BeNiceOk Posted May 2, 2010 Share Posted May 2, 2010 I was thinking maybe you guys might be interested in a different monster hunting page format that I think people might find easier to get the information they are looking for. This is just a rough example: It would be nice if people can see how dangerous a boss is (in scale to the others) when thinking about which monster they might want to hunt with their friends, without having to read the guides on all of them to decide. Link to comment Share on other sites More sharing options...
Ambler Posted May 2, 2010 Share Posted May 2, 2010 I support this! :) ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Aslan Posted May 2, 2010 Share Posted May 2, 2010 It's a nice idea.Could work with x/10 scale, for the danger part. Link to comment Share on other sites More sharing options...
Cowman_133 Posted May 10, 2010 Share Posted May 10, 2010 That looks pretty good, I'll see if I can experiment with this a bit and I'll see what I can do. :) DK Link to comment Share on other sites More sharing options...
Shelby_Polo Posted May 10, 2010 Share Posted May 10, 2010 I really like this idea too. :thumbsup: Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Persi Posted June 6, 2010 Share Posted June 6, 2010 Complete support from me! Link to comment Share on other sites More sharing options...
Jeffwilson99 Posted June 7, 2010 Share Posted June 7, 2010 Pretty good idea, although the risk of death could be a bit sujective though, depending on ones skill, levels and method used, but this is just an overview... Link to comment Share on other sites More sharing options...
Cowman_133 Posted June 7, 2010 Share Posted June 7, 2010 I might replace it with 'Danger Risk' or something a little less subjective. I'll try to get on this in the next few days. :) Link to comment Share on other sites More sharing options...
Shelby_Polo Posted June 7, 2010 Share Posted June 7, 2010 Pretty good idea, although the risk of death could be a bit sujective though, depending on ones skill, levels and method used, but this is just an overview...I think death risk (or danger risk) will be rated on what sort of damage a npc can do. For example, a player cannot protect against any of the corporal beasts attacks and it can hit in the 600s; compared to the giant mole which only attack with melee and can only hit around 300. So even if you're a corporal beast pro, and have never killed a giant mole, it still doesn't change the fact that the CB can potentially two-hit a maxed player(s). Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Mirror Posted June 8, 2010 Share Posted June 8, 2010 Nice this would look pretty good. A reflection is just a distorted reality held by glass and your mind. Link to comment Share on other sites More sharing options...
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