

 

Also, quite why you are building a second and third colony on each planet is unknown when it affords no benefit but would cost you 1 colony ship per colony...

 

Also, what does this actually mean?

Resources within Capiahs combined(two asteroid belt planets in Alpha Centauri)

Metal Ore: 2,000,000 - 550,000

Uranium: 2,000,000 - 500,000

Chemicals: 2,000,000 - 500,000

Organics: 2,000,000 - 500,000

Population: 300,000

Since, to me, the first number means the amount of resources stockpiled on the two planets, but the second number means nothing, since it can't be resources gathered, since you have nowhere near enough people for that....It could be the daily generation rate....but why you would need to post that daily is beyond me.

 

You mean three days.

Posted 08 April 2010 - 12:36 AM (first post)

And today is the 10th....approximalty 19:00. So it should be another 5 hours until day 3....At least.

 

You only need a new module, not a new ship. The ship just runs around ferrying the modules. Also, I edit my resource pool after I build the colonies, so that is the updated total after I constructed said colonies. The first number means stockpiled, second number is regeneration rate. It's actually inaccurate now (should be 500,000 for metal, since the tech wasn't actually finished). It helps me, for when I add in techs which boost regeneration. I've actually paid for all my colonies. First I purchased 12 colonies on the first day. After they are completed, they produce their own resources, giving me enough to purchase 6 colonies the next day. (I only bought four, because I upgraded my missle tower numbers to 20 on each planet)

 

--

 

Also, I only colonize in pairs of two, for some strange reason that I don't even know.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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So you created 12 colonies which created 300,000 resources(25,000 per planet, since population) of whatever type....and this paid for 6 new colony modules?

It costs 50,000 Metal Ore, 50,000 Chemicals, 25,000 Organics and 25,000 population.

So 6 colony modules would be 300,000 metal ore, 300,000 chemicals and 150,000 Organics....You are a day and a half over budget there....Easy enough mistake to make...

Well I knew you wouldn't agree. I know how you hate facing facts.

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My interpretation was that each person made one of each resource. So a colony would make 25,000 of each resource.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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I always thought it was 1 person per resource gathered.

All resources require at least 1 population to produce per year.
Metal Ore, Uranium, Chemicals and Organics will all be harvested at a rate of 1 resource per person.

Well I knew you wouldn't agree. I know how you hate facing facts.

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The second quote says to me that each person harvests each of those resources at a rate of one a year. For example, if you take out the other three and you just look at it.

 

Metal Ore will be harvested at a rate of 1 resource per person

Uranium will be harvested at a rate of 1 resource per person

Chemicals will be harvested at a rate of 1 resource per person

Organics will be harvested at a rate of 1 resource per person

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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How interesting, to me it says:

Metal Ore, Uranium, Chemicals and Organics will all be harvested at a rate of 1 resource per person.

Where resource is the collective term for the other terms Ie, you can replace resource with any of the listed items.

 

Thusly:

Metal Ore will all be harvested at a rate of 1 Metal Ore per person.

 

 

Diction is a funny old thing.

Anyway, since I wrote it, what I meant what my meaning, sorry for the confusion.

Well I knew you wouldn't agree. I know how you hate facing facts.

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How interesting, to me it says:

Metal Ore, Uranium, Chemicals and Organics will all be harvested at a rate of 1 resource per person.

Where resource is the collective term for the other terms Ie, you can replace resource with any of the listed items.

 

Thusly:

Metal Ore will all be harvested at a rate of 1 Metal Ore per person.

 

 

Diction is a funny old thing.

Anyway, since I wrote it, what I meant what my meaning, sorry for the confusion.

 

-Facepalm-

 

I don't even know how many resources or whatever I have now. I edit in everything I do, so I have absolutely no clue anymore what is going on.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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:(

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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To be perfectly honest, this resource system seems like a bit of a mistake, instead we should use a command system, which limits how much you can do based on how much you have. Like the current system, but not requiring quite so much maths :P

'Tis I, 'tis Vindice, 'tis I!

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I don't mind it. It's just that I planned everything based on my conception of the system, and my calculations are all off now.

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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  • 2 weeks later...

I'll take the Italian Empire

Race: Human

PLanet name: Terraxon

Any other info:TBA

Planet: Full of Mountains One small ocean and alot of deserst

Go Die In A HOLE!!! POSEIDON RULEZZZZZ!!!!!

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Idiot.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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posideon. WTF? its dead. there was a post, one above yours, saying its dead.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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