Wisky_is_Goo Posted March 10, 2011 Share Posted March 10, 2011 I have the 14k magic logs banked for 92 firemaking, and i also need approx 4 theiving levels for ardy diary. Any ideas/rationalizations as to which i should do? Im planing on doing smthing primarily, so this will only be around the 2x boost til it hits 1.1 Link to comment Share on other sites More sharing options...
LitterBug Posted March 10, 2011 Share Posted March 10, 2011 I'd probably go for tiresome/expensive skills Herblore/Farming/Construction/Smithing/Agility After your bonus drops to 1.1, Summoning is a great way to make the most out of your charms. Link to comment Share on other sites More sharing options...
Sir_Squab Posted March 10, 2011 Share Posted March 10, 2011 I'd probably go for tiresome/expensive skills Herblore/Farming/Construction/Smithing/Agility After your bonus drops to 1.1, Summoning is a great way to make the most out of your charms. Why is RC not on that list? Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Wisky_is_Goo Posted March 10, 2011 Author Share Posted March 10, 2011 i already have more than enough overloads to last me. I was only considering those skills listed above. Link to comment Share on other sites More sharing options...
Dragondan_Ro Posted March 10, 2011 Share Posted March 10, 2011 To answer your question: Thieving. Since you can already get a penance horn that gives double experience while firemaking anyway. (And thieving would stress your fingers more I assume) Depending on your level: Blackjacking Menaphites, Punching Ninja Monkeys at Ape Atoll, or Pyramid Plunder. Give a man a lighter, and he will be warm for a while.Set a man on fire, and he will be warm for the rest of his life. Link to comment Share on other sites More sharing options...
Fairness Posted March 10, 2011 Share Posted March 10, 2011 Neither. I mean, I'm not the person who is strict with himself or others about efficiency regarding BXPW (since I skipped the last one) but doing such easy skills is just a waste. Either go meet some friends and socialise or train a difficult skill: the most expensive or the one you find the most tiresome. Ardy and the adze can wait a few days, but the Herblore/RC/Construction/whatever experience you can lose out on will haunt you when you do need those levels (and eventually, everyone will, since the game is heading towards a very exclusive, high-level game). You're being watched. Link to comment Share on other sites More sharing options...
Octarine Posted March 10, 2011 Share Posted March 10, 2011 I'd say train theiving since you can always use the horn if you want for fm. Supposedly blackjacking would be best for your level, though it depends how relaxed you want your training to be Personally, I'm also going to be training theiving, I cant stand it normally and the bxp weekend is a perfect excuse to knock 91 out of the way, something I've wanted for ages You could always just grab your 4 theiving levels fast at the start (they'll fly by with the 2.7x multiplier) and then firemake the rest of the time.Be sure to give your theiving method a test run tonight though if you're a bit rusty on it Blog of DG, Bossing (mostly Glacors) and stuff - Runetrack Play Safe! - Got useful information for the tip.it website? Post here! Link to comment Share on other sites More sharing options...
NastyJenny Posted March 10, 2011 Share Posted March 10, 2011 I'll do whatever level i'm now -> 92 FM.I find normal PP enjoyable enought and fast enought xp for thieving.No interest in Minigaming skills so no SC tools and BA junk for me. Link to comment Share on other sites More sharing options...
Quyneax Posted March 10, 2011 Share Posted March 10, 2011 Between firemaking and thieving, firemaking is faster and more expensive. Let's say you are burning 5k magic logs in 4 hours at an average multiplier of 1.6 or doing thieving for those 4 hours. You'll gain ~2.4m xp or ~700k xp. You are now going to get the same amount of xp after the weekend. For thieving, it'll cost you 6.4 hours. To get that firemaking xp will cost you another 1k less magic logs (since you are getting double xp, not 1.6) and you'll save some burning time by that, plus the time it takes to charge the horn for 1.2m xp. So if you can charge the horn for 1.2m xp in less time than it takes to burn 1k logs + the time to make money for those logs, you should do thieving. If you hate BA, do firemaking. You save the same amount of time, plus some gp. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now