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Fast, Consistent moneymakers

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Okay, usually I can figure things out myself, but I'm a little lost on this. I'm looking for moneymakers that are consistent, as I quite simply do not have the time or patience to sink into things like Tormented Demons or solo GWD or whatever other methods make ridiculous amounts of money. I'm trying to raise a little cash alongside flipping, dailies, herb runs, MTK, etc. for herblore and prayer. Frost dragons would be amazing for this, but since I'm about 47 dungeoneering levels short, that's just not an option. Basically, I just want something that will give me a good amount of money without huge variations in profit per hour.

 

I've heard that green dragons can make good money, though I remember someone saying 1m/hr and that just doesn't seem right. I was also thinking of melee+cannon on black dragons in Zanaris, but I'm not completely sure about that.

 

I'm open to just about any methods, as long as they don't require you to be pretty much maxed out in everything.

If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature.

 

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Hunting grenwalls. But seriously train dung and do frosties.

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I piety the fool.

Fast and Consistent.

Kill Avainses XD

 

 

 

 

 

...

Frost Dragons is all i can think of , tbh . L

No method besides frost dragons can make over 1.5m/hr consistently (well dks with fremmy boots 4 or yak, I guess, maybe graardor with yak), which explains their popularity. But if you have to:

  • Green dragons w/ cannon
  • Blue dragons, also cannon I guess
  • Grenwalls
  • Abyssing deaths at 95+ rc

And you could try cave horrors, cannoning spectres etc.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

It's a shame you don't actually have a Yak. You could always try this without yak but I'm not too sure;

 

Kill Green Dragons in a Bh+1 world, getting EP and a target at the same time. Kill your targets and other random people for cash too.

all dragons, mostly green, blue, and kbd (hardly classes as massive money input)

its worth noteing that, in terms of money per hour

green > blue > red > black. green hides are worth less, but thats just a third of the money, its the d bones you want, and green dragons are much much faster to kill then all others. infact, the only reson not to kill green dragons is cos of the horsed of people.

 

makeing telly tabs, hey, profitable mage xp! with demon buttler you could easily get a few 100k/h with the right tab (lumbrige and home seem to be best money gain)

 

killing tzhaa, ok so not entirely consistent, but the tokkl is constant and you can buy runes/armour/gems with it (yea, i have no idea who to spell them...)

 

slayer, nuf said.

 

mineing concentrated gold.

 

killing stone monster things in bandos thrown room (its the gems)

 

duel crafting natures + fim(cant remeber which one)

 

humidify vials and/or clay. more profitable mage xp! but its less money then tally tabs (idk wbout reletive xp rates though)

 

 

ok none of them have ground brakeing money outputs, but there all consistent (besides tzhaa aand slayer, well, consistent base profit but the real money is much more random).

of thouse, i would advise green dragons, slayer, and telly tabs.

hope this helps

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I'm a Brony and proud of it!

Some noob methods are to pick mort myre fungus and get unicorn horns from the tower of life (with ardy cloak). They're both around 600-800k per hour.

green dragons are 100k an invintory and with range or str in the high 90's 8-10 inv's per hour is possible. with a bull ant 1mil+ is possible.

[size="5"][font="Georgia"][b]Staking:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#FFFF00"][/color][color="#00FF00"] 4+ mil[/color][/font]
[font="Georgia"][b]Current Status:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#0000FF"] Training defense [/color][/font][/size]

I remember reading that turning unicorn pouches in the scrolls can make you 1.1mil and hour. Not sure if price fluctuations has changed this at all

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DKs with a yak or frem boots 4.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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