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Bursting to yak


Loffelicious

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Anyone have an estimate of how much it would cost me to burst for a yak?

 

Atm I have charms for 86, so that's around 3,6m xp.

 

I can afford any gear, vecna skull(is that useful there?) etc.

 

I can obtain battle robes.

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Magic damage boosts are not useful there, and Vecna's skull doesn't allow the use of higher-levelled spells (boost doesn't last enough). Wolpers mess up lures as well.

 

Also, bursting as a whole is inefficient, more so with battle robes. Unless you are in a dire need of magic xp.

 

You should use extreme magic pots to use smoke barrage if you wanted to do lobs. Your trips would be shorter, but you don't need much prayer pots. You can easily fit 8x4 doses in your inventory, which is enough for a 1.5hr trip.

 

I assume you have a rapier, overloads and turmoil. For which you have the stats, of course. For you, wyverns would likely be more efficient. A dragonfire shield is very helpful there.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Magic damage boosts are not useful there, and Vecna's skull doesn't allow the use of higher-levelled spells (boost doesn't last enough). Wolpers mess up lures as well.

 

Also, bursting as a whole is inefficient, more so with battle robes. Unless you are in a dire need of magic xp.

 

You should use extreme magic pots to use smoke barrage if you wanted to do lobs. Your trips would be shorter, but you don't need much prayer pots. You can easily fit 8x4 doses in your inventory, which is enough for a 1.5hr trip.

 

I assume you have a rapier, overloads and turmoil. For which you have the stats, of course. For you, wyverns would likely be more efficient. A dragonfire shield is very helpful there.

 

Wyverns are good charm droppers?

Is this suggestion viable just because he doesn't have access to higher leveled spells?

capt%20kevin.png
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^ Is bursting not efficient vs barrage or what is the reason for wyverns to be faster/better charms for me than rock lobsters?

 

Edit: I do have rapier, access to overloads and turmoil.

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Magic damage boosts are not useful there, and Vecna's skull doesn't allow the use of higher-levelled spells (boost doesn't last enough). Wolpers mess up lures as well.

 

Also, bursting as a whole is inefficient, more so with battle robes. Unless you are in a dire need of magic xp.

 

You should use extreme magic pots to use smoke barrage if you wanted to do lobs. Your trips would be shorter, but you don't need much prayer pots. You can easily fit 8x4 doses in your inventory, which is enough for a 1.5hr trip.

 

I assume you have a rapier, overloads and turmoil. For which you have the stats, of course. For you, wyverns would likely be more efficient. A dragonfire shield is very helpful there.

 

Can you please elaborate on wyverns? Never heard of anyone mention them for charms and I am curious

Levon.png Bladewing.png

 

It's great you know what you're talking about rustiod. Everything you've said is 100% accurate a true.

 

That being said...your a [bleep]ing [bleep] douchebag, and none of your advice will ever (or should ever) be taken seriously because of it.

disregard good advice because the giver is a douche

 

THAT MAKES YOU A BETTER PERSON

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Magic damage boosts are not useful there, and Vecna's skull doesn't allow the use of higher-levelled spells (boost doesn't last enough). Wolpers mess up lures as well.

 

Also, bursting as a whole is inefficient, more so with battle robes. Unless you are in a dire need of magic xp.

 

You should use extreme magic pots to use smoke barrage if you wanted to do lobs. Your trips would be shorter, but you don't need much prayer pots. You can easily fit 8x4 doses in your inventory, which is enough for a 1.5hr trip.

 

I assume you have a rapier, overloads and turmoil. For which you have the stats, of course. For you, wyverns would likely be more efficient. A dragonfire shield is very helpful there.

 

Can you please elaborate on wyverns? Never heard of anyone mention them for charms and I am curious

They are decent charm droppers, up there with rock lobsters, waterfeinds and black demons. Skeletals drop two crimsons 50% of the time.

 

I personally hate them, but some people find them quite decent.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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Magic damage boosts are not useful there, and Vecna's skull doesn't allow the use of higher-levelled spells (boost doesn't last enough). Wolpers mess up lures as well.

 

Also, bursting as a whole is inefficient, more so with battle robes. Unless you are in a dire need of magic xp.

 

You should use extreme magic pots to use smoke barrage if you wanted to do lobs. Your trips would be shorter, but you don't need much prayer pots. You can easily fit 8x4 doses in your inventory, which is enough for a 1.5hr trip.

 

I assume you have a rapier, overloads and turmoil. For which you have the stats, of course. For you, wyverns would likely be more efficient. A dragonfire shield is very helpful there.

 

Can you please elaborate on wyverns? Never heard of anyone mention them for charms and I am curious

They are decent charm droppers, up there with rock lobsters, waterfeinds and black demons. Skeletals drop two crimsons 50% of the time.

 

I personally hate them, but some people find them quite decent.

 

yea i know i've killed them on task before, was wanting something more of kills/hr and gp loss/gain /hr

Levon.png Bladewing.png

 

It's great you know what you're talking about rustiod. Everything you've said is 100% accurate a true.

 

That being said...your a [bleep]ing [bleep] douchebag, and none of your advice will ever (or should ever) be taken seriously because of it.

disregard good advice because the giver is a douche

 

THAT MAKES YOU A BETTER PERSON

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Bursting is not efficient with battle robes compared to waterfiends. Without battle robes it is only efficient if you make a lot of money and you need magic xp (you could also train magic by superheat-mining for example).

 

Barraging is efficient until you reach an iron titan, however not with battle robes.

 

Wyverns can be 140 crims/hr pretty easily I think, but that was on task. I have my charm logs in my notes in game but I can't reach those now as the servers seem to be down <_<. Will edit those in later. I remember 320 crims in under 40 minutes of which 106 tripled, or 162 per hour.

 

Bursting and barraging become more efficient the less powerful your melee dps is. Because it doesn't depend on overloads or turmoil and stuff.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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