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Bonus Friday Update: PJ Timer

Featured Replies

Pkers rejoice... PJers - well, suck it up :\

 

Following recent player feedback we have just hotfixed in a PJ (or Pile jumping) timer.

 

Pile jumping is a method of player killing that involves taking advantage of a player who is potentially low on health, healing items and adrenaline, by attacking them after they have just been in a fight. Pile jumping is a problem that is commonly reported to us and as of today it should be a thing of the past.

 

After killing a player in single way wilderness you will gain 10 seconds of immunity from players. This should give you time to heal up and begin looting before another player can attack you.

 

This immunity will clear if you:

1) Wait 10 seconds

2) Enter a multi-way area

3) Attack another player

 

When the timer is put on you and when it is taken off you will see a message above your head and in the chat box.

 

Have a great weekend PKing!

 

Mods Pi & Harrison



Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

Visit my Blog!


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hopefully it is ten actual seconds and not ten "runescape seconds"

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hopefully it is ten actual seconds and not ten "runescape seconds"

What do you mean by ten "RuneScape seconds?"  Ten game ticks?

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

Ten "game ticks" is 6 real seconds.

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

Ten "game ticks" is 6 real seconds.

I'm well aware, but I was pretty sure ten seconds meant ten seconds (they used to have such a timer before, remember?).  I guess we'll find out.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

Too bad they didn't have this back in 2006 when it was at its worst. Though I never died from PJ'ing anyway since I was a tank :D

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Too bad they didn't have this back in 2006 when it was at its worst. Though I never died from PJ'ing anyway since I was a tank :D

Or during the several years right before EoC where people kept complaining on forums asking for a PJ timer and Jagex never delivering.

 

Too bad they didn't have this back in 2006 when it was at its worst. Though I never died from PJ'ing anyway since I was a tank :D

Or during the several years right before EoC where people kept complaining on forums asking for a PJ timer and Jagex never delivering.

 

 

I think they had something of this sort in PVP worlds (in the later stages), if I am not mistaken.

Pretty sure it was ten seconds then as well.

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[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad

[2:22:36 PM] Arceus Dark: Time to get...req'd?

now noobs won't feel baws when they get PJed and kill the pjer

 

rip

 

nah it's a good thing

 

I still feel baws tho

Sway all day, Butterfly flaps all the way!  tumblr_inline_mp4i2qAGS11qz4rgp.gif

✿ ♥‿♥)

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