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Temple trekking


VonMedo

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Not really.

Hard path = more event completion xp and more hp on monsters = more damage = more xp.

 

Should do easy to like 30/40 ish then med to 60 ish then blast the hards to 99.

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Not really.

Hard path = more event completion xp and more hp on monsters = more damage = more xp.

 

Should do easy to like 30/40 ish then med to 60 ish then blast the hards to 99.

 

they kill easy ones much much faster than hard

 

and what about hard followers? are they worth letting them fight? or another tehnique?

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Hard followers should only be done on hard paths (people who say otherwise have no idea what they're talking about). Rush through the events as quickly as possible.

 

I'd conjecture it can be wise to do them, Rolayne more so than Smiddi, on meds until they can see ahead just because it enables you to avoid being slowed down too much by some of the more pita events like snakes and swamp boat.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Hard followers should only be done on hard paths (people who say otherwise have no idea what they're talking about). Rush through the events as quickly as possible.

and easy and medium?

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Easy and medium followers on the easy or med path, and when they can see ahead, go to the path so that they can attack shit. Essentially you want the easy and med followers to be able to fight as much stuff as possible, so in a sense it would be mediums. Personally, I never did hard paths until they were able to see ahead and I saw it was something quick. The risk of a swamp boat, the morrttn place, [bleep]ing shit tons of snails, just sucks.

 

Then for the hard followers blast through the easy paths until they can see ahead, and pick the desired path from there.

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Hard followers should only be done on hard paths (people who say otherwise have no idea what they're talking about). Rush through the events as quickly as possible.

 

It would be far more helpful if you could explain why hard followers should only be done on hard paths before you say things like that, you know. dry.gif

 

Presumably it's because the xp reward for completion outweighs the extra time taken to do the task, but then again you're running the risk of having your follower killed.

~ W ~

 

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Hard followers should only be done on hard paths (people who say otherwise have no idea what they're talking about). Rush through the events as quickly as possible.

 

It would be far more helpful if you could explain why hard followers should only be done on hard paths before you say things like that, you know. dry.gif

 

Presumably it's because the xp reward for completion outweighs the extra time taken to do the task, but then again you're running the risk of having your follower killed.

 

What Meredith said and to counter, it's not hard to keep the follower alive. If he got a snail on him (or whatever monster) and was taking heavy damage, all I did was attack the said snail and it went on me instead.

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Easy and med the best choice is hard because more fighting = more xp.

But you have to balance their abilities agaisnt the route you take.

1-30 easy is the best bet

30-60 med

60+ hards should be easy peasy.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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