Mecakoto Posted April 27, 2010 Share Posted April 27, 2010 A law staff takes up no spacesA law rune takes up 1 space You can store the law staff on your personYou can't store law runes on your personYour point is moot checkmate In the majority of situation when you teleport, you are already wielding something. Therefore the staff takes up an inventory slot, or forces your weapon/tool to take up an inventory slot. You misread the board. (Albeit, I'm sure it has some use somewhere, but it seems extremely limited for P2P. And it's almost useless for law rune use.) Wait, could this make telegrab decent? You'd have to telegrab nature runes in the wild... and put them... IN THE NATURE STAFF! The grand plan has been unveiled! The challenge of a mistake is not to avoid it. The challenge of a mistake is dealing with the outcome. Proud of who I am and what I am. Link to comment Share on other sites More sharing options...
All_Is_Great Posted April 28, 2010 Share Posted April 28, 2010 A law staff takes up no spacesA law rune takes up 1 space You can store the law staff on your personYou can't store law runes on your personYour point is moot checkmate In the majority of situation when you teleport, you are already wielding something. Therefore the staff takes up an inventory slot, or forces your weapon/tool to take up an inventory slot. You misread the board. (Albeit, I'm sure it has some use somewhere, but it seems extremely limited for P2P. And it's almost useless for law rune use.) Wait, could this make telegrab decent? You'd have to telegrab nature runes in the wild... and put them... IN THE NATURE STAFF! The grand plan has been unveiled! But you'd be using a law staff... Unless you wanna bring both? And respawn times are extremely slow lol. Link to comment Share on other sites More sharing options...
ilovecuttingyews Posted April 28, 2010 Share Posted April 28, 2010 Ahh, but is it worth the time obtaining the points for the staff, how much does it save?Read my post on page 2 as to the GP saved, and my post on page 3 as to the time....seriously, do people not read the whole thread (although, I don't really blame them too much with the off-topic spam in the middle of it)? On that note, why doesn't the thread maker edit the first post with the value I've calculated which are much more accurate? What if boils down to is GP saved alching = [exp to be gained] x [.0369 gp/exp] GP saved super heating = [exp to be gained] x [.140 gp/exp] Link to comment Share on other sites More sharing options...
Bladewing Posted April 28, 2010 Share Posted April 28, 2010 In addition to OTM's post: Assuming you can get 4k points/hour or 500k gp/hour:Nature staff is worth getting if you plan to get 40.6m magic xp by alching.Nature staff is worth getting if you plan to get 10.7m magic xp by superheating. Assuming you can get 4k points/hour or 3m gp/hour:Nature staff is worth getting if you plan to get 243m magic xp by alching (lol)Nature staff is worth getting if you plan to get 64.3m magic xp by superheating. For the majority of casual players, the staff is not worth it. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
Skeptical Posted April 28, 2010 Share Posted April 28, 2010 I hadn't ever thought about getting one, but you're right: there isn't a reason that I can think of that would justify getting one. "Those who give up their liberty for more security neither deserve liberty nor security." Support transparency... and by extension, freedom and democracy. Link to comment Share on other sites More sharing options...
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