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Tip.It Times - 21st July 2013

Tip.It Times

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13 replies to this topic

#1
tripsis
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Time for a new release of the: >>>Tip.It Times!<<<


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WRITE FOR THE TIMES - SUBMIT A GUEST ARTICLE:
Remember, YOU can write an article for the Tip.It Times! You can apply to write full time, or just submit a "one-off" guest article any time you want! Our editors will work with you to ensure that your article is ready for publication. All guest articles can be submitted to tripsis or any other Editorial Panel member. For more information, including details on how to apply full time, read this forum thread: http://forum.tip.it/...he-tipit-times/

I'd like to remind people of the rules pertaining to Times threads:

Read these rules before posting in this thread


Submitting Crossword Puzzles


When replying please make sure to clarify the article you are replying to! Thanks!

If you spot any typos or mistakes in an article then please PM them to tripsis. :)

Enjoy the articles!
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- 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting -
- 99 runecrafting - 99 prayer - 125 combat - 95 farming -

- Blog - DeviantART - Book Reviews & Blog

#2
Canada Crow
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All extremely well-written articles.

In response to TS_Stormrage's article - I've been a part of the gaming and game developing communities for a long time. No matter what changes are made, you're always going to end up upsetting somebody. There is simply no avoiding it.

Humans naturally don't like change. We like to stay with what we're comfortable with. We don't want to adapt to a fancy new combat system. We won't take the time and get used to a new interface. I've noticed this attitude with all of the games that I've spent a lot of time playing. As players, we wield our torch and pitchfork and go after the company that's making the game when we honestly do not have any idea why these changes were made.

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#3
Ammako
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I do not agree with the usage of the term "RWT" to refer to micro-transactions.

#4
V O R K
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Great article stormrage although I can't agree with the last bit. We are forced to use either magic, ranged or melee but I don't see how a two-second delay on using abilities after you've switched from one item to the other makes a perfect combat triangle.
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#5
Ts_Stormrage
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That'd be why it's complete but not yet finished :)

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
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#6
Miss Lioness
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DYK that the bonus percentage is 5% and not 10% =D ?

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#7
Fallstar
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I do not agree with the usage of the term "RWT" to refer to micro-transactions.


Why not?

I understand Jagex has changed their definition of it so that buying items which give xp, gp, bank space and exclusive outfits doesn't 'officially' fall under RWT, but I'd hope any player could see that it is RWT in terms of the 'spirit of the game.'

Asmodean <3


#8
Fallstar
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Although I disagree about the comments stating that combat is balanced at the highest level again - actually the combat triangle is fundamentally unbalanced due to melee having an ultimate ability vastly superior to anything ranged or magic has - berserk - as well as melee having a wider selection of powerful thresholds than either of the other classes, and ranged having by far the weakest thresholds.

Nothing has changed really. Slayer is now identical in terms of class set up to pre eoc - you mage a few specific tasks (ice strykes, polypore creatures) and melee the rest (focussing on getting berserk off as often as possible.) Yes you can range or mage any task now, but melee is still the significantly superior choice.

Asmodean <3


#9
Ammako
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I do not agree with the usage of the term "RWT" to refer to micro-transactions.


Why not?

I understand Jagex has changed their definition of it so that buying items which give xp, gp, bank space and exclusive outfits doesn't 'officially' fall under RWT, but I'd hope any player could see that it is RWT in terms of the 'spirit of the game.'

Because Real-World Trading is the term used for when third-parties are making a profit off Jagex's intellectual property (coins and/or items), which is illegal.
Microtransactions is when the company itself is making a profit off their own intellectual property, which is fine.

#10
Alg
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Because Real-World Trading is the term used for when third-parties are making a profit off Jagex's intellectual property (coins and/or items), which is illegal.
Microtransactions is when the company itself is making a profit off their own intellectual property, which is fine.

More to the point, microtransactions are a feature in virtually every MMO game out there now, and even many single-player games, often in a far worse way than Scape does. It makes the user sound like the only game they've ever played is RS.

#11
Fallstar
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I do not agree with the usage of the term "RWT" to refer to micro-transactions.


Why not?

I understand Jagex has changed their definition of it so that buying items which give xp, gp, bank space and exclusive outfits doesn't 'officially' fall under RWT, but I'd hope any player could see that it is RWT in terms of the 'spirit of the game.'

Because Real-World Trading is the term used for when third-parties are making a profit off Jagex's intellectual property (coins and/or items), which is illegal.
Microtransactions is when the company itself is making a profit off their own intellectual property, which is fine.


Did you read my post? I was referring to RWT as the rule that existed before SoF, SGS etc. which is still the rule I follow(ed). RWT is buying any in game advantage - whether from a 3rd party entity or from Jagex. What Jagex changes the rule to is irrelevant really.

Asmodean <3


#12
Ammako
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I did, and it does not change my reply (I explained why not in my post.)

#13
Fallstar
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Because Real-World Trading is the term used for when third-parties are making a profit off Jagex's intellectual property (coins and/or items), which is illegal.
Microtransactions is when the company itself is making a profit off their own intellectual property, which is fine.

More to the point, microtransactions are a feature in virtually every MMO game out there now, and even many single-player games, often in a far worse way than Scape does. It makes the user sound like the only game they've ever played is RS.


To the contrary, MTX done well is great. I paid £8 for ten+ hours of content for each of the main FO:NV dlcs. That's great value for money, and Bethesda followed a MTX model that worked for their game.

That's opposed to the weekly helping of bullshit Jagex serves us through SGS and SoF.

Asmodean <3


#14
Ts_Stormrage
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Does it matter what it's called?
Please discuss the articles rather than semantics...

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
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