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Make Stealing Creation a skill!


aure22

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I guess this is the textual equivalent of a ten year old throwing himself on the floor of a Walmart parking lot and flailing his arms around over a toy.

And these words of wisdom sums this up.

 

On a sidenote, people moan about how this skill is like a minigame. But what I dont understand is, that why is it such a bad thing.

Does it make the skill bad? Does it make something else in Runescape bad? Does it even do anything at all? No, it doesnt. Which means that OP is just ranting for the sake of ranting

"An Amateur practices until he can get it right. A Professional practices until he can't get it wrong."

nimetnbb.jpg
 

Quests just keep bringing me back to this game.

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

Prism_Swords.png
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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

only problem is MA isnt team based...its 1v1v1v1.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

 

I can use specifically constructed traits and opinion veiled as fact to do that too. Watch. I think you'll find this quite shocking:

 

Runescape - A taco

1. Provided by a company - Provided by a company.

2. Can be enjoyed by yourself or with a group - Can be enjoyed by yourself or with a group

3. Extra perks for cash - Extra toppings for cash

4. Token based reward system - punchcard based reward system

5. Grinding levels - Grinding beef

6. Choice between 23 skills - Choice of beef, chicken, or fish

7. Unbelievable amount of hype prior to release of new features - Unbelievable amount of hype prior to release of new tacos

8. NOT A SANDWICH - NOT A SANDWICH (BUT OCCASIONALLY A TOSTADA)

*edit*

9. "death" means nothing (you can buy your stuff back) - "death" means nothing (If you drop your taco or it's not right you can get a new one)

 

Need I say more? Hopefully now people will recognize the elephant in the room: Runescape is actually a taco. More importantly,

 

112074_tacos_rule_1.jpg

Tacos rule.

banner6jf.jpg

 

jomali.png

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

 

I can use specifically constructed traits and opinion veiled as fact to do that too. Watch. I think you'll find this quite shocking:

 

Runescape - A taco

1. Provided by a company - Provided by a company.

2. Can be enjoyed by yourself or with a group - Can be enjoyed by yourself or with a group

3. Extra perks for cash - Extra toppings for cash

4. Token based reward system - punchcard based reward system

5. Grinding levels - Grinding beef

6. Choice between 23 skills - Choice of beef, chicken, or fish

7. Unbelievable amount of hype prior to release of new features - Unbelievable amount of hype prior to release of new tacos

8. NOT A SANDWICH - NOT A SANDWICH (BUT OCCASIONALLY A TOSTADA)

*edit*

9. "death" means nothing (you can buy your stuff back) - "death" means nothing (If you drop your taco or it's not right you can get a new one)

 

Need I say more? Hopefully now people will recognize the elephant in the room: Runescape is actually a taco. More importantly,

 

112074_tacos_rule_1.jpg

Tacos rule.

 

You slayeth me, sir. =D>

dgs5.jpg
To put it bluntly, [bleep] off.

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

 

I can use specifically constructed traits and opinion veiled as fact to do that too. Watch. I think you'll find this quite shocking:

 

Runescape - A taco

1. Provided by a company - Provided by a company.

2. Can be enjoyed by yourself or with a group - Can be enjoyed by yourself or with a group

3. Extra perks for cash - Extra toppings for cash

4. Token based reward system - punchcard based reward system

5. Grinding levels - Grinding beef

6. Choice between 23 skills - Choice of beef, chicken, or fish

7. Unbelievable amount of hype prior to release of new features - Unbelievable amount of hype prior to release of new tacos

8. NOT A SANDWICH - NOT A SANDWICH (BUT OCCASIONALLY A TOSTADA)

*edit*

9. "death" means nothing (you can buy your stuff back) - "death" means nothing (If you drop your taco or it's not right you can get a new one)

 

Need I say more? Hopefully now people will recognize the elephant in the room: Runescape is actually a taco. More importantly,

 

112074_tacos_rule_1.jpg

Tacos rule.

 

The epitome of an analogy.

 

Sometimes you just need something like this to show idiots the idiocy in their statements.

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

 

I can use specifically constructed traits and opinion veiled as fact to do that too. Watch. I think you'll find this quite shocking:

 

Runescape - A taco

1. Provided by a company - Provided by a company.

2. Can be enjoyed by yourself or with a group - Can be enjoyed by yourself or with a group

3. Extra perks for cash - Extra toppings for cash

4. Token based reward system - punchcard based reward system

5. Grinding levels - Grinding beef

6. Choice between 23 skills - Choice of beef, chicken, or fish

7. Unbelievable amount of hype prior to release of new features - Unbelievable amount of hype prior to release of new tacos

8. NOT A SANDWICH - NOT A SANDWICH (BUT OCCASIONALLY A TOSTADA)

*edit*

9. "death" means nothing (you can buy your stuff back) - "death" means nothing (If you drop your taco or it's not right you can get a new one)

 

Need I say more? Hopefully now people will recognize the elephant in the room: Runescape is actually a taco. More importantly,

 

112074_tacos_rule_1.jpg

Tacos rule.

 

I almost died of laughter reading that. :grin:

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Actually. Mobilizing armies would make a better skill then Stealing Creation.

 

Mobilizing armies has EVERYTHING that Dungeoneering does:

 

Dungeoneering - Mobilizing Armies

1. Separated from main game. - Separated from main game.

2. Team based - Team based

3. Levels - Ranks

4. New equipment unlocks at certain levels - New equipment unlocks at certain ranks

5. Grinding for levels - Grinding for ranks

6. Token based reward system - Token based reward system

7. Unbelievable amount of hype prior to release - Unbelievable amount of hype prior to release

8. NOT A SKILL - NOT A SKILL

*edit*

9. Dying means nothing (safe minigame) - Losing means nothing (safe minigame)

 

I can use specifically constructed traits and opinion veiled as fact to do that too. Watch. I think you'll find this quite shocking:

 

Runescape - A taco

1. Provided by a company - Provided by a company.

2. Can be enjoyed by yourself or with a group - Can be enjoyed by yourself or with a group

3. Extra perks for cash - Extra toppings for cash

4. Token based reward system - punchcard based reward system

5. Grinding levels - Grinding beef

6. Choice between 23 skills - Choice of beef, chicken, or fish

7. Unbelievable amount of hype prior to release of new features - Unbelievable amount of hype prior to release of new tacos

8. NOT A SANDWICH - NOT A SANDWICH (BUT OCCASIONALLY A TOSTADA)

*edit*

9. "death" means nothing (you can buy your stuff back) - "death" means nothing (If you drop your taco or it's not right you can get a new one)

 

Need I say more? Hopefully now people will recognize the elephant in the room: Runescape is actually a taco. More importantly,

 

112074_tacos_rule_1.jpg

Tacos rule.

 

Thanks for the good laugh lol xD

 

Edit: Ya me too Rageman192 :P

My lame drops:
6 Effigys
1 D Med - 1 D Dagger
1 Verac's Helmet - 1 Guthan's Platebody

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