mister_abc Posted June 17, 2006 Share Posted June 17, 2006 Give an explanation for criticism. My idea is to have a skill where you can do special attacks and the such as like dragon weapons. The abilities isn't only limited to attack, it can also help you in other skills as well, such as woodcutting and fishing. The skills are used based on skill points, which just like a mix of prayer points and hit points. As you increase in level, the skills grow stronger, but they also require more skill points per use. All skills also need you to have the required corresponding level. Here are my ideas: Melee/range Name: True aim Reuirements: 1 Ability, 1 attack/1 Ability, 1 range Effect: Least damage is 1 Ability points: 1, add 1 point for every 20 levels Name: Critical Strike Reuirements: 15 Ability, 10 strength/15 Ability, 10 range Effect: Strength is increased by 15% Ability points: 10, add 1 point for every 5 levels Name: Venom Reuirements: 40 Ability, 30 attack/40 Ability, 30 range Effect: Poisons enemy for 5 hp per sec Ability points: 20, add 1 point for every 5 levels Name: Empowered strike Reuirements: 65 Ability, 40 attack, 40 magic/65 Ability, 40 range, 40 magic Effect: Attack causes magic damage Ability points: 25, add 1 point for every 3 levels Name: Stunner Reuirements: 80 Ability, 65 strength/80 Ability, 65 range Effect: An attacks that stuns for 5 seconds Ability points: 40, add 1 point for every 2 levels Name: Destructive strike Reuirements: 95 Ability, 95 attack, 95 strength/95 Ability, 95 range Effect: hits the maximum hit Ability points: 95, add 1 point for every level Woodcutting/Mining For mining requirements, replace wc with mining Name: Extract wood Reuirements: 1 Ability, 1 wc Effect: get 1 log/ore instantly Ability points: 1, add 1 point for every 10 levels Name: Power chop Reuirements: 20 Ability, 25 wc Effect: Breaks you axe/pickax but gives log/ore=quality of axe/pickaxe*2 from that tree/rock(bronze being 1, iron 2 and dragon 7) Ability points: 20, add 1 point for every 5 levels Name: Perfection slice(wc only) Reuirements: 50 Ability, 65 wc Effect: Gets planks instead of logs Ability points: 10, add 1 point for every 10 levels Name: Superheat pick(mining only) Reuirements: 55 Ability, 45 mining, 43 magic Effect: Gets a bar instead of ore, coals count as steel Ability points: AP=quality of metal*quality of metal*2 Fishing Name: Lure Reuirements: 1 Ability, 1 fishing Effect: get 1 fish instantly(below lvl 50 fishes) Ability points: 1, add 1 point for every 10 levels Name: Create bait Reuirements: 15 Ability, 15 fishing Effect: get 20 bait instantly, add 1 for every 5 levels Ability points: 10, add 1 point for every 10 levels Name: Summon feather Reuirements: 30 Ability, 30 fishing, 30 fletching Effect: get 10 feathers instantly Ability points: 10, add 1 point for every 10 levels Name: Clear sight Reuirements: 60 Ability, 50 fishing, 40 magic Effect: Faster fishing for the next 50 seconds Ability points: 60, add 1 point for every level Name: Master lure Reuirements: 80 Ability, 85 fishing Effect: Get 1 fish instantly Ability points: 25(50 for sharks) My first story on Tip.It :DThe SoulStones' War Link to comment Share on other sites More sharing options...
sebbeberg Posted June 17, 2006 Share Posted June 17, 2006 If you ask me, this is just prayer, just that the "skills" is worse :-k "Z0MG FIRST P0ST!!!!1!!111!!11oneoneone!!" :roll: Link to comment Share on other sites More sharing options...
Giordano Posted June 17, 2006 Share Posted June 17, 2006 No I dont like it...Seems too magical for me :? "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
Outsanity Posted June 17, 2006 Share Posted June 17, 2006 Level 80 Ability just to get 1 lousy fish instantly? No thanks. Bad Skill. Bad Suggestion. Sorry. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Dalcyte Posted June 17, 2006 Share Posted June 17, 2006 i really don't think this is necessary...incredibly pointless..no offence, but its just not something we need. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
drgnrider Posted June 17, 2006 Share Posted June 17, 2006 cool idea but not something worth making a whole new skill over still i give you respect for thinking outstide of the box Link to comment Share on other sites More sharing options...
eyehawk78 Posted June 19, 2006 Share Posted June 19, 2006 I dont like it because it is too heavily based on other skills. Website Updates & Corrections | Website Discussion Link to comment Share on other sites More sharing options...
Nutty Posted June 19, 2006 Share Posted June 19, 2006 Well actually I think Superheat pick would kill the econemy.. It would make smithing to easy. Also, the whole Venom attack is overpowered, iwth the ability to kill a noob (10 hit) in 2 seconds. (Good for pkers, bad for the noobs :shame: ). Other than that the ideas are prety good! Edit some things and then keep it up! :P <-- this one better work.... >__< Link to comment Share on other sites More sharing options...
mister_abc Posted June 19, 2006 Author Share Posted June 19, 2006 Well actually I think Superheat pick would kill the econemy.. It would make smithing to easy. Also, the whole Venom attack is overpowered, iwth the ability to kill a noob (10 hit) in 2 seconds. (Good for pkers, bad for the noobs :shame: ). Other than that the ideas are prety good! Edit some things and then keep it up! :P I'm not a idea computer you know. I can't think of so many things. And how would superheat pick be kill the whole economy? It takes the time you need to mine the rock and for rune, it uses 72 AP! If you regenerate 1 AP every 30 seconds, and has 99 ability level, and not use boosting material, you can use the skill again in what? 1650 seconds or 27 minutes and 30 seconds. And venom basically adds a 100% poison on your weapon for 1 attack. It still takes time for poison to activate. I also doubt someone with 40 ability level would attack a level 3... Level 80 Ability just to get 1 lousy fish instantly? No thanks. Bad Skill. Bad Suggestion. Sorry. What, you want level 80 ability to get 80 fish in the time it take to get 10 and use a ability potion to do it all over again? I would think sharks would be 200gp each if that happened. If you ask me, this is just prayer, just that the "skills" is worse :-k "Z0MG FIRST P0ST!!!!1!!111!!11oneoneone!!" :roll: Prayers takes time. Abilities are 'usually' used in a single action.(How would 1 attack that always hits 1 or more same as always hitting 1 or more as long as you turn it on?) My first story on Tip.It :DThe SoulStones' War Link to comment Share on other sites More sharing options...
StrikerRay Posted June 19, 2006 Share Posted June 19, 2006 Level 80 Ability just to get 1 lousy fish instantly? No thanks. Bad Skill. Bad Suggestion. Sorry. haha i agree, sorry man. mayb not 80 fish at a time but 1?! u can get one faster then u use this thing. ~Ray \:D/ Ray::P2P::::Roaming Around::::Phat me pl0x?::::Beamster:: \:D/ Link to comment Share on other sites More sharing options...
mister_abc Posted June 19, 2006 Author Share Posted June 19, 2006 Level 80 Ability just to get 1 lousy fish instantly? No thanks. Bad Skill. Bad Suggestion. Sorry. haha i agree, sorry man. mayb not 80 fish at a time but 1?! u can get one faster then u use this thing. ~Ray Well, just think of this as the granite maul's special. My first story on Tip.It :DThe SoulStones' War Link to comment Share on other sites More sharing options...
Toxicologist Posted June 21, 2006 Share Posted June 21, 2006 This is my thought: Too detached, and thus excessive. Besides, there is absolutely no need to make a new skill just for these special abilities: and the abilities are too detached, like I have said. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
shaolin_pk Posted June 21, 2006 Share Posted June 21, 2006 Way too complicated, clear it up alot and give some extra carrots for rising the skill every 5-15 lvls. Link to comment Share on other sites More sharing options...
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