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melee vs. mage vs. ranged...?


flamable20

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To me, magers seem to have the upper hand.

 

 

 

 

 

 

 

Meh, I get owned by rune pures walking around in full black d'hide, zerker, dds and whip. And I'm like...what? 88 mage?

 

 

 

 

 

 

 

If they were in rune, then I would own them even if they had prayer on.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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If black dhide is going to protect as well as it does against mage, then it should have a much greater strength penalty. Like I have said above, with as hard as a dds hits, and the fact that it has 4 specials, and the fact that black dhide protects against mage, it only takes one "break through" of the "freezing" spell and the mage is dead.

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If black dhide is going to protect as well as it does against mage, then it should have a much greater strength penalty. Like I have said above, with as hard as a dds hits, and the fact that it has 4 specials, and the fact that black dhide protects against mage, it only takes one "break through" of the "freezing" spell and the mage is dead.

 

 

 

 

 

 

 

And if he brings a lunar mage friend, he can do up to 8 DDS specials.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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  • 2 months later...
Gtacrackhead is right. Everyone else is wrong, and the Jagex "party line" that every skill is weak to some other skill is wrong. Here is why, and if you don't believe it then just check it out in the dueling arena or the wildy. I have, many hundreds of times.

 

 

 

 

 

 

 

Mage is weak to range. That is clear, and nobody can honestly dispute that statement. A ranger's armour protects from mage attacks, and the mage's most potent weapons - the binding, entangling and freezing spells - have no effect on a ranger's ability to attack a mage. If two players fight, and one is a certain mage level and the other is the same ranged level, and they each have armor commensurate with their level, the ranger will win 95 times out of 100. Therefore, only a foolish mage fights a ranger, especially since the mage, to have any hope of being effective, has to carry stuff that is at least 10 times more valuable than what the ranger has to carry.

 

 

 

 

 

 

 

If a mage fights a warrior, the mage's success almost entirely depends on the mage's ability to "freeze" the warrior in place using bind or (in P2P) entangle or ancients. A big problem with this is that these "freezing" spells, other than ancients, can't be autocast, and I don't care what level mage you are, and what you are wearing, these spells miss frequently, especially against someone wearing range armor.

 

 

 

 

 

 

 

What people have figured out is that wearing good range armor does not reduce your melee skills very much, and any reduction is much more than offset by the mage protection you receive from wearing the armor. Put another way, if you wear good ranged armor and wield a good melee weapon, the mage WILL misscast the "freezing" spell on you - you may just have to sit there and patiently eat while you wait for the mage to miss. When the mage misses, you WILL break through the mage's defenses, and you WILL (as gtacrackhead says) put the mage in a mode where he/she has to do nothing but eat to save his live, thus being unable to bind you ever again (the mage won't even have time to get his/her "spell screen" up to click on the spell because they will have to be on the "backpack" screen eating as fast as they can). The mage will die.

 

 

 

 

 

 

 

This is true no matter what level mage you are - I pot to over 100 mage and have some pray so I can use some of the mage prayers, and this is true of me, so I imagine that it is true of others. To give you an idea from "real" world experience, even if I am fully potted and prayed and fighting a strength pure that is NOT wearing ranged armor - they are either wearing rune or nothing - if they break through my "freezing" spells, which they do over half the time, I am toast. (You ever been hit with 4 dds specials in a row by a potted up strength pure? What mage pure has the hp to withstand that, even eating as fast as possible?)

 

 

 

 

 

 

 

I don't think that you can say that a skill, like "melee," that wins at least half the time to mage is "weak" to mage. Once meleers start losing to mages 95% of the time, like mages lose to rangers, then I think we can properly say that melee is weak to mage.

 

 

 

 

 

 

 

Same is true in F2P and P2P. I won't go into all the pros/cons with teleblock, ancients, etc. here since this is the F2P forum, but the matter is no different there.

 

 

 

 

 

 

 

Bottom line is that when people are risking their stuff, they do what works, and learn quickly what doesn't work and stop doing that. You just have to open your eyes and look at what people are actually doing and how they are actually fighting and winning to see what works and doesn't in RS.

 

 

 

 

 

 

 

So, first, you won't see many pure mage pkers in edgy or elsewhere, second, you won't see nearly as many pure mage pking videos as you do melee and range videos (even the most famous pkers only use mage as part of their attacks, to freeze someone long enough to whip them to death, for example) and, third, if you go into the duel arena and see who is winning the stakes, it isn't going to be the pure mages (unless they are high level ancienting - and that's another story entirely, and is different in the duel arena than in the wildy with its own pros and cons). The winners are going to be the strength pures and the pure rangers. Period. End of sentence.

 

 

 

 

 

 

 

Hehe, wouldn't u mean end of paragraph?

 

 

 

 

 

 

 

Anyways. i think i agree with the mages owning in lower lvls and warriors in higher...for F2P that is.

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in F2P

 

 

 

 

 

 

 

ranged ownz high lvls even melee

 

 

 

 

 

 

 

i pk a lot and the kills keep comming

 

 

 

 

 

 

 

if some1 of the same lvls DMs me

 

 

 

he is full rune using skimm, i use ranged (addy arrows + dhide)

 

 

 

 

 

 

 

i win...

 

 

 

(ranged lvl 99, def lvl 95)

 

 

 

 

 

 

 

dmed a lvl 118 (3 lvls higher as me)

 

 

 

he was melee, i ranged

 

 

 

i won by 24 hp

rsname: lord rex.
december 2011: ranked 107th best f2p player
march 2012 became member.

Lord_Rex.png

 

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It doesn't matter what level you are of that skill it depends on how you use it. For example, a level 62 mage using wind strike is not being effective. Wind blast is a bit more usuful, but the best is wind wave + mystic might prayer would be most effective in that posistion. (that is if you don't have ancients).

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melee (rune) > rangers (green dragon) > mage (robes) > Melee (rune) > melee (rune) > tanker (range) >melee (green dragon) > mage (robes)

runeminermb1.gif

^^ click my sig for my lesser ranging guide ^^

jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.

i dont play anymore... i think rs is ruined

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The triangle:

 

 

 

mages->melees->rangers->mages

 

 

 

 

 

 

 

But this doesn't really count.. If melees just wear dragonhides they can easily beat mages.

 

 

 

Besides: melee has the advantage because they have 4 specs in a row. Mages have none and rangers only got 1.. Therefore; melees can k0. Rangers and mages can't..

 

 

 

 

 

 

 

 

 

 

 

Edit: Rangers own melee on f2p though. Because the melees then have worse weapons and no specials

 

 

 

 

 

 

 

 

 

 

 

:wall:

99 ranged | 99 magic | 99 defence | 99 hitpoints

Remember, it's just a game

Feel free to add me on RS. :) Always ready for a chat.

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Well.. Melee owns, hands down in F2p..

 

 

 

 

 

 

 

Mage owns in P2P..

On December 10, 2007, after a long struggle, I finally gave up membership, as the only thing I did in RS, pking, was gone.

Jages, you just bit the hands that paid you.

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  • 2 weeks later...

The things wrong with most of your opinions is that you assume the mage/meleer/ranger will be wearing armour suited to their class. If a melee just wear's full black d hides, than the mage will hit low and less than normal. So if a melee just wear's d hides and a DDS, and fights a mage, than the mage will have their spells fail often. Once the meleer gets through the failed spells, 4 DDS specs will easily hit 20-30s through mage robes, especially with a potted up, prayed up str pure.

 

 

 

 

 

 

 

The combat triangle is messed up because a melee player can where magic defensive armour with no penalties to itself.

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meleers have it good. so do rangers... so do mages.. I think we're pretty balanced overall.

 

 

 

 

 

 

 

It depends wether your F2p or P2P. I agree with you in a P2P's prospective, but as an F2P there are only so many different spell you can cast until youve reached the highest which isn't close to how much melee can hit at the maximum. Same with ranged, you can only use up to adamant arrows and maple bow (then again it is really fast). I think in F2P for higher levels, mages are behind, lower levels, mages control the wild. For P2P i'd say they all have their own strengths and weeknesses.

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