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These are the kind of updates we NEED...


ikraz66

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Everyone keeps suggesting new and outrageous updates to make runescape bigger, but also more complex/confusing. But... since jagex keeps expanding the game at a rapid rate, they miss several holes in gameplay and not everything fits in place. Before we all worry about adding new skills, quests, minigames, etc., jagex needs to work on making what they have better.

 

My main concerns are:

 

A- all items(other than certain quest items only used for that one quest) should be re-obtainible and have a real use. Items only used during a quest and no other time should be untradible and obtainible only during the quest.(e.g. the ammy of accuracy can only be received once per account)

 

B-all skills should have everyday uses and/or moneymaking potential(other than agility, which is a standalone skill and construction, which is a way to spend money)

 

C- the interfaces

 

D- the support system #-o

 

 

 

Here are some specific examples of what i mean (plus some links to related topics):

 

 

 

1)The firemaking skill: it was added at the very beginning of runescape and always had lots of potential as a skill. Unfortunately, not much was done with it and the only uses are cooking food away from ranges, lighting lanterns, and shadeburning(which is more of a minigame than an actual use...) There is almost no reason to raise your firemaking lvl since a normal log fire is the same thing as a magic log fire.

 

-->see fm topic

 

 

 

2)silver: 99.9% of silver is crafted into tiaras or unstrung symbols and dumped in stores. there should be more uses for silver, especially one that requires a continuous supply and uses up the silver (notice how most rings break after a while and must be replaced)

 

the new silver bolts are just what i was hoping for! :P

 

 

 

3)banking: the current bank system is disorganized and hard for players to manage all the time. There should be several bank pages based on category to keep similar items together.

 

-->see bank page topic

 

 

 

4)report abuse: Its very annoying to report a large group of autoers with difficult names (i.e. names containing lots of spaces and 0O0O type patterns) The 1 minute delay between reports should also be removed. lastly, after reporting someone, there should be a confirmation screen in case you made a mistake.

 

-->see report abuse topic

 

 

 

5)What we really need is a trade negotiation window. A seperate window for talking to the person you're trading with. Im sure everyone has been in the situation when theyre in world 1/3/whatever and they're trying to buy something in varrock and just cant see what their trading partner is saying. When you open a trade window your chat should change so you can only see what you and the other person is saying. This way you can save all the time spent trying to find out what theyre saying or what theyre charging (suggested by krogiecom)

 

 

 

---

 

these are just a few ideas. there will be more later. everyone please feel free to give some criticism or new ideas! Also, if you like an idea, you can submit it on the official RS forums for me (im still only f2p :roll: )

 

note- i know many of these issues have been addressed before, i'm just compiling them into one thread to make it easier

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i added some links for more info on the individual ideas. Anyone have some new suggestions?

 

 

 

and a sticky would be nice if any mods think this thread deserves it... =P~

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It seems im not the only one f2p, and i share the same problem with autoers. Checkout karajama and rimmington yew trees! I reported at least 100 robots the other day. But they keep coming back, i don't know if jagex really bans them or justs warns them. :wall:

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Silver has 7 uses.

 

 

 

Look in the crafting guide at tip.it for the uses.

 

 

 

And if you notice silver keeps getting more uses as time goes on.

 

 

 

 

 

Everything else I agree.

 

I might put in my silly ideas for those skills later....

 

 

 

He meant for F2pers.

 

 

 

no, i mean for all players in general. i know that since we dont pay, f2pers probably wont get these updates. however, we should get the update in chat interface, customer support, etc as well as p2pers. the other updates would benefit f2pers by raising the prices of items that we can already obtain. For example, steel smelting is a good way to make money now, since members can use it to make cannonballs. Mith and addy smelting is horrible for moneymaking since the demand for them is lower.

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i have suggestions

 

 

 

A.more easy quests some quests are 2 hard like lost city,dragon slayer,horror from the deep etc.

 

 

 

B.jagex should listen to players not just thereself we are the citecins of runescape without us jagex would be living in the streets so listen to us not yourself

 

 

 

C.more skills realy like a riding skill were you ride on horses,llamas?,dragons that would be 99 obviously

 

 

 

and more backpack space i craft b strings and 28 at a time isnt good money :evil: :evil: :evil: :evil: :evil:

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I just jumped here after replying to the article thread over in General (tipit times published August 11, 2006). Might check out my comments over there.

 

 

 

I saw this thread and never posted at the time because I didn't feel like I had anything to add.

 

 

 

Now that the current tipit times article is published, I do have something to add here.

 

 

 

 

My main concerns are:

 

A- all items(other than certain quest items only used for that one quest) should be re-obtainible and have a real use. Items only used during a quest and no other time should be untradible and obtainible only during the quest.(e.g. the ammy of accuracy can only be received once per account)

 

B-all skills should have everyday uses and/or moneymaking potential

 

C- the interfaces

 

D- the support system

 

 

 

 

A. Though this would be nice, I don't think it's absolutely necessary. My RL house is cluttered with items that have no real use, but I keep them anyway. Selling them in a garage sale isn't an option. When you're done with a quest, there's nothing stopping you from dropping that item if you don't want it anymore.

 

 

 

B. Again, I don't see this. Yeah, firemaking is pretty lame and lacks potential in the game. But every day I see people lighting rows and rows of fires outside of banks. It's like why people climb mountains: because they are there. Firemaking is there, therefor people will spend time training it.

 

 

 

C. Agreed, some of the interfaces need improvement. I'm actually enjoying the various suggestions as to how to improve them. Though I'm not convinced that a petition will make any difference.

 

 

 

D. What's to say about this? Again, a lot of great suggestions are made to reduce or eliminate illegal or improper activity. Unfortunately, with human nature being what it is, there will always be people looking for ways to thwart these measures. At what point does the security measures and support system get in the way of having fun playing the game? That's a tough challenge at any level.

 

 

 

 

 

 

that's weird, tip.it times keeps stealing ideas for articles right from my head. except this time i actually posted a similar topic in the discussions and suggestions forum last week.

 

 

 

 

Yeah, that's life, isn't it? Can we really take credit for our ideas or are they just old ideas recycled and rehashed?

 

 

 

- Sligo

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I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant.

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Ok, this has been bugging me for a while. What we really need is a trade negotiation window. A seperate window for talking to the person you're trading with. Im sure everyone has been in the situation when theyre in world 1/3/whatever and they're trying to buy something in varrock and just cant see what their trading partner is saying.

 

 

 

When you open a trade window your chat should change so you can only see what you and the other person is saying. This way you can save all the time spent trying to find out what theyre saying or what theyre charging

 

 

 

As im still f2p (and probably will be for a while) i need someone out there to post this on the official suggestion forum

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.Make it so that if someone stop attacking someone they cant be attacked for like 20 seconds,hopefully should remove pjers.

 

.Noone under level 30 combat or 500 skill total allowed into wild,bye-bye looters

 

.Make it so the person who kOed his opponent gets the loot

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Wouldnt that completely remove the art of pking? There are heaps of pkers out there, you cant just get rid of them. Besides, thats what the wildy is for.

 

As the saying goes "if you cant stand the heat, stay out of the kitchen" :D

 

 

 

And i was under the impression that the person who did the most damage got the loot, which would make sense (eliminates kill-stealers)

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1)The firemaking skill: it was added at the very beginning of runescape and always had lots of potential as a skill. Unfortunately, not much was done with it and the only uses are cooking food away from ranges, lighting lanterns, and shadeburning(which is more of a minigame than an actual use...)

 

 

 

The minigame is the use. What the hell is that supposed to mean? Are you saying Castle Wars isnt a use of combat? Or Pest Control isnt a use of combat? Or Barrows isnt a use of combat?

 

 

 

2)hard leather: either they should add more uses for hard leather, or remove it from the game and make leather coifs craftible by f2pers (We should be able to craft them anyway :-w ).

 

 

 

Why should you? Id beg to differ 100%. The use of hardleather is to allow players quicker experience with cowhides, at a higher price. The body also provides higher defensive stats the a normal leather body.

 

 

 

Should Jagex get rid of blurite too, since it has few uses?

 

 

 

3)silver: 99.9% of silver is crafted into tiaras or unstrung symbols and dumped in stores. there should be more uses for silver, especially one that requires a continuous supply and uses up the silver (notice how most rings break after a while and must be replaced)

 

it seems you can make silver bolts now. thats a great update :P

 

 

 

99.9% of bows end up dumped into the alch pool. One only needs so many tiaras before you throw them away. Same with bows. Who has a need for thousands of bows on hand at all times?

 

 

 

4)banking: the current bank system is disorganized and hard for players to manage all the time. There should be several bank pages based on category to keep similar items together.

 

-->see bank page topic

 

 

 

5)report abuse: Its very annoying to report a large group of autoers with difficult names (i.e. names containing lots of spaces and 0O0O type patterns) The 1 minute delay between reports should also be removed. lastly, after reporting someone, there should be a confirmation screen in case you made a mistake.

 

-->see report abuse topic

 

 

 

Way to rip off other's ideas. Brilliant.

 

 

 

In conclusion - :roll:

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A. I think all items used only in quests are untradeable, except for beads. Give another example and I might like this better.

 

B. I think all skills have moneymaking potential. Firemaking, you say? I know it's P2P only, but shade burning. Construction? Plank merchanting. You convert logs into planks, then sell for more than the cost to "plank" them. Everyday uses...firemaking, fishing on Karamja. Any other skills you're talking about?

 

C and D. Sure, why not.

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1)The firemaking skill: it was added at the very beginning of runescape and always had lots of potential as a skill. Unfortunately, not much was done with it and the only uses are cooking food away from ranges, lighting lanterns, and shadeburning(which is more of a minigame than an actual use...)

 

 

 

The minigame is the use. What the hell is that supposed to mean? Are you saying Castle Wars isnt a use of combat? Or Pest Control isnt a use of combat? Or Barrows isnt a use of combat?

 

 

 

2)hard leather: either they should add more uses for hard leather, or remove it from the game and make leather coifs craftible by f2pers (We should be able to craft them anyway :-w ).

 

 

 

Why should you? Id beg to differ 100%. The use of hardleather is to allow players quicker experience with cowhides, at a higher price. The body also provides higher defensive stats the a normal leather body.

 

 

 

Should Jagex get rid of blurite too, since it has few uses?

 

 

 

3)silver: 99.9% of silver is crafted into tiaras or unstrung symbols and dumped in stores. there should be more uses for silver, especially one that requires a continuous supply and uses up the silver (notice how most rings break after a while and must be replaced)

 

it seems you can make silver bolts now. thats a great update :P

 

 

 

99.9% of bows end up dumped into the alch pool. One only needs so many tiaras before you throw them away. Same with bows. Who has a need for thousands of bows on hand at all times?

 

 

 

 

1)minigames could be considered uses, but i'm specifically talking about ways to profit directly from a skill, generally by making something with it and selling that to other players

 

2) true, hard leather is pretty good xp for free players. good point, removing that from first post. as for blurite, it can be used for fletching now, so i dont see anything wrong with it.

 

3)i have no problem with using holy symbols for training only and selling to stores. I'm only saying there should be something made with silver that requires a continuous supply. like silver bolts. and i do consider high alching a use for yew bows, since you can make a profit off it.

 

 

 

 

Way to rip off other's ideas. Brilliant.

 

 

 

In conclusion - :roll:

um.. thats kinda the whole point of this topic. At least i credited them for their ideas, so it isnt really a rip off.

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ok dude. this is great idea.

 

i know f2pers odnt pay but from what i know there is more of us (f2pers) then there is p2pers.

 

so i think f2pers need more quests, since i finished all of them in a month(except dragon slayer, which i had to level up for first)

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theres thread on the trade negotaiton window here

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man... when jagex came up with p2p, they said that f2p will get occational updates, sometime after the p2p... and look what they're doing now... we have no good updates that helped us... banking space been increased... woop... i got hacked so i don't care about banking space what so ever... and what else? our ess are worth less than before... umm.... umm... umm.... there is nothing else... well, i understand that people pay hard earned money for the game, but us f2p is turning ghetto because there is nearly no one looking after us (since you can't be a player mod unless you were a member before *read the jagex, how to become a player mod section... they stated you have to post good posts on the forum, which is a member only section...), and it's getting so bare here. i mean if you want to level, the best way is become a member... and basically the only thing that's opened up to us it the smithing... which actually has use even if you continue to level...

 

well, my suggestions for updates: get some more people here fgs... we need mods or autoers will run rampant...

 

B) a few more quests wont' hurt... for the f2p of course...

 

c) expand the f2p world a little. i mean the most promising thing we ever had was the crafting guild. maybe allow us the member's side of wildy... i mean you still can restrict the quests...

 

d) maybe let us use the forums... there, maybe restrict a section to members only or something... but we also like to have our opinions heard..

 

e) for members... well, they're doing a good job by the looks of it...

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man... when jagex came up with p2p, they said that f2p will get occational updates, sometime after the p2p... and look what they're doing now... we have no good updates that helped us... banking space been increased... woop... i got hacked so i don't care about banking space what so ever... and what else? our ess are worth less than before... umm.... umm... umm.... there is nothing else... well, i understand that people pay hard earned money for the game, but us f2p is turning ghetto because there is nearly no one looking after us (since you can't be a player mod unless you were a member before *read the jagex, how to become a player mod section... they stated you have to post good posts on the forum, which is a member only section...), and it's getting so bare here. i mean if you want to level, the best way is become a member... and basically the only thing that's opened up to us it the smithing... which actually has use even if you continue to level...

 

well, my suggestions for updates: get some more people here fgs... we need mods or autoers will run rampant...

 

B) a few more quests wont' hurt... for the f2p of course...

 

c) expand the f2p world a little. i mean the most promising thing we ever had was the crafting guild. maybe allow us the member's side of wildy... i mean you still can restrict the quests...

 

d) maybe let us use the forums... there, maybe restrict a section to members only or something... but we also like to have our opinions heard..

 

e) for members... well, they're doing a good job by the looks of it...

 

i didn't make this thread so that f2pers can complain about how they don't get enough new features. That belongs on the RANTS forum. the ONLY part i agree on is that we should get more customer support and more f2p player mods. I am a pure f2per and i recognize the fact that Jagex is a business, and their main source of revenue is subscription fees. When i get bored of what f2p has to offer, I'll actually pay for the premium stuff. F2p servers have gotten several graphical updates, new randoms and clothing, and a new security dungeon in the last year alone, but people still complain that we don't get updates. :shame:

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I agree, f2p get a lot of updates

 

 

 

The only problem is theyre all content updates... <.<

 

 

 

For once i wish jagex would give us an interface update - like a friends list upgrade, bank page update, or something like that

 

 

 

Im not saying give this only to f2p, but if members get updated interfaces it should carry over to f2p

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most of these ideas are good but stop complaing about being a non member and not getting anything nonmembers are lucky to even be able to play for free. all the other online games you have to pay alot to play. like world of war craft i dont want to spend 40bucks and then pay 14 dollers a month . i think that its right nonmembers dont get ant updates.

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