Meizter Posted January 9, 2012 Share Posted January 9, 2012 Hey, about a year ago i did Experiments that had lvl 51 and 400hp, but now they are to easy, is there some other and bigger lvls that i can kill, and get more xp, thoes Experiments that i killed did no dmg, was easy to kill. had almost no armour, but now i kill them to fast and have to wait to long for new respawns. so u know something like those but higher lvls and hp ? thnx Link to comment Share on other sites More sharing options...
Ambler Posted January 9, 2012 Share Posted January 9, 2012 Desert Bandits are decent, as are armoured zombies... It really depends on what you can have gear-wise ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Meizter Posted January 9, 2012 Author Share Posted January 9, 2012 Okej well atm i have Toraqs platebody, veracs plateskirt, fire cape, whip, rune def(will fix dragon), barrow gloves, dragon boots and berserker ring, glory amulet. but isnt it expensive to kill bandits? i heard that =) Link to comment Share on other sites More sharing options...
TC3 Posted January 9, 2012 Share Posted January 9, 2012 No, bandit's are free until you start using prayer/stat boosting potions, which are worth the cost however. For combat training I really recommend doing slayer, it is the best way to train combat. If you want something to camp for fast exp rates that is the higher level version of experiments then I would recommend doing armoured zombies, the only costs involved are super attack and strength potions. Armoured zombies are undead which means you can use a salve ammy (e) on them, there is also an altar right up a ladder there which means you can pray non stop for free. I'd recommend wearing full void there if you have it, if not the set up you posted will work just fine, except substitute the glory for a salve amulet. Bring a bunyip with an extra pouch and pray against the zombies attacks or bring a few food if you find you are getting hit too much damage. Bringing food would be better though as it would result in less trips to the altar which would increase your exp per hour. Armoured zombies also have many noted/stackable drops that can bring in a little bit of profit while your there. Good luck training. Link to comment Share on other sites More sharing options...
Meizter Posted January 9, 2012 Author Share Posted January 9, 2012 Okej, well atm im doing slaying but just getting shitty tasks and have to cancel alot and i just wanna raise my att and defence stats. Thnx for the Armoured zombie tip, i will try that one :)And i do have full void :) Link to comment Share on other sites More sharing options...
JPMC Mate Posted January 9, 2012 Share Posted January 9, 2012 There is nothing wrong with cancelling tasks that are shitty. It's the way of the skill. :P Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
Meizter Posted January 9, 2012 Author Share Posted January 9, 2012 Yes i know hehe, but i will lose to much points by doing that =Pbtw, i just done the quest so i could make salve amulets, but do it need to be enchanted (E) ? Link to comment Share on other sites More sharing options...
Troacctid Posted January 9, 2012 Share Posted January 9, 2012 Living rocks are decent too. Fat HP, no defense, all the drops are noted, they don't do a lot of damage, and you get an xp multiplier for fighting them. Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
Artemis1330 Posted January 9, 2012 Share Posted January 9, 2012 Yes i know hehe, but i will lose to much points by doing that =Pbtw, i just done the quest so i could make salve amulets, but do it need to be enchanted (E) ? ok so kill bandits/zombies and get no points? I see your logic there. I am not a skiller, but i do some skills. Link to comment Share on other sites More sharing options...
Quyneax Posted January 9, 2012 Share Posted January 9, 2012 Eh you don't lose points killing bandits. Anyway, bandits suck because you get neither an xp boost nor the salve amulet effect. There are roughly two options for max xp gains, gear wise: void deflector with barrows gloves, whip/rapier and otherwise the best strength bonus, or Dharok's. For all undead you use a salve amulet (e), for LRC a fury or strength amulet (don't think glory is worth it). You should always pray piety or turmoil and keep your stats potted high. A few good monsters to kill are: Skeletons in the Marim dungeon (on ape atoll) - multicombat, high health, easy to Dharok, fast spawns, no drops.Living rock creatures in the living rock caverns - Massive health, bonus xp, some drops, best xp targets use two attack styles so Dharoking is less convenient, low effigy rate.Skeletons in the chaos tunnels - Drop decent blue/crimson charms, medium health, multicombat, low effigy rate.Skeletons on the plateau near the agility pyramid - High health, multicombat, scarabite research pages, low effigy rate, desert effect (humidifiy required). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
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