a_bert Posted April 7, 2010 Share Posted April 7, 2010 The human race as we know it has crumbled. In a war that encompassed the globe, billions were killed and no nation emerged victorious. Eventually a peace settlement was reached, no side gained anything, millions lost everything. Humanity tried to recover, but the Earth was so scorched and burned that huge swathes of landmass turned to wasteland. Few lived in that wasteland, and those that did were better off dead - not that they'd agree, of course - yet humanty still had one trick up it's sleeve. Alongside the arms race, another race had been going on. The rush to escape into space. The natural human yearning to know everything had continued even when people were dropping dead by the million every second. And how it had flourished, hastened by the terror of advancing armies and mass destruction, scientists of every nation had created technology a thousand years apart from that which existed in the year 2000. Many of the once great nations of Earth now numbered little more than ten million, and it was these nations who had the foresight and the hope to send their populations into space. The United States, Great Britain, Brazil, Russia, France, Canada, Germany, China, Australia, India, Egypt.. Humanity expanded across the stars, with varying degrees of success. Some nations were wiped out by Aliens, some searched and searched but found no planet of their own. Others struck lucky and created new havens in new star systems. meanwhile, in poképun land It now falls to you to guide your nation to greatness among the stars. To build an Empire that will stand the test of time, the assault of aliens and the paradigm of politics that will threaten to destroy you. Empire is a similar game to Hegemony. You choose your nation, your planet, and you do what you want with it. But be warned, aliens lurk in the depths of space and other players may not like what you are doing and try to stop you. There will be no softness in the ravines of Empire, you must play ruthlessly if you wish to reign supreme. What follows is a list of all the nations of Empire, their leaders, and whatever other info is important. A map of the star system. And then there will be a lengthy description of how the game works. Please do not feel intimidated by the apparent complexity of the game, it is easy to pick up and very rewarding. Additionally, if you don't understand something, it may be that you don't need to - that it is the moderater (myself) who needs to understand that - but just ask away and you will receive your answer. To sign up, just post your culture, which system you'd like to be in - you'll be assigned a planet name - and.. that's about it? Perhaps your first move. Ask if you're unsure! [hide=Nations][hide=Grimdeath283]Race:HumanPlanet: Ix LoOther elements: Former government of germany headed by Karl WagnerPlanet name: Nova LuxEmpire Name: New Germania.[/hide][hide=Serephurus]Race: HumanPlanet: I'll call it Terra (sorry in a rush), in MidgardOther elements: Republican government headed by President William E. Ulbricht. People gain suffrage by contributing to society through Federal Service.Name: Terran Federation[/hide][hide=Retech9691]Race: Lichten (will put description soon)Planet: Somewhere in Alpha Centauri (any chance for aquatic?)Other elements: First alien contact by the exiled Japanese constitutional party (the opposition party against the emporer)Planet name: Any will be fineEmpire Name: Lichten Empire[/hide][hide=Roccodog25]Race: HumanPlanet: Earthlike, BetelgeuseAny other info: Not really.Planet Name: Fenwick AlphaEmpire Name: The Duchy of Grand Fenwick [/hide][hide=Doomsavenger]Race: HumanPlanet: Earthlike, or Aquatic (with atleast 5-10% land) in Chi GammaAny other info: I'll fill out a history at some pointPlanet Name: NadialEmpire Name: Brazilian Empire[/hide][hide=Ross_the_Knight]Race: MachinePlanet: MountainousAny other info: History comes later. Too tired right now.Planet name: Zypher, Alpha CenturiEmpire Name: Aether[/hide][hide=Archimage_A]Race: AyranSystem: Chi GammaPlanet: CastheoOther: The Swiss Mars/Deepspace launch.Empire Name: Casthian[/hide][hide=TheMather1]Race: Tau'riHistory: [N/A]System: Ix LoPlanet: AbydosEmpire name: Tau'ri technocracy. [/hide][hide=Dusty668]Race:HumanSystem: MidgardOther elements: ?Planet name: New PrussiaEmpire Name: Ordensstaat [/hide][hide=Paul191600]Race:HumanSystem: SolOther info: nonePlanet name: TerminaEmpire Name: Combine Empire [/hide][/hide][hide=Space, as it is currently known]Light green - GrimDark blue - SerephurusLight Blue - RetechDark green - RoccoPink - DoomsavengerYellow - RossRed - ArchimageOrange - MatherPurple - Dusty[/hide] I will try to update the OP as much as possible. This includes updating the map. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
a_bert Posted April 7, 2010 Author Share Posted April 7, 2010 All credit to Archimage_A for the write up. Bolded stuff is basic knowledge that you'll be able to get away with just knowing that to start with. [hide=Space]Space, isn't that big. It takes 1 year to move from system to system, but you can only move on red lines, so sometimes it will take two or three years to reach your destinationThere are 6 systems with 4 other systems waiting to be discovered as the game moves forward. There are usually 6 planets per system, which are all the same.White rings are astroid belts.[/hide] [hide=Getting Started] Race:Planet:Any other info: Any other info is for you to tell people about your race/culture and do the general roleplaying element, you don't have to fill this in to play. However the other three are requirements.Population is 1,000,000,000 or lower.You start with 10,000,000 population.You may chose any planet that does not currently have another race on. Thats that done.[/hide] [hide=Getting Setup]It is probably a good idea to check your ships now. You will only have Battleships researched at this stage, so your will have a 5 by 5 Tetris Grid to fill up with Modules.Modules are things that boost your ship, making it more or less powerful in different ways. There are 5 default modules that you can build from the start, but many more can be researched.(See Ship Types)(See Modules)(See Stats) Finally you will need to check your army. You can decide how many of your population you want to turn into soliders and how much training they need. There are 6 types of training you can give soliders.(See Training) Thats that done.[/hide] [hide=Keeping Together]It is a lot easier to work these things out once a week and then forget about them. Redesigning ships, planets and setting training targets for squads can happen once a week and then be forgotten about. You may want to update them whenever you research new technology, but thats about it otherwise.(See Upgrading)[/hide] [hide=Buildings]The default buildings are:Missile Defence Tower- This can destroy 1 Battleship per year and takes up 1 slot. Limited to 100 per planet.It costs 3,000 Metal Ore, 500 Uranium and 500 Chemicals.Training Academy- This can train 1 Squad per year and takes up 2 slots.It costs 10,000 Metal Ore, 4,000 Medicine and 500 Equiptment.Command Center- This is your colonial hub, if it is destroyed you cannot train new units or build new buildings until it has been repaired. It takes up 4 slots.It costs 50,000 Metal Ore, 10,000 Medicine and 2,000 Uranium.Research Insitute- This generates 1 research point per week and takes up 2 slots.It costs 5,000 Metal Ore, 30,000 Uranium, 80,000 Organics and 5,000 Chemicals.Medical Center- This converts organics and chemicals into medicine.It costs 8,000 Metal Ore, 5,000 Uranium and 500 Organics.Manufacturing Center- This converts metals and uranium into equiptment.It costs 30,000 Metal Ore, 10,000 Uranium and 2,000 Chemicals.(See Resources) Some Buildings have Tiers, which can be researched though Research Points.(See Research Points)[/hide] [hide=Ships]There are 10 types of ship:The Battleship- It has a 5 by 5 Tetris Grid and comes with 5,5,5,5 Stats. As well as 50,000 population.It costs 100,000 metal ore, 75,000 uranium, 50,000 chemicals, and 25,000 equipment.The Heavy Battleship- It has an 8 by 8 Tetris Grid and comes with 8,8,8,8 Stats. As well as 60,000 population.It costs 600,000 metal ore, 300,000 uranium, 250,000 chemicals, and 125,000 equipment.The Super Heavy Battleship- It has a 12 by 12 Tetris Grid and comes with 12,12,12,12 Stats. As well as 80,000 population.It costs 1,000,000 metal ore, 500,000 uranium, 600,000 chemicals, and 300,000 equipment.The Cruiser- It has an 20 by 20 Tetris Grid and comes with 20,20,20,20 Stats. As well as 60,000 population.It costs 1,500,000 metal ore, 750,000 uranium, 900,000 chemicals, and 400,000 equipment.The Heavy Cruiser- It has a 24 by 24 Tetris Grid and comes with 24,24,24,24 Stats. As well as 100,000 population.It costs 1,800,000 metal ore, 900,000 urainium, 1,000,000 chemicals, and 450,000 equipment.The Super Heavy Cruiser- It has a 28 by 28 Tetris Grid and comes with 28,28,28,28 Stats. As well as 120,000 population.It costs 2,000,000 metal ore, 1,100,00 uranium, 1,100,000 chemicals, and 600,000 equipment.The Dreadnought- It has a 40 by 40 Tetris Grid and comes with 40,40,40,40 Stats. As well as 100,000 population.It costs 2,500,000 metal ore, 1,900,000 uranium, 1,400,000 chemicals, and 750,000 equipment.The Heavy Dreadnought- It has a 45 by 45 Tetris Grid and comes with 45,45,45,45 Stats. As well as 140,000 population.It costs 2,900,000 metal ore, 2,200,000 uranium, 1,500,000 chemicals, and 800,000 equipment.The Super Heavy Dreadnought- It has a 50 by 50 Tetris Grid and comes with 50,50,50,50 Stats. As well as 160,000 population.It costs 3,500,000 metal ore, 2,800,00 uranium, 1,900,000 chemicals, and 900,000 equipment.The Pinacle- It has a 0 by 0 Tetris Grid and comes with 1000,1000,1000,1000 Stats. As well as 1,000,000 population.It costs 10,000,000 metal ore, 5,000,000 uranium, 4,000,000 chemicals, and 20,000,000 equpiment.(See Stats)(See Resources)[/hide] [hide=Modules]The 5 default modules are:Attack- This gives the ship +3 to the attack stat, but -1 to the defence stat. It takes up 4 Slots.It costs 5,000 Metal Ore, 5,000 Uranium and 1,000 Equipment.Defence- This gives the ship +3 to the defence stat, but -1 to the attack stat. It takes up 4 Slots.It costs 10,000 Metal Ore, 500 Uranium and 500 Equitment.Speed- This gives the ship + 3 to the speed stat, but - 1 to the teamwork stat. It takes up 4 Slots.It costs 1,000 Metal Ore, 5,000 Uranium and 5,000 Equiptment.Teamwork- This gives the ship +3 to the teamwork stat, but - 1 to the speed stat. It takes up 4 Slots.It costs 11,000 Organics.Colony Module- This lets you deploy a new colony on a new planet. Troops can also be carried in the module. It takes up 25 Slots.It costs 50,000 Metal Ore, 50,000 Chemicals, 25,000 Organics and 25,000 population.(See Stats)(See Resources)(See Colonisation) All modules have Tiers, which can be researched with Research Points.(See Research Points) Modules must be able to fit into the ships they are being input into.(See Ship Types)[/hide] [hide=Stats]Space:Stats are how good your ship is at a task and can be written like this 5,5,5,5.The first number is the ship's attack stat, the second is the defence stat, the third is the speed stat and the forth is the teamwork stat.Stats are used in working out combat.(See Space Combat) Land:Stats are how well trained your squads are and can be written like this 5,5,5,5.The first number is the squad's Bravery, the second is the squad's Fortitude, the third is the squad's Courage and the fourth is the squad's Leadership.Stats are used in working out combat.(See Land Combat)[/hide] [hide=Training]A Squad costs 10 Population and 1 Equipment. There are 6 types of training:Basic- +4 Bravery, +4 Fortitude, +4 Courage, +4 LeadershipIt costs 10,000 Organics and 10,000 Medicine. You can only train this once.Bravery- +3 Bravery, -1 FortitudeIt costs 20,000 Organics and 20,000 Medicine. You may train this 5 times.Fortitude- +4 Fortitude, -1 BraveryIt costs 20,000 Organics and 20,000 Chemicals. You may train this 5 times.Courage- +3 Courage, -1 LeadershipIt costs 20,000 Organics and 20,000 Metal Ore. You may train this 5 times.Leadership- +3 Leadership, -1 CourageIt costs 20,000 Organics and 20,000 Medicine. You may train this 5 times.Advanced Training- This allows your squad to learn another path, in addition to their current path.It costs 25,000 Organics the first time you train it, 125,000 Organics the second time you train it and 625,000 Organics the third time you train it. You may train this 3 times. Your Soliders will start out at 1,1,1,1.They will stay like this until you train them up.Basic training will bring them up to 5,5,5,5.After you must choose a path for them to develop down.If you choose to give them Advanced training then you may train them in another path as well, and another and another.[/hide] [hide=Upkeep]Just about everything you send off planet will cost your something in upkeep. For ships this will be: The Battleship- 10,000 metal ore and 1,000 uranium per year.The Heavy Battleship- 20,000 metal ore and 2,000 uranium per year.The Super Heavy Battleship- 30,000 metal ore and 2,000 uranium per year.The Cruiser- 50,000 metal ore and 4,000 uranium per year.The Heavy Cruiser- 60,000 metal ore and 5,000 uranium per year.The Super Heavy Cruiser- 7,000 metal ore and 5,000 uranium per year.The Dreadnought- 10,000 metal ore and 6,000 uranium per year.The Heavy Dreadnought- 12,000 metal ore and 7,000 uranium per year.The Super Heavy Dreadnought- 14,000 metal ore and 8,000 uranium per year.The Pinacle- 100,000 metal ore and 100,000 uranium per year.[/hide] [hide=Research]Research points allow you to upgrade pre-existing technologies to their next level. They cannot research new technologies though.Not all technologies can be upgraded like this, but many can and will increase the effect of the module or building. This effect can be bad as well as good, since negative numbers are also increased. Research is conducted automatically by your people. You can research up to 5 different projects, which can be on any subject you like. You cannot always leap into a research subject though, most of the time you will need to have some background knowladge gathered by your scientists. There are two types of research; Pure Research and Applied Research.Pure Research will rarely discover a new module or building but may open up new branches of applied research which you can then research.Applied research will almost always discover a new module or building as well as occationally opening up new branches of research. When you launch a research project the moderator will tell you how long it will take and what the likely results are. Research may sometimes fail to achieve results and may sometimes run over-budget. Over-budget research is research which is taking longer than expected but will probably still yield results. However you may also get breakthroughs, which means you discover the technology earlier than you were expecting.[/hide] [hide=Resources]All resources require at least 1 population to produce per year. While most resources can be harvested there are two resources which must be produced via buildings.Resources can also be scavanged from space battlefields, but without specialist equipment the payout will be low.There are 6 types of resource.Metal Ore - which can be harvested.Uranium - which can be harvested.Chemicals - which can be harvested or produced.Medicine - Which can be producedOrganics - Which can be harvested or produced.Equipment - Which can be produced.(See Planets)[/hide] [hide=Planets]Almost all planets are the same. Your homeworlds or Starting Planets, are different in that they have less resources.Starting planets have 750,000 of each resource, Metal Ore, Uranium, Chemicals and Organics, and will replenish 125,000 per year. This means that if you mine a planet to nothing each year you will recieve 125,000 new resources, as long as you have that many people assigned to collect them.If you do not collect them then they are left lying around.All other planets start with 1,000,000 of each resource, Metal Ore, Uranium, Chemicals and Organics, and will replenishes by 250,000 each year. This happens even when the planet isn't being harvested.Planets can support a maximum of 1,000,000,000 population each. Planets that have more than one person on will generate resources in proportion to the land you control. All planets regenerate at the end of each year, so attempts to destroy them will fail(See Other Combats-Endgaming)[/hide] [hide=Colonisation]Colonisation must be done with a colony module and will deploy 25,000 population to the new planet. You can send multiple colony modules, so this is not a limit on how many people you can place on a planet to start with.When a colony module is deployed your new population will set about building a command center, which will take 1 year to complete. This is when your colony is most vunerable from attack, so keeping a fleet in orbit and troops on the ground is a good idea. Your population will increase by 10% per year until it reaches 1,000,000,000.[/hide] [hide=Colonial rule]Unlike your Starting Planet you will probably have less people than you know what to do with and so rather than producing the maximum per year, you will produce some propotion of that.Metal Ore, Uranium, Chemicals and Organics will all be harvested at a rate of 1 resource per person.Medicine requires a building and 1 worker, 1 Chemical and 1 Organic per resource created.Equipment requires a build and 1 worker, 1 Metal Ore and 1 Uranium per resource created. Also soliders cannot work.[/hide] [hide=Combat]Space Combat will begin whenever two fleets are in a system and the two players are actively at war.[/b] The attacker and defender chose tactics before the attack begins, and if there is a level of destruction which would result in the fleet retreating to a safe planet or system. There are three types of attack, Blitz Attack, Mass Attack and Hit and Run.Blitz means your strengh is your attack stat times two.Mass Attack takes your attack and times it by your teamwork.Hit and run takes your attack and times it by your speed. Generally it is a good idea to take your highest two skills and attack with those two times together. There are three types of defence, Elastic Defence, Defence Tactics, Hold the Line.Elastic Defence is your Speed times by your Defence.Defence Tactics is your Defence times two.Hold the Line is your Defence times your Teamwork. With defence it is normally good idea to pick the opposite defence to that of your opponates attack. If your stats arn't built for that type of defence you should go with your strongest defence type. A Green line means the Attacker doubles their stats. A Blue Line means the stats stay the same. A Red Line means the Defender doubles their stats. You can choose your tactics by PM otherwise the moderator will roll on it. Once all this has been done, the moderator will work out who wins and tell you the ships destroyed or captured. Land CombatLand Combat will begin whenever two soliders are in the same area and there is not a peace treaty between them. The attacker and defender chose tactics before the attack begins. Attempting to retreat is not an option. There are three types of attack, Blitz Attack, Mass Attack and Hit and Run.Blitz means your strengh is your Bravery stat times two.Mass Attack takes your Bravery and times it by your Leadership.Hit and run takes your Bravery and times it by your Courage. Generally it is a good idea to take your highest two skills and attack with those two times together. There are three types of defence, Elastic Defence, Defence Tactics, Hold the Line.Elastic Defence is your Courage times by your Fortitude.Defence Tactics is your Fortitude times two.Hold the Line is your Fortitude times your Leadership. With defence it is normally good idea to pick the opposite defence to that of your opponates attack. If your stats arn't built for that type of defence you should go with your strongest defence type. A Green line means the Attacker doubles their stats. A Blue Line means the stats stay the same. A Red Line means the Defender doubles their stats. You can choose your tactics by PM otherwise the moderator will roll on it. Once this has been calculated by the moderator, they will reveal who wins and which squads have been destroyed.[/hide] [hide=Other Combats]These combats are different from normal combats in one way or another. Orbital Bombardment:Orbital Bombardment can be conducted with any ship, but the damage to populations is negligable without Orbital Bombardment Modules, which have to be researched. Virus Bombing:There are 4 types of Virus, all of which must be researched and all of which have 1 vaccine which can only be researched after the Virus has been researched, even if you have been Virus Bombed.Virus Bombing requires a Virus Missile Module and the Missiles can be intercepted, shot down or stopped by ships, planetary shields and missiles, repectively. As well as some researchable technology. Propaganda Bombing:This is only avaliable if you are on part of the planet and another race is on another part of the planet and you wish to take control of that part of the planet. Propaganda is very weak, but you may choose to employ it. You may research other methods of delievering propaganda which may be more or less successful. Endgaming:Blowing up planets is not possible. However Planet Busters can be researched(after a very long research campaign), which destroy everything on a planet, as well as all the resources currently there. However the next year the resources will replenish at their normal rate. The Planet Buster is a missile and so can be stopped by conventional means.Another method to destroy all the buildings and resources on a planet is to build a Self-Destruct Building(This must be researched). This has the same effect as the Planet Buster, but cannot be intercepted, however the building must be built on the planet, and so cannot be used unless you already control part of the planet. Planet-Ship Combat:A planet can launch an attack on ships, as long as it is protected from their retaliation by a fleet of its own. If a planet is unprotected its ability to attack, along with all the buildings neccessary to do this, are destroyed instantly.Planets may also build planetary shields, which protect the planet from attack by ships, but prevent the planet from attacking as well. A shield can be broken but takes a lot of firepower to do so. Planet-Planet Combat:Planets which attack each other must be in the same system. Also Planet-Planet attacks are unlikely to succeed. However a pre-existing colony can easily destroy a newfounded colony, so long as there is no fleet to protect it. Cyborgs, Drones, Androids and Aliens:They are allowed, but their training must be researched. There only real difference is their starting Stats and their resource requirements. Naval and Tank Combat:1 Naval Ship or 1 Tank costs 10 equipment and 10 population to build, start with 2,2,2,2 and cannot be trained beyond this. Marine Squads can be researched. Nuclear and other WMDs:Are included in normal weapons. If new WMDs are researched then the moderator will deal with them as and when.[/hide] This post may be amended at any time! 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted April 7, 2010 Share Posted April 7, 2010 Holy Crap that was long. I'll try and read it when I get back from dinner. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Grim_ Posted April 7, 2010 Share Posted April 7, 2010 I will take germany (Let me read through it more thoroughly)Race:HumanPlanet: Ix LoOther elements: Former government of germany headed by Karl WagnerPlanet name: Nova LuxEmpire Name: New Germania. Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 7, 2010 Share Posted April 7, 2010 Race: HumanPlanet: I'll call it Terra (sorry in a rush), in MidgardOther elements: Republican government headed by President William E. Ulbricht. People gain suffrage by contributing to society through Federal Service.Name: Terran Federation SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Nexaduro Posted April 8, 2010 Share Posted April 8, 2010 Ach! I'm bliiiind! You need to print this out in a traditional game-manual format, that would make it much easier to digest. Not really, but it would be cool if you could. :) 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Retech Posted April 8, 2010 Share Posted April 8, 2010 Race: Lichten (will put description soon)Planet: Somewhere in Alpha Centauri (any chance for aquatic?)Other elements: First alien contact by the exiled Japanese constitutional party (the opposition party against the emporer)Planet name: Any will be fineEmpire Name: Lichten Empire Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Earth Posted April 8, 2010 Share Posted April 8, 2010 no. fun. me no like it. i didnt like hegenomy, and i wont like this. sorry, im out. you may see me doing random things and seeing what kind of screeming matches you guys have gotten yourselves into. but other than that, no. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 8, 2010 Share Posted April 8, 2010 Here's a little background story that I came up with (hopefully it is compatible). The Terran Federation was a project headed by the Anglo-Saxon nations, especially Great Britain and the United States. Volunteers were selected from across Europe, the United States, Oceania, and Canada. These colonial volunteers were sent to a distant system with the hopes that they would establish an autonomous republic free of the woes faced on Earth. Another goal of the project was to experiment with benevolent world governance. The system was called Midgard, named after the World of Men from the old Norse religion. The planet itself would be called Terra. Over time, settlements were founded. People began to make a new life for themselves and their children. Though these times were uncertain, they were also filled with joy. Parades were held. People laughed. People danced. However, people still remembered and mourned for those who were lost on Earth. The Era of Tears, as it was called, was not yet over. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Retech Posted April 8, 2010 Share Posted April 8, 2010 History of the Lichten Empire With the so called "Glorious revolution" in the Japanese republics, opposition parties and intellectuals fled the country in mass numbers following the ruling party's repressive regime. Japan was not one of the many countries that fled into space, but certainly the technology was available to the Japanese. Secretly, the industrial conglomarates had been siphoning a portion of their enormouse profits to the construction of massive spaceships, far more advanced than any known to them. Soon, the alliance of greedy industrialists and fleeing intellectuals took to the skies, leaving the war-torn world aside. Their spacecraft traveled for several years, taking many wrong turns, until they reached Alpha Centauri. Using their onboard scanners, only a single planet was found to have a sizeable portion of water, so the spaceship was sent there. Crashing into the atmosphere, the spaceships tragically maltfunctioned, leaving only three of them to land on the surface of the planet. There they realized that their scanners had been too weak: there was probaly water on the other planets, but they could not detect it! Instead, they had landed in a vast world of water, with only 5% being land that stayed above the surface of the oceans for the entire year. Another 10% rose and sank below the sea surface, with the shifting tides caused by the planets elliptical orbit. Surprisingly, the distribution of metals in its core proved a counterweight, preventing massive seasonal fluctuations which would be damaging to the world's ecosystem. Thankfully, the future leader of the Lichten Empire, Kamuyamato Iwarebiko, was onboard one of the surviving ships. He quickly rallied his people, which were all scholars from the University of Kyoto, to his banner and set out to build a settlement. They soon met a group of alien amphibians, the Lichten. The fourth day of the first month, 2032 Today we encountered a strange band of local natives, presumbly a hunting party. They quickly greeted us with gifts, one of the largest pearls I've ever seen! These natives look nothing like I would have expected. They are strangely humanoid in shape, even around the same height. Their eyes are half the height of their faces, it's a wonder they can be so big! They have gills on the side of their faces and parts of their neck, but what's even more surprising is cluster of fins on the top of their heads, almost like hair. Their scales seem to be light green, tinted with cyan blue. Perhaps they will teach us more about their customs, and maybe even house us! I doubt we can survive on this world on our own... The Lichtens quickly adopted the humans into their ranks, accepting many of their philosophies and teachings. Lichten culture had already changed significantly after the end of the great civil war, and it began to take a new enlightened perspective. Lichtens live in a conflicted culture. On the one hand, they are advid technocrats and capitalists. Within years of the human arrival, the Lichtens had adopted a money system and a centralized state. They advanced several hundred years in technology, advancing from primitive harpoons (their primary weapon at the time) to torpedoes and other steam-propelled projectiles. They also developed some of the most advanced geothermal energy sources, which was their fossil fuels. The Lichtens frequently used nuclear power plants on their larger submarines, but for commuter travel, steam was the way to go. As a result of their history and the influence of the humans, the Lichtens have come to abhor war in all varieties, except for the protection of themselves. Their primary objective is trade, as peace and commerce were the only two things that could coexist together. The Lichtens are a heavily religious society despite this, believing in an altered form of Buddhism. Their military is very small in comparison and mainly focused in space, where their ships battle against pirates for the freedom of the vast unknown. The objective of the Lichten Empire today? Total control of Alpha Centauri, or partnership with other native races in the system. However, the Lichten Empire is incredibly intolerant of foreign powers invading their system, as many of the Lichtens perceive that as bringing war upon them, when their desire is peace. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 8, 2010 Share Posted April 8, 2010 Do we get to design our own maps? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
a_bert Posted April 8, 2010 Author Share Posted April 8, 2010 I think it would be better if we picked our planets maps from the bank that Archi made so that they're all the same style/readability. Though obviously, as owner of the planet you pick which map you want. Maps can be used more than once. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted April 8, 2010 Share Posted April 8, 2010 Where's the bank that Archi made? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
a_bert Posted April 8, 2010 Author Share Posted April 8, 2010 Er, it's on the argument thread, recently. But he said he hadn't finished making them all yet. When he gets on tomorrow I'm sure he'll post them. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Retech Posted April 8, 2010 Share Posted April 8, 2010 [hide][/hide] May I make a small change here? That being blue stays above sea level all year, while the other land submerges beneath the waves for half the year, due to the elliptical orbit? I'll be sending the research to Dungeonal soon, but I feel sorta sleepy. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 8, 2010 Share Posted April 8, 2010 I think it would be better if we picked our planets maps from the bank that Archi made so that they're all the same style/readability. Though obviously, as owner of the planet you pick which map you want. Maps can be used more than once. I will pick one out, then. However, I might also design a map (in my free time) showing the different constituent areas of the Terran Federation. I'll try to base them around the size of the 13 American colonies. Here are some ideas for areas that I have so far:-Germania-Scotia-New England-Hibernia-Francia-Oceania-Orange-Columbia-Victoria Oh, and our moon is called Mani. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Wisp Posted April 8, 2010 Share Posted April 8, 2010 Race: HumanPlanet: Earthlike, or Aquatic (with atleast 5-10% land) in Chi GammaAny other info: I'll fill out a history at some pointPlanet Name: NadialEmpire Name: Brazilian Empire Hegemony-Spain Link to comment Share on other sites More sharing options...
Seraphi Posted April 8, 2010 Share Posted April 8, 2010 Kay, let's get this going. Race: MachinePlanet: MountainousAny other info: History comes later. Too tired right now.Planet name: Zypher, Alpha CenturiEmpire Name: Aether As for maps: Link to comment Share on other sites More sharing options...
archimage_a Posted April 8, 2010 Share Posted April 8, 2010 Race: AyranSystem: Chi GammaPlanet: CastheoOther: The Swiss Mars/Deepspace launch.Empire Name: Casthian http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 8, 2010 Share Posted April 8, 2010 Here is a map of the settlement area. The planet hasn't been completely colonized since it's insane to spread 10 million people across an entire planet, so there are vast amounts of uncharted land. This isn't a map of the entire planet. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted April 8, 2010 Share Posted April 8, 2010 [hide][/hide] I begin research on:Terraforming-Volcanic(So that I can turn normal planets Volcanic)Advanced Trainingand Deep Mantle Drills. I also begin building a Research Institute and 20 Missile Defence Towers. Oh, and a factory(one each) for Medicine and Equipment.I will design a ship tommrow. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted April 8, 2010 Share Posted April 8, 2010 [hide][/hide] I begin research on:Terraforming-Volcanic(So that I can turn normal planets Volcanic)Advanced Trainingand Deep Mantle Drills. I also begin building a Research Institute and 20 Missile Defence Towers. Oh, and a factory(one each) for Medicine and Equipment.I will design a ship tommrow. Your planet glows with the hatred of 10 million xenophobic Swiss. May the ever-abundant fury supply you with cheap energy. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted April 8, 2010 Share Posted April 8, 2010 Melty melty. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The_Mather1 Posted April 8, 2010 Share Posted April 8, 2010 Race: Tau'riHistory: [N/A]System: Ix LoPlanet: AbydosEmpire name: Tau'ri technocracy. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
a_bert Posted April 8, 2010 Author Share Posted April 8, 2010 Rocco, I actually removed that bit from the ruleset. No, you don't have to grid your planets.I'll update maps and shizzle after I get back from school. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
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