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Training methods for f2p skills

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I created this topic because all the guides about f2p are old and they don't give the best f2p xp/per hour,so now everyone can discuss there training methods for f2p,and share them with everyone.

 

You can include very expensive ways and inexpensive ways,and try to include the xp/hour.

 

Enjoy:)

fastest:

atk,str,def (hp) : afk spiders with gravite + max melee gear

range: afk spiders with addy arrows + gravite and max range gear

magic: alching i believe.or else afk spiders with fire blast + max negative magic defence bonus?

prayer: burying bought bones

rc: w16airs (kinda sucks atm) / body talismans (not sure if tabs are worth it)

dung: not a skill

mining:fally mines + deposit box i think.

smithing: best platebodies you have

fishing:drop/alch fishing

cook:wines

fm:yew logs

wc:willows

crafting: cutting diamonds

 

urns will help most skills.

 

ofcourse fastest is not always the most efficient (depending on gp/hr)

  • Author

Power mining you can get around 35k-40k xp/hour at dwarf mines,but you could get around 30k xp/per hour with banking your ores in deposit box in the resource dungeon,plus the cash for the ores,but for the long run it is better to do the power mining.

For Runecrafting, Body talismans + body tabs (use Daemonheim teleport to bank) round out to about 40k exp/hour if you remain focused. It averages out between 15k-20k exp/hour if you include the time required to get tabs.

 

For Mining, I have heard that 45k exp/hour is the max, powermining with urns, however I have not tried it.

 

Woodcutting can easily reach 65k and possibly top out at 70k or so, with urns, powercutting at places such as Woodcutting Island, or anyother place with a few willows.

 

Dungeoneering can top out around 90k exp/hour in f2p, although 50k exp/hour is much more standard with friends. You might hit 30k exp/hour in World 7.

 

Fishing is approximately 45k-50k exp/hour, possibly even close to 60k at best, powerfishing trout and salmon with urns.

 

All of these exp/hours are at maximum concentration in the best conditions.

rc: w16airs (kinda sucks atm) / body talismans (not sure if tabs are worth it)

I'm curious why they don't switch to the earth altar, it's better exp and money.

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magic: alching i believe.or else afk spiders with fire blast + max negative magic defence bonus?

Super heating Iron is much faster I believe, although must more click intensive.

Tylers_Leet.png

magic: alching i believe.or else afk spiders with fire blast + max negative magic defence bonus?

Super heating Iron is much faster I believe, although must more click intensive.

doubt it, pretty sure you alch at the same rate as you super heat. and as alching is more xp...

magic: alching i believe.or else afk spiders with fire blast + max negative magic defence bonus?

Super heating Iron is much faster I believe, although must more click intensive.

doubt it, pretty sure you alch at the same rate as you super heat. and as alching is more xp...

 

 

you don't alch at vthe same rate you superheat, you can try, it's around 1.8 secs per superheat, with 3 secs every alch.

i've heard it's possible to get 100k xp per hour with superheat(without counting smith xp) and alching has a max of 65k per hours

  • Author

With alching you can just place your item under the high alc button and just keep on clicking,you don't even have to look at the screane.

 

But I prefer superheating because you can get the materials alot faster and you can make a profit or lose very little,but I do know that u can buy alc items that can get u money,I know one item that could get 800gp profit per alc in f2p,

magic: alching i believe.or else afk spiders with fire blast + max negative magic defence bonus?

Super heating Iron is much faster I believe, although must more click intensive.

You can do both alching and heating. I have a video of it:

 

 

It's not perfectly done and might have changed but it should still be the best. It was like 140k magic exp per hour (read the description of the video).

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Why can't this go in the thread which is dedicated to free to play discussion? . .

Main Account - Max cape achieved 10th September 2011
Noob Account - 2300 total and climbing 

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Isn't falador teleport closer to a bank than daemonheim? You lose 2 inventory spaces though to water and law runes, or one with a tome of frost

You could superheat while mining iron and drop the bars for magic and smithing xp that takes almost 0 time. Also alch fish and logs I suppose

Prayer costs like 500m right? Now that clan wars has been moved that one graveyard is back I think, and it is probably one of the best ways to train prayer but I don't know the spawn rates. If it's long maybe alch while you wait but then again you could get pked. Otherwise hill giants probably. Small bones are only worth it if you can get 3 in the time it takes to get 1 big bone(s)

Should you do all dungeoneering before 90cb? Or just have 4 skillers on your team

Also what is the best way to make money? When I was f2p I did the great orb project in a 50/50 clan and bought water taslismans with tokens, it was ok

Afking spiders with fire blast and max negative mage gear seems silly. Unless you're talking about the level 1 spiders in Lumbridge basement, which I doubt you are, I'd think doing more magic damage=more magic xp. Unless you think you'd kill the spiders too fast for them to respawn, but this is magic. If melee/range can't do it, magic surely can't.

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[spoiler=I LOVE MY STATION]

 

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I heard a method of prayer and black knight killing at their fortress

I've done this before in f2p. It's not amazing. They knights don't spawn fast enough and the constant stream of questers (or so it seems, anyway) makes it very annoying as they will draw away the black knights from attacking you.

 

If you are a lower level I suppose you could go and use 15% prayers/protect melee if desired, but I'm not sure if the 15% level bonus will make up for the black knight's superior defense compared to flesh crawlers or giant spiders.

  • Author

What would you train range on at lvl 68 range,and what would the xp/hour be?

What would you train range on at lvl 68 range,and what would the xp/hour be?

My rsn is sir zeduke if you want to look it up.

Flesh Crawlers. If your defense is over 80, I would say Giant Spiders are better.

 

At 90+ range, you can get like 30-35k xp/hr there. I'm not sure how much the lower range level factors in, but I would say expect something like 20k xp/hr.

i think runescape wikia has guides on f2p training methods on all skills...

You gonna get got

  • Author

i think runescape wikia has guides on f2p training methods on all skills...

I have read some of them and they are not always the best of guides.

136k magic xp per hour

 

581st to Cooking 99 [June 2005]-------------71537th to Hitpoints 99 [December 2009]

233rd to Firemaking 99 [February 2006]----65875th to Defence 99 [February 2010]

822nd to Woodcutting 99 [March 2006]------95249th to Attack 99 [April 2010]

576th to Fishing 99 [september 2006]-------14016th to Crafting 99 [January 2011]

83541st to Strength 99 [May 2009]----------124340th to Magic 99 [June 2011]

23885th to Smithing 99 [september 2011]--XXXXXXth to Ranged 99 [October 2012]

 

F2p forever ...

Note to corbuk: use a dictionary to find out the correct 'they're' to use. For prayer. I'm pretty sure range/camping at lessers is the new fastest way...

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