archimage_a Posted September 9, 2005 Share Posted September 9, 2005 Currancy. Money. The main point of runescape is to get and spend but thats it theres no risk unless you buy from a player. My idea is to make money that bit more interesting. As said in one of the god letters. All of runescapes citys use diffrent money, so its thats simply to start with. We use gp. Then came(im not sure of this order) castlewars, port phantagasmic and the trading sticks. All usefull for something in there respective areas. But there is no global currence anymore. So if we have started something lets finish it. Split the currencey up into the kingdoms. With this comes the risk at the bank, you switch Valldoran pounds for Karajama dollars, or visa-versa. The exchange rate changing everyday means there is no set value. Buy a dragon med helm for 20k Karajama dollars, or 100k Valldoran pounds. The next day it could be worth 70k Karajama dollars, or 1k Valldoran pounds. Or you could stick with the generic gold peice but it would cost more to buy than if you spent that kingdoms currency. The value of the money would be desided by how much was spent or sold in that kingdom. This idea is to basicly stick the old gp out the window, bringing in a real feel to the game. And it would help along diplomatic channals. ie. Valrock's king has been caught with the king of the gnomes about the dwarfs. Prices against the dwarf to gnome and human coins rise 5%. Just Thinking aloud. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
insane Posted September 9, 2005 Share Posted September 9, 2005 It would make it fairly easy to scam slower, or newer players :\ Link to comment Share on other sites More sharing options...
archimage_a Posted September 9, 2005 Author Share Posted September 9, 2005 Then they would have to adapt to it, or a nice tuotrail would help. just expand on the old finace http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Barihawk Posted September 9, 2005 Share Posted September 9, 2005 It would be wonderful for those of us who have a semblance of a working global economy. It might be difficult for some...especially merchants. I would enjoy it, but others might not. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
Bubsa Posted September 9, 2005 Share Posted September 9, 2005 Interesting idea. However, I fear for a game of Runescape's...how you say..."intelligence"...that having such different currencies would not be understood by 90% of players. Whether that's such a bad thing though.. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
archimage_a Posted September 9, 2005 Author Share Posted September 9, 2005 AS some one once said Seek first to understand then not to be understood. The bases is nice simple trading coins between races to make money but I like to over complicate things just to make things interesting. If people did not understand then whom is blame: I have give the idea and there fore it is out of my hands Jagex would put it in the manual weather people read it is their fault. You 3 understood it despite my bad grammer and spelling. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
AThousandLies Posted September 10, 2005 Share Posted September 10, 2005 Considering many Runescapers are uneducated, incompetent and uninterested in things other than boosting their online ego, many people would have absolutely no idea how the system would work. They'd be confused and they'd have even more things to whine about. Some Scapers, like myself and others posting in this thread, to have a grasp on economics, and would probably understand this concept. As much as I'd like something like this, Jagex has to comply to the interests of the majority. Inflation would be quite cool though. Or a Runescape stock-market. 'course, that wouldn't really fit in a medieval game .... Link to comment Share on other sites More sharing options...
Triplets_KGB Posted September 10, 2005 Share Posted September 10, 2005 Interesting idea. However, I fear for a game of Runescape's...how you say..."intelligence"...that having such different currencies would not be understood by 90% of players. Whether that's such a bad thing though.. :lol: :lol: :lol: :lol: ahh....t'was a good laugh. but seriously, that would be awesome, im just a bit concerned about market prices of everything. Link to comment Share on other sites More sharing options...
Zonorhc Posted September 10, 2005 Share Posted September 10, 2005 It isn't too hard, is it? We've got four major entities which would have enough power to warrant their own currency - Al Kharid, Asgarnia, Kandarin and Misthalin. Any independent settlements and such will work with the currencies of the nearest major kingdom or kingdoms. Border settlements such as Port Sarim, Taverley and the Barbarian Village would be more likely to deal with more than one currency at a time. Values of currencies could shift according to what and how much is bought or sold in their respective areas, so Kandarin gold could end up being worth less than Misthalin gold. It all messes up when we try to add lesser denominations of currency to be more accurate with exchange rates. I'd hate to have to deal in silver and copper coins as well, but it'd be brought in eventually if each nation had its own standard currency. I'd like to see how badly the markets screw over, though. Varrock Library: Shattered Sky | Silent Thunder | The Emperor's FinestAstri @ MythWeavers Link to comment Share on other sites More sharing options...
archimage_a Posted September 10, 2005 Author Share Posted September 10, 2005 I dont know. Its a good idea (and mine) but I can see it would take a lot of getting used to. And unlike trading sticks or ecto tokens would be gainable in other ways. but seriously, that would be awesome, im just a bit concerned about market prices of everything. I dont know but if there was an exchange rate at the side of trades then that would work, altough it would take some of the trill away. Inflation would be quite cool though. Or a Runescape stock-market. 'course, that wouldn't really fit in a medieval game .... Jagex has said its not a medieval game but you have a fair point. But its like medieval france and england had different currencys(although they didnt really vist that much) As much as I'd like something like this, Jagex has to comply to the interests of the majority. The intrest of the majority would be to make as much money as possible, trader would love the idea of selling stuff to noobs for 4coins that are worth 10k each. And fighters would love taking stuff from noobs for a microscopic price. Considering many Runescapers are uneducated, incompetent and uninterested in things other than boosting their online ego, many people would have absolutely no idea how the system would work. If they didn't know then they would have to learn. Values of currencies could shift according to what and how much is bought or sold in their respective areas, so Kandarin gold could end up being worth less than Misthalin gold. Thats what I said earlier It all messes up when we try to add lesser denominations of currency to be more accurate with exchange rates. I'd hate to have to deal in silver and copper coins as well, but it'd be brought in eventually if each nation had its own standard currency. Silver and copper coins would not come in if we kept the old gold coins to balance the setup. So a full helm would be something like 5 Misthalin gold and 2k gold coins or 200k Kandarin gold and 93 gold coins. It could work but it would have a rocky start.... noobs would get annoyed http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Domovoi Posted September 10, 2005 Share Posted September 10, 2005 This sounds like an interesting idea but it'd confuse the hell out of new players and would take time to adapt to. I like it, it'd make currency more interesting but I'm worried about the flood of complaints JAGeX would receive...... Domovoi123-Level 80 f2pNoxious 0ne-Level 46 f2p Link to comment Share on other sites More sharing options...
archimage_a Posted September 10, 2005 Author Share Posted September 10, 2005 If life gives you lemons sell them and buy oranges Following this idea if life scams you out of a few k then get back up and fight back gain back money. new plays would go throught the 'improved' tutorail. Anyone else would find out soon enough and learn to read the updates. Ppl will always complain like when the new cw armour came out but you only got 2tics from a game, eventually ppl sit down and except the situation. The sooner the better. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
AMazeOfDeath Posted September 10, 2005 Share Posted September 10, 2005 Truth be told, I don't really see the point of this. It would terribly distort the prices of everyday items. Your average trader would sell his full rune for an astronomical price, so as not to be left behind incase there is a shift in the currency and his 200k becomes a 10k. It hard enough to try to advertise what you are selling in crowded worlds, but you will now have to say something like: "selling full rune 200k - asgarnia / 500k - al kharid / 50k - misthalin / 100k - kandarin". That can get on people's nerves. It would also, I assume, introduce a whole new batch of scammers that will say, for example, that they are giving you 1mil - misthalin, but swap at the last second and give you 1mil - kandarin. Even if this system is introduced, my guess is that eventually people will not accept one form of currency, but only trade in another. Ex. "Selling full rune 50k - misthalin **only**". Which would render the whole process of introducing new currency completely meaningless. *edit* and I <3 cabbage. so green, and leafy, and good. Link to comment Share on other sites More sharing options...
archimage_a Posted September 10, 2005 Author Share Posted September 10, 2005 Not really. If you were a trader you would shout 'selling rune 50k' as in gp the normal currency that we normally use but on the side of the trade screen there would be the exchange rate. The process would mean that shouting '****only' would be pointless as everyone would adapt to their best trade point. example: Over 5 days you moniter the cash flow and work out that the prices in 1 area are at their all time low so they can only go up(or crash losing all your money) so u put 1mill into those coins after 10 days it suddenely shoots up from 1gp to 1, to 100gp to 1 making you 100mill(but you risked a crash) but do u take it out it could rise futher or fall again you dont know. So you risk it and it increases to 500 to 1. so u stop, it could keep jumping but now you have 500mill in it the prices will drop massivly. The price fall to 250 to 1, you then work out that the other one is about to rise, you put most of your money in but it not only falls it crashes. you lose all but 5 mill. You carefully invest the next 4 mill but lose it down to 2mill. Then you get a jump and gain 20mill. and it goes on and on. but that took you 20 days to gain a few mill but if you had chose wrong you would have lost a great amount. There by giving you risk, making the game interesting. It makes ppl log on every day to cash in on the money. Its not interest as such but it works the same way(+the risk). But ppl have to log on to make the money or they miss the chance of a life time. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
AMazeOfDeath Posted September 11, 2005 Share Posted September 11, 2005 Ok, what you are describing to me is the workings of a stock market. It's a nice idea, but this isn't the game for it. Many people share a concern that the game is too easy as it is, and becoming even easier. The way the currency system is set up right now, is people who play the game for a long time, raise their skills, and/or have a pretty decent head on their shoulders make the money. You see a guy with a few millions and you think: 'this guy knows what hes doing, he knows what to do and where to look'. If you want to someday have as much, then you have to work for it. And when you start out with absolutely nothing and elevate yourself to having full trimmed rune sets, whips, weapons, ect. and having a lot of money you feel good about yourself, you become a somebody. The first million you make feels like an actual accomplishment. With this stock market idea, a nobody with 10k can earn 1million, as you describe, in a matter of seconds. Suddenly, you don't have to be anything to earn money, you might as well stop raising your skills, why bother? Why try to get lvl 40 fishing and a lvl 50 cooking to sell lobsters and earn pennies when you can just invest and earn big money? Ever hear the saying "it's not the destination, its the journey that matters"? This not only takes away from the point of having money, but it also puts a lot of fast money into the hands of just about anyone with half a brain and a quick trigger-finger. And I think we all know what that means. When there is a lot of money in people's hands, they can afford to spend it. Without skipping a beat, merchants increase the value of everyday items to astronomical heights. So instead of paying 200k for a full rune, you will be paying 2million for that same rune set. Eventually, the economy will balance itself out and the only thing that will change is the amount of extra zeros you have in your bank. I am very pleased with how many coins in have and I wouldn't want to have to be trading with numbers like 500million to 1billion. You claim that people will want to log in every day to check up on their investments. How long can this possibly keep them interested? You can only have so much money before the game starts loosing its appeal. Once nothing is out of reach, you will get bored and stop playing the game. And on the other end of the spectrum not everyone's investment will flourish, people will loose their money, in fact, some will loose so much that they will not want to play anymore and leave the game. In any case, Runescape looses it's gamers without attracting any new ones. *edit* and I <3 cabbage. so green, and leafy, and good. Link to comment Share on other sites More sharing options...
Ishbar Posted September 11, 2005 Share Posted September 11, 2005 I think the idea would be good. For one it'd make some of the slower players fall in line and actually find a deeper meaning to Runescape than the slogan "Money Plz" The other percentage of idiots would fall out. That isn't some entirely bad though. The shifts would actually give significance to being a Merchant, instead of going by the simplicity of heckling Global prices of items up. The banks could have an addition to it, or another room you go to where an Acountant gives you the up to date prices of Currency and whatever shifts are happening right now. It'd let people actually keep alert, and have to work to the corresponding value of the economic dollar. Link to comment Share on other sites More sharing options...
Lionheart_0 Posted September 11, 2005 Share Posted September 11, 2005 Currancy. Money. The main point of runescape is to get and spend but thats it theres no risk unless you buy from a player. Wrong, simple as that, wrong... The point of the game is to have fun. Money is what seems to ruin it for many. But anyways, i like this idea, just cause it seems that there are these diffrent countrys in the game, but we all use the same money.... Make it more realistic. Sig by IkuraiYour Guide to Posting! Behave or I will send my Moose mounted Beaver launchers at you! Link to comment Share on other sites More sharing options...
archimage_a Posted September 11, 2005 Author Share Posted September 11, 2005 Too true. The main point is to have fun, but the main focus is to make money.... or at least for most ppl. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
lpinkus Posted September 12, 2005 Share Posted September 12, 2005 Ok, what you are describing to me is the workings of a stock market. It's a nice idea, but this isn't the game for it. That says it all, I feel. The RS "economy" is already a big disappointment to many players (although not me), so I don't think making it more complex would assuage them. lpinkus Link to comment Share on other sites More sharing options...
willyhenriksen Posted September 12, 2005 Share Posted September 12, 2005 Interesting idea. However, I fear for a game of Runescape's...how you say..."intelligence"...that having such different currencies would not be understood by 90% of players. Whether that's such a bad thing though.. im one of the 90% R.I.P. Shiva and Steve Link to comment Share on other sites More sharing options...
archimage_a Posted September 21, 2005 Author Share Posted September 21, 2005 I dont know the idea is possible but as you have all said most people have enough trouble understanding at the moment. When ever a new idea is bought in everyone rushes off to have a look. So everyone sinks what 1000mill in altoghter. The market then has all the currencys bouncing off each other so, there you go the money will sky rocket, but there will still be only 1000mill in the game. Its just moving around money. But then you bring shops and such in. Someone sells 500 drag longs(hypothetical) and suddenly the prices are out by a long way but at the same time some else is buying them so the prices settle again but the shop gained a profit. The profit does what, goes into the main system changeing the prices. It makes the game more interesting. You say people will not want to play any more because they will have gained millions but they might not. They might go through again 200k and then never use the 'stockmarket' again. Or they could lose everything and never use it again. You have to see that whenever a new thing comes out everyones there then a week later nothing.... Oh and you keep the normal gp for trading http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
DraQue Posted September 21, 2005 Share Posted September 21, 2005 Not that good idea..i think it would be better, that there would come like, bronze, silver etc coins.. Link to comment Share on other sites More sharing options...
katsuro0 Posted September 21, 2005 Share Posted September 21, 2005 If you're going to put a value on different currencies, there has to be something that will cause the value to drop and rise. It would have to work like todays economy. Link to comment Share on other sites More sharing options...
archimage_a Posted September 21, 2005 Author Share Posted September 21, 2005 gold sliver and bronze coins just confuse they serve nothing. the other one: why not have them changing every few seconds http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
kriegstilf Posted September 25, 2005 Share Posted September 25, 2005 This is a rather interesting idea, and would improve the rather "simple" runescape economy, but to have the currency fluctuating so wildy as to gain/lose 100 mill in a day, well. . . I'm one of the many people that can only get on RS on weekends, so this vast economy would only be a hindrance. Since by the time I'd be able to get back on, who knows what kind of shape me finances might be in. As several have said before, there would be no point to leveling skills, only investing. As I play for the point of getting better, and talking to people, this would most likely drive me away, for I've no patience for carefully watching values. Just a thought. Abutebaris modo subjunctivo denuo. Link to comment Share on other sites More sharing options...
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