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Whats the most profitable skill?


FlameGuardi

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I would say Runecrafting at 44+ natures using the abyss I get 200k an hour (minus the cost for ess) and I never get pked. Course if you don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t like the risk, 70 Fletching is almost as fast, but with more clicking and a harder level to get, those are in my opinion the top money makers.

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Fletching is tiny profit, unless you collect all the materials, and you might as well sell them instead. Nat crafting is the way to go, 250k per hour at 44, and 550k+ at 91

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Fletching is tiny profit, unless you collect all the materials, and you might as well sell them instead. Nat crafting is the way to go, 250k per hour at 44, and 550k+ at 91
you have to be dumb to sell natures at 250 each, mostly beause you can get 300each all the time and 310-330 each if you put a little bit of effort into it and 350 each if you spend a hour or so at selling them.
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Fletching is tiny profit, unless you collect all the materials, and you might as well sell them instead. Nat crafting is the way to go, 250k per hour at 44, and 550k+ at 91
you have to be dumb to sell natures at 250 each, mostly beause you can get 300each all the time and 310-330 each if you put a little bit of effort into it and 350 each if you spend a hour or so at selling them.

 

 

 

 

 

 

 

Who said he was selling for 250ea. 250k per hour means that he made X amount of nature runes and sold them for Y amount and minus the cost of X pure essence made 250k per hour. That doesn't mean that he sold them for that much.

 

 

 

 

 

 

 

And yes, runecrafting is the most profitable.

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What about laws are they better then nats?

 

 

 

And deaths wat about them?

 

 

 

 

 

 

 

Nats are better. Deaths sell for less than either of the two. Laws and nats are typically about the same, but nats take under 10 minutes to sell, and laws can sometimes take much longer.

 

 

 

 

 

 

 

And as for whoever said that you make 550k+ gp per hour after level 91, try more like 1m gp+ :shock:

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What about laws are they better then nats?

 

 

 

And deaths wat about them?

Natures are your best bet. Laws and deaths cost around that same but you look at the specs then natures are the way to go. Natures you can get from 300-350 each, Laws are a set prcie of 300 each to get rid of them, you could possibly sell for 350 each but you would have to have over 10k and find the right main who drops trades to there pure. Deaths are 250-300 in p2p, so you can't really be sure if your getting 300 each. To get 300+ each all the time go with natures.
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Well over all I'm guessing dag kings, I don't do them often, as my stats arn't up to par, But you could try barrows, with 60+ combat skills (mage especially) you can do just fine with a couple of p pots. Check out barrows guides for more info. O yah and you could kill slayer monsters, nice herb seeds and other drops.

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I gotta go with that ancient art of throwing a pick against a rock until you get a piece of ore. AKA mining.

 

 

 

 

 

 

 

Most boringest one too ( if that is a word ).

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COMBAT is the best moneymaking skill. Doing Dag. Kings or Barrows, at a high level can give you a ton of money.

 

 

 

 

 

 

 

There's no guarantee a player will receive a Dragon/Barrow drop. Something rare in general.

 

 

 

 

 

 

 

While it may be rare, it is statistically common over a long period of time. Look at the Dag King blogs.

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rc and hunting

 

 

 

 

 

 

 

nats and red chimps

 

 

 

 

 

 

 

red chimps are decent because i can catch 30 chimps in the time it would take me to craft 30 nats, also with the more info and people that know how good red chimps are for training range the more they will go up in price, i think within a month they should be around 400-500 gp each

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rc and hunting

 

 

 

 

 

 

 

nats and red chimps

 

 

 

 

 

 

 

red chimps are decent because i can catch 30 chimps in the time it would take me to craft 30 nats, also with the more info and people that know how good red chimps are for training range the more they will go up in price, i think within a month they should be around 400-500 gp each

 

 

 

 

 

 

 

I dont see how you can catch 30 chimps in 2 minutes...

 

 

 

I personally can only catch about 200 an hour at 70 hunter. And they are 800 each now 8-)

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I gotta go with that ancient art of throwing a pick against a rock until you get a piece of ore. AKA mining.

 

 

 

 

 

 

 

Most boringest one too ( if that is a word ).

No way.. Rune mining is seriously a bad money maker now IMO. With about 13k 85 miners and 7 rune rocks throughout the world, don't expect the fact to login and see a spawned rune rock around ANYWHERE...

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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