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OrAnoS_eVo

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Ok, so I've been switching in between slayer and dung and occasionally getting summoning up for a bunyip. My summoning is 39 and i was wondering should i just slay for charms or do a certain monster? Any help is greatly appreciated

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Slay for charms :)

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"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."

"An imperfect man can do great deeds, and a great man imperfect ones.

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Waterfiends are great crimson charm droppers; they drop one about 75% of the time. They can be found in Ancient Cavern, or Ghorrock Fortress (Temple at Senntisten quest required). Remember to bring a good weapon with a decent crush bonus, because stabs and slash attacks are almost useless against them.

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[spoiler=Stats]

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[spoiler='Achievements]

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99 Fishing achieved: 20 June 2010 | 99 Mining achieved: 07 August 2011 | Obtained the power of Ancient curses: 08 August 2011

 

[spoiler='Goals]

Get Chaotic rapier | Pinch off a Fighter hat from Commander Connad | Obtain the godly power of Turmoil | 99 Attack

 

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I killed Waterfiends to get from 60-68 summoning; even if you choose to slay for charms, when you max slayer you're probably going to end up with fewer charms than you need for 99 summoning unless you make straight talon beasts or something, so why not get some useful familiars now (like terrorbird) to speed up your slayer?

All skills 70+

 

Trails: 2 x Rune platebody (g)

Barrows: 1 x Dharok's legs

Drops: 1 x Dragon skirt | 1 x Dragon defender

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I think that Ghorrock fiends would be theoretically better than the Ancient Cavern fiends. By the looks of the RSwiki charm logs they drop crimsons half as often as AC fiends but they drop two at the time. They are also .41 xp/damage as opposed to .4 and less crowded. But I got to test that first.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I felt that at lower leveled summoning - it was generally a waste to use your crimsons.

I figure save those for higher levels - it'll be worth it.

 

For me, I just quested mainly to level summoning.

There are a few good quests - there's some that give random exp lamps and I used most of them on summoning.

 

Also for a long time, I was convinced that hill giants would be good charm droppers (since they have a pretty decent charm drop rate but so easy to kill) and this really wasn't the case.

Moss giants are even better (although both of them aren't too good)

Slayer does help a lot (and once a week go do familiarisation and go kill waterfiends for double the drop rate)

It's better to stock up on all sorts of charms now and when you have a good amount of gold/green to burn - then go level up summoning.

 

However, your idea is pretty good - I would totally rush a bunyip. That thing helps you save so many inventory spaces when doing slayer - it's not funny.

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Karil's on waterfiends, black hide when not tanking magic attacks. Though black hide does work on fiends.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Just do slayer.

 

You will (in a way) raise your melee stats that need work, as well as range (if you cannon), and get summoning levels also without even realizing it.

 

I'm almost 98 slayer and got 99% of the charms for 96 summ from my tasks. It's much easier to do imo than camping for blues or crims.

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