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Runescape Combat Formula


Elvadar

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Im trying to create a mIRC script for my upcoming runescape website, and i need to add the runescape stats lookup, with combat, so i was wondering if anyone here knows how the formula goes in a easy-to-understand language? :)

 

 

 

 

 

 

 

thanks in advance.

 

 

 

 

 

 

 

-Nico

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http://rscript.org/

 

 

 

 

 

 

 

^_^ That might help you get started

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Mercifull.png

Mercifull <3 Suzi

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

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Because its a Runescape stats bot for irc rofl. READ!

612d9da508.png

Mercifull.png

Mercifull <3 Suzi

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

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The basic format that is used by most sites is:

 

 

 

 

 

 

 

(0.325)*(Att + Str) + (0.25)*(Def + Hp) + (0.125*Pray) = Warrior







(0.325*1.5)*(magic or ranged) + (0.25)*(Def+Hp) + (0.125*Pray) = Mage or Ranger

 

 

 

 

 

 

 

Depending on how many data sets you have, the accuracy can be rated between 80-95%. As for the site link:

 

 

 

Although many people have come very close to a perfect formula, so far none are 100%.

 

 

 

Really? Watch this space...

 

 

 

 

 

 

 

However, many of these formulas are kept secret, because alot of these people are selfish.

 

 

 

Now I wouldn't put it like that :P

 

 

 

 

 

 

 

Either way, hope that helps and Good Luck :)

 

 

 

 

 

 

 

ps - I'd like to see any site which has claimed 99%.

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Depending on how many data sets you have, the accuracy can be rated between 80-95%. As for the site link:

 

 

 

Although many people have come very close to a perfect formula, so far none are 100%.

 

 

 

Really? Watch this space...

 

 

 

 

 

 

 

Well regardless if any person (or group) has achieved 100%, if they have they certainly haven't made it public, or allowed other to use it.

 

 

 

 

 

 

 

I thank you for your help so far though, the poject isn't off the ground yet, but once it is i'm hoping to have a nice clean way to collect data and test formulas. We'll see where it goes. :)

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RuneScript and RuneTracker!

 

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I talked to Ian Tayler on msn a couple of months back.. but it didnt cross my mind to ask about it from him ;\

 

 

 

Hes the one who takes care of all the music, but he mightve known something..

 

 

 

Ill see if he ever logs on to msn anymore :P Hes on whenever theres a large update.. to receive feedback.

 

 

 

 

 

 

 

-Nico

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Just a few leaders to achieve a more accurate formula... Throw in some if statements, and watch out for odd prayer lvls ^_^

 

 

 

 

 

 

 

We already use some ifs in the forumla we use for runescript, but we don't have an "algorithms" to deal with certain prayer levels or anything. Thanks for the heads up. :)

Check out

RuneScript and RuneTracker!

 

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Just a few leaders to achieve a more accurate formula... Throw in some if statements, and watch out for odd prayer lvls ^_^

 

 

 

 

 

 

 

We already use some ifs in the forumla we use for runescript, but we don't have an "algorithms" to deal with certain prayer levels or anything. Thanks for the heads up. :)

Not those kinda if's i had in mind... but once you gather enough dataset you prob will be able to see some kinda connection between the correctness of a combat lvl and the odd-'ness' of the prayerlvl :P
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Not those kinda if's i had in mind... but once you gather enough dataset you prob will be able to see some kinda connection between the correctness of a combat lvl and the odd-'ness' of the prayerlvl :P

 

 

 

 

 

 

 

Wouldn't be an issue if you guys would just give back what you've developed from the data sets the community submitted to you. :? I won't go any farther down that road tho.

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i found my old php formula for this btw.

 

 

 

 

 

 

 

$Melee = (parse(Attack) * 0.36) + (parse(Strength) * 0.29) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125);

 

 

 

$Range = ((parse(Ranged) * 0.474) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125));

 

 

 

$Magic = ((parse(Magic) * 0.474) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125));

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i found my old php formula for this btw.

 

 

 

 

 

 

 

$Melee = (parse(Attack) * 0.36) + (parse(Strength) * 0.29) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125);

 

 

 

$Range = ((parse(Ranged) * 0.474) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125));

 

 

 

$Magic = ((parse(Magic) * 0.474) + ((parse(Defence) + parse(Hitpoints)) * 0.25) + (parse(Prayer) * 0.125));

 

 

 

 

 

 

 

We're going to keep our formula in pseudo-code, so that it easy for anyone to convert into thier language. =D

Check out

RuneScript and RuneTracker!

 

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