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OsteBonden

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I'm pretty sure plank and stunalch are both faster. But it's not entirely a valid comparison since these two are the most click intensive methods out there.

Disclaimer: The above is probably inaccurate.

 

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And that helped, how?

 

OT: I've been wanting to get 94 mage for a while, and I tried to buy ammys. Unfourtunately I think they're bought out and I saw some going for 300 ea on the forums? But tbh, I don't trust those prices, but unstrung gold ammies are indeed on the rise. Might wanna try some other method for now, like stunning/ plank make.

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And that helped, how?

 

OT: I've been wanting to get 94 mage for a while, and I tried to buy ammys. Unfourtunately I think they're bought out and I saw some going for 300 ea on the forums? But tbh, I don't trust those prices, but unstrung gold ammies are indeed on the rise. Might wanna try some other method for now, like stunning/ plank make.

 

They wanted to be a Smart [wagon]

 

Im going or was going for 94 mage as well doing string ammies You need to buy unstrung ammies max. or you wont get them. But when You resell them they sell for the same amount (due to something about alching them with ring not sure) But Yea go with that to be honest where your gonna hurt is the astral runes unless u craft them thats where most of ur cash is gonna go

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And that helped, how?

 

OT: I've been wanting to get 94 mage for a while, and I tried to buy ammys. Unfourtunately I think they're bought out and I saw some going for 300 ea on the forums? But tbh, I don't trust those prices, but unstrung gold ammies are indeed on the rise. Might wanna try some other method for now, like stunning/ plank make.

 

They wanted to be a Smart [wagon]

 

Im going or was going for 94 mage as well doing string ammies You need to buy unstrung ammies max. or you wont get them. But when You resell them they sell for the same amount (due to something about alching them with ring not sure) But Yea go with that to be honest where your gonna hurt is the astral runes unless u craft them thats where most of ur cash is gonna go

 

 

Haha yea, I dont like it when people do that.

 

And I tried buying them at max, but no luck currently. My guess is they won't be rising for long, and just buy them when they crash. In the meantime, there are cheaper (and sometimes faster) options.

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I thought it was amusing. The truth is, I have answered this on like 5 threads this week. If you would care to look around a bit, you might see the exact same question answered on 5 different threads. In summary, search before you ask.

 

To get to what you should do: Superheat iron or burst rock lobbs. Dont string/plankmake - too expensive and gives nothing as a secondary benefit. Superheating gives huge smithing exp, while bursting gives you constitution exp, along with a ton of crimsons.

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I thought it was amusing. The truth is, I have answered this on like 5 threads this week. If you would care to look around a bit, you might see the exact same question answered on 5 different threads. In summary, search before you ask.

 

To get to what you should do: Superheat iron or burst rock lobbs. Dont string/plankmake - too expensive and gives nothing as a secondary benefit. Superheating gives huge smithing exp, while bursting gives you constitution exp, along with a ton of crimsons.

The reason people suggest plank make is because it is one of the faster cheap methods of mage xp. While the two methods that you suggested are still good magic xp, they are slower and more expensive, it is true that you do get a secondary benefit as you mentioned, but if you only want fast mage xp, than those methods are not ideal.

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I thought it was amusing. The truth is, I have answered this on like 5 threads this week. If you would care to look around a bit, you might see the exact same question answered on 5 different threads. In summary, search before you ask.

 

To get to what you should do: Superheat iron or burst rock lobbs. Dont string/plankmake - too expensive and gives nothing as a secondary benefit. Superheating gives huge smithing exp, while bursting gives you constitution exp, along with a ton of crimsons.

The reason people suggest plank make is because it is one of the faster cheap methods of mage xp. While the two methods that you suggested are still good magic xp, they are slower and more expensive, it is true that you do get a secondary benefit as you mentioned, but if you only want fast mage xp, than those methods are not ideal.

 

They may be slower, but they are definitely not more expensive in the long run. Superheating to 99 from 90 (my level) costs less than 15m. It will get an additional 1.8m smithing exp. If you take that exp value and convert it into cost of gold smelting (best way to train only smelting), it is worth 70m. So essentially, you are making 55m by superheating. It is a bit slower, but is still relatively fast. Hell, 100k exp per hour is like 5x what i can get graahking nats. Bursting gets you charms. Nuff said on that :P

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I thought it was amusing. The truth is, I have answered this on like 5 threads this week. If you would care to look around a bit, you might see the exact same question answered on 5 different threads. In summary, search before you ask.

 

To get to what you should do: Superheat iron or burst rock lobbs. Dont string/plankmake - too expensive and gives nothing as a secondary benefit. Superheating gives huge smithing exp, while bursting gives you constitution exp, along with a ton of crimsons.

The reason people suggest plank make is because it is one of the faster cheap methods of mage xp. While the two methods that you suggested are still good magic xp, they are slower and more expensive, it is true that you do get a secondary benefit as you mentioned, but if you only want fast mage xp, than those methods are not ideal.

 

They may be slower, but they are definitely not more expensive in the long run. Superheating to 99 from 90 (my level) costs less than 15m. It will get an additional 1.8m smithing exp. If you take that exp value and convert it into cost of gold smelting (best way to train only smelting), it is worth 70m. So essentially, you are making 55m by superheating. It is a bit slower, but is still relatively fast. Hell, 100k exp per hour is like 5x what i can get graahking nats. Bursting gets you charms. Nuff said on that :P

you failed to understand opportunity cost. If you want charms, burst rocklobs. If you dont, ammy string, they arent bought out, theres just high demand and low supply, they'll buy after a few days.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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I thought it was amusing. The truth is, I have answered this on like 5 threads this week. If you would care to look around a bit, you might see the exact same question answered on 5 different threads. In summary, search before you ask.

 

To get to what you should do: Superheat iron or burst rock lobbs. Dont string/plankmake - too expensive and gives nothing as a secondary benefit. Superheating gives huge smithing exp, while bursting gives you constitution exp, along with a ton of crimsons.

The reason people suggest plank make is because it is one of the faster cheap methods of mage xp. While the two methods that you suggested are still good magic xp, they are slower and more expensive, it is true that you do get a secondary benefit as you mentioned, but if you only want fast mage xp, than those methods are not ideal.

 

They may be slower, but they are definitely not more expensive in the long run. Superheating to 99 from 90 (my level) costs less than 15m. It will get an additional 1.8m smithing exp. If you take that exp value and convert it into cost of gold smelting (best way to train only smelting), it is worth 70m. So essentially, you are making 55m by superheating. It is a bit slower, but is still relatively fast. Hell, 100k exp per hour is like 5x what i can get graahking nats. Bursting gets you charms. Nuff said on that :P

you failed to understand opportunity cost. If you want charms, burst rocklobs. If you dont, ammy string, they arent bought out, theres just high demand and low supply, they'll buy after a few days.

I fail? I assume that most people want charms, unless you are 99 summ. If you arent 99 summ, i assume you aim to get as high a summoning level as you can. Why would you want to train mage in a way that only costs you money when you could train mage and get charms? The fastest way to get charms is by bursting, so i also assume that you will be bursting for charms. I fully understand opportunity cost and combine it with an ounce of logic.

 

EDIT: And for the record, ill use math to prove how i fully understand opportunity cost and how YOU actually fail. From my level, it will take about 75 hours to get 99 mage. As i proved last post, it makes you 55m essentially. Based on these numbers, if you make more than ~750k an hour, it is best to plank make etc. With the current market, my 91+ rc tops out at about 700k an hour. Most people dont make 700k an hour or more, so superheating is the most efficient way. Grab some bench?

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