Jump to content

Herb farming


Wisky_is_Goo

Recommended Posts

snaps will be best. do dg between herb runs for you scroll of life


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

Link to comment
Share on other sites

snaps will be best. do dg between herb runs for you scroll of life

 

This, if you work on your construction/hunting after your scroll of life - go play herblore habitat for juju farming potions.

Go do torstol in trollheim and snap everywhere else once you get this + that scroll of life.

 

Shouldn't take too long

capt%20kevin.png
Link to comment
Share on other sites

Once he has juju's torstols are going to be better profit in all patches than torstol in my arms and snaps in the rest.


witchynosaur.png

Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

Link to comment
Share on other sites

I'd say - if you intend to farm herbs for money, rather than as a cheap way to 99 only, you should invest in a few tree runs to get to 82 farming & invest in juju pots, then pie your torstol runs.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

Actually, Torstol is right now at 48k per run, while Snaps are 52k per run, so Torstol in Trollheim patch and Snaps in the rest is best, not Torstol in every patch.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

Link to comment
Share on other sites

Torstol gives less profit average than Snapdragons and have much more risk involved.

Scroll of life might make it better, but you need at least 8 Torstols to start profiting from a patch and if a single one dies you are screwed.

Amonitas.png

Quest cape since 11th July 99 Farming 4th February 99 Cooking 31st August

Link to comment
Share on other sites

Actually, Torstol is right now at 48k per run, while Snaps are 52k per run, so Torstol in Trollheim patch and Snaps in the rest is best, not Torstol in every patch.

Could be true, I didn't check prices in the past day or so. I assume you mean per patch though?

 

Torstol gives less profit average than Snapdragons and have much more risk involved.

Scroll of life might make it better, but you need at least 8 Torstols to start profiting from a patch and if a single one dies you are screwed.

That's not a concern of the OP, as he posted :).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

I believe with Scroll of life and Juju farming Potions, with the required level of 85 Farming, Torstols actually provide more profits. The type of seed does not affect the probabilities of the herb's growth reaching a diseased or dead state despite the new Remote Farming spell that can easily prevent major loss of money. I agree that Torstols does grant a higher risk, but the money loss is normally recovered with the Scroll of life and secondary herbs picked using the Juju farming potions. Otherwise, lower levelled seeds may be more profitable.

Link to comment
Share on other sites

Actually, Torstol is right now at 48k per run, while Snaps are 52k per run, so Torstol in Trollheim patch and Snaps in the rest is best, not Torstol in every patch.

Could be true, I didn't check prices in the past day or so. I assume you mean per patch though?

 

Torstol gives less profit average than Snapdragons and have much more risk involved.

Scroll of life might make it better, but you need at least 8 Torstols to start profiting from a patch and if a single one dies you are screwed.

That's not a concern of the OP, as he posted :).

I did mean per patch, sorry lol.

 

I checked the prices today of the most profitable seed, and it turned out that Snaps are 4k more profit per run than Torstol.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

Link to comment
Share on other sites

Interesting point Leoo brings up: if you were doing random skilling, not much would prevent you from casting remote farming. If you can reduce the number of deaths to, say, 5%, torstol becomes much more viable.

 

If it's 4k gp per run difference, you'd be paying 4k gp for 4k farming xp, which isn't too bad. If it's 4k per patch, it's of course four times as much, still alright, but not great.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

Actually, Torstol is right now at 48k per run, while Snaps are 52k per run, so Torstol in Trollheim patch and Snaps in the rest is best, not Torstol in every patch.

Could be true, I didn't check prices in the past day or so. I assume you mean per patch though?

 

Torstol gives less profit average than Snapdragons and have much more risk involved.

Scroll of life might make it better, but you need at least 8 Torstols to start profiting from a patch and if a single one dies you are screwed.

That's not a concern of the OP, as he posted :).

I did mean per patch, sorry lol.

 

I checked the prices today of the most profitable seed, and it turned out that Snaps are 4k more profit per run than Torstol.

 

How did you calculate this?

I imagine if you're considering the scroll of life working every 10% and factor in death (take the trollheim patch out of this one)

Compound this with juju's and over the long run - your torstols runs would be MUCH more profitable.

 

Of course, in the beginning it may not be optimal but over the course of a week with like 3-4 herb runs a day - I think you'll see that torstols are better.

capt%20kevin.png
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.