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Armadyl kill/hr?


ghjkl

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I suspect you'll have (too) low defence (both in magic and melee) so I'd go with a steel titan so you won't be exposed to magic attacks as long (and +15% melee defence). Of course with a yak you can bring more brews, which also works. I guess you could test both?

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Well if you are going to have low defense anyway, why not use a hand cannon? i'm fairly sure it has higher DPS there than ccbow.

 

Also, as kc at arma takes quite a bit of time and accuracy is a significant factor, i would guess that the normal full armadyl+ spec/ely/divine would be better than void, but again, i haven't tested this. As for the number of kills you can get in an hour, no idea, there are just too many factors to consider.

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Since you do not have 99 ranged yet you can always get a deflector to chin a little faster :).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Also, as kc at arma takes quite a bit of time and accuracy is a significant factor, i would guess that the normal full armadyl+ spec/ely/divine would be better than void, but again, i haven't tested this. As for the number of kills you can get in an hour, no idea, there are just too many factors to consider.

 

I've tested it and void>full arma, damage wise. The kc goes a bit quicker and hitting 500+ on kree speeds up kills alot. For accuracy i haven't noticed a huge difference, i was hitting around 60% of the time on kree, just like with full arma. And i didn't got hit significantly more than when using armadyl. I don't know if this is relevant, but i thought i might aswell post this.

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An option is to use titan for KC and uni for the boss chamber

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