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~!-Pure List-!~


RazorAce

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Common Pures

 

I have decided to make a list of all of the "common" pures. If you know of a common pure not listed or information not stated about a pure please post and ill update. If i am wrong on any of them, please correct me and i will fix.

 

 

 

commonpureses7.png

 

 

 

[url=http://forum.tip.it/viewtopic.php?p=5390365#5390365][img=http://img220.imageshack.us/img220/7834/commonpureses7.png][/url]

 

 

 


[b]Attack[/b]: 

[b]Strength[/b]:    

[b]Defense[/b]:   

[b]Range[/b]: 

[b]Mage[/b]:  

[b]Prayer[/b]:  

[b]HP[/b]:  



[b]Stats[/b]:

?? Attack

?? Strength

?? Defense

?? Range

?? Mage

?? Prayer



[b]Equipment:[/b]

[i]Helm:[/i]

[i]Body:[/i]

[i]Legs:[/i]

[i]Weapon:[/i]

[i]Shield:[/i]

[i]Gloves:[/i]

[i]Boots:[/i]

[i]Ring:[/i]

[i]Cape:[/i]

[i]Ammy:[/i]

[i]Arrows:[/i]



[b]Inventory[/b]



[b]Pkin[/b]

 

 

 

[hide=F2P Pures]

 

 

 

Strength Pure

 

 

 

Attack: Ideal for F2P, why get a higher attack for nothing but more accuracy, you can have higher hits at a lower combat w/ it at a steady 40. Only increase if going to P2P.

 

Strength: This is how hard you hit, deffinatly max this out. With 99 str you will be able to hit 24's or very close to that very often. 27 with prayer.

 

Defense: Keep this at 1... It will be tireing and stressful with all the training it takes but its well worth it in the end. This keeps your combat lower, if you must raise it, wait till your str and range are well high enough to make up for it.

 

Range: Being a strength pure this is deffinatly a must. Get this up to at least 40 for dragonhide.

 

Mage: A minimum of 60 mage is a must also. This will give you the best F2P spell and also some high mage defense. Start with 60 then max this until your about to combat lvl.

 

Prayer: I wouldnt reccomend this until you have a very high str/range and are at 40 defense. 44 is a nice lvl to keep this at

 

HP: Will be what it is.

 

 

 

Stats:

 

40 Attack

 

90+ Strength

 

1 Defense

 

40+ Range

 

60+ Mage

 

44 Prayer

 

 

 

Equipment:

 

Helm: Iron Full

 

Body: DragonHide

 

Legs: Rune Legs

 

Weapon:Rune Scimi

 

Shield:Anti Dragonbreath Shield

 

Gloves: Gloves

 

Boots: Boots

 

Ring: -

 

Cape: Red FTW!

 

Ammy: Strength

 

Arrows: -

 

 

 

Inventory

 

2 Strength Pots

 

26 Lobs/Swordies

 

 

 

Pkin

 

Strength pures are pretty much the easiest to pk with. Not much to worry about. Pick a target and attack, watch HP and stay alive. Thats about it. But remember the PK Triangle.

 

 

 

Strength Pure (Prayer)

 

Attack: Ideal for F2P, why get a higher attack for nothing but more accuracy, you can have higher hits at a lower combat w/ it at a steady 40. Only increase if going to P2P.

 

Strength: This is how hard you hit, deffinatly max this out. With 99 str you will be able to hit 24's or very close to that very often. 27 with prayer.

 

Defense: Keep this 1. Don't ever train it unless becoming P2P. Combat will fly up if this goes up.

 

Range: Again, 40 range will allow you to wear dragonhide. This is a better defence than iron and also provides mage defense.

 

Mage: 60... If a mage cant hit you... Well, thats a good thing! Raising mage without a combat lvl gained is always a good idea. It raises your mage defense.

 

Prayer: This is the whole point of this pure. Prayer will raise your attack and your strength lvl by 15%, that means at 99 str you will be hitting like its lvl 113! Get prayer to 34.

 

HP: Will be what it is.

 

 

 

Stats:

 

40 Attack

 

99 Strength

 

1 Defense

 

40+ Range

 

60+ Mage

 

34 Prayer

 

 

 

Equipment:

 

Helm: Iron Full

 

Body: Monk Robe

 

Legs: DragonHide/Monk

 

Weapon:Rune Scimi

 

Shield:Anti Dragonbreath Shield

 

Gloves: Vamps

 

Boots: Boots

 

Ring: -

 

Cape: Red FTW!

 

Ammy: Ammy of Strength

 

Arrows: -

 

 

 

Inventory

 

2 Strength Pots

 

Rune 2H

 

25 Lobs/Swordies

 

 

 

Pkin

 

Pking is basicaly the same as a strength pure, the only diffence is that you will be using Incredible Reflexes and Ultimate Strength durring combat.

 

 

 

Range Pure

 

 

 

Attack: No need for attack, your a pure ranger.

 

Strength: Well... If you dont have attack... Why get strength?

 

Defense: Yea, again. Dont get it.

 

Range: Well... no need for range either... Wait? Yea, get this maxed out, your a pure ranger, duh!

 

Mage: Well... You will want to get this as high up as you can also. Doing so will give you HP and mage defense.

 

Prayer: Some say 44 but i say no. This will raise your combat by a lot, and being a range pure you dont want that.

 

HP: Will be what it is.

 

 

 

Stats:

 

1 Attack

 

1 Strength

 

1 Defense

 

70+ Range

 

" "+ Mage

 

1 Prayer

 

 

 

Equipment:

 

Helm: Coif

 

Body: Leather Body

 

Legs: DragonHide

 

Weapon: Maple Short Bow

 

Shield: -

 

Gloves: Vamps

 

Boots: Boots

 

Ring: -

 

Cape: Red FTW!

 

Ammy: Power Ammy

 

Arrows: 200 Addys

 

 

 

Inventory

 

Runes for lots of binds.

 

Rest Lobs/Swordies

 

 

 

Pkin

 

A pure ranger is a long range person. When you see someone in full wiz then you most likely have a kill. Other than that, if you see someone and atttack them, keep your distance. A mele will destroy you at a higher lvl, bind when needed and take them down with addy arrows.

 

 

 

Mage Pure

 

 

 

Attack: No need for attack, your a pure mage.

 

Strength: Well... If you dont have attack... Why get strength?

 

Defense: Yea, again. Dont get it.

 

Range: Range will be needed for HP. Get it as high as you can without lvling combat.

 

Mage: Get mage to 60. In F2P the best spell you can have is achieved at lvl 59. Why get anymore?

 

Prayer: 1... Point blank.

 

HP: Will be what it is.

 

 

 

Stats:

 

1 Attack

 

1 Strength

 

1 Defense

 

60 Range

 

60 Mage

 

1 Prayer

 

 

 

Equipment:

 

Helm: Wizard Hat

 

Body: Wizard Robe

 

Legs: Wizard Robe

 

Weapon: Fire Staff

 

Shield: Anti Dragonbreath Shield

 

Gloves: Gloves

 

Boots: Boots

 

Ring: -

 

Cape: Red FTW!

 

Ammy: Magic Ammy

 

Arrows: -

 

 

 

Inventory

 

Bind Runes

 

Air Runes

 

Death Runes

 

Rest Lobs/Swordies

 

 

 

Pkin

 

As a mage you will be mostly after the warriors. Your spells will do high dammage against people with armors on. Look for them but look out for rangers, they will be great harm to you. Bind warriors then fire blast them till death. If they get un-binded, just re-bind.

 

 

 

2H/Range Hybrid

 

 

 

Attack: Like many other pures, needed for Rune weapons in F2P.

 

Strength: As a 2H hybrid your strength will need to be whatever it is to stay range based, dont go overboard but keep it high.

 

Defense: 1. Many pures are like this.

 

Range: One of the main styles of combat of this hybrid. Get it maxed out.

 

Mage: Again, you can get mage as high as range without lvling your combat. Get to 60+.

 

Prayer: Not needed for this type of pure.

 

HP: Will be what it is.

 

 

 

Stats:

 

40 Attack

 

55+ Strength

 

1 Defense

 

75+ Range

 

60 Mage

 

1 Prayer

 

 

 

Equipment:

 

Helm: Coif

 

Body: Leather Chest

 

Legs: DragonHide Legs

 

Weapon: Maple Short Bow

 

Shield:

 

Gloves: Vamps

 

Boots: Boots

 

Ring:

 

Cape: Red FTW!

 

Ammy: Ammy of Strength

 

Arrows: 100 Addy

 

 

 

Inventory

 

Rune 2H

 

Strength Pot

 

26 Lobs/Swordies

 

 

 

Pkin

 

Attack with range throughout the whole battle, pot when about halfway through. When you feel your opponent has at least 14- HP left, pull out your R2H for the KO.[/code]

 

[/hide]

 

 

 

[hide=P2P Pures]

 

Rune Pure

 

 

 

Attack: Members, the best weapon you should have for this pure is achieved at lvl 60. Stop there for now.

 

Strength: Strength is very important, max out.

 

Defense: Rune pure means you will be wearing rune. Get to 40 by questing. See Quest Exp. (http://forum.tip.it/viewtopic.php?t=560970)

 

Range: Another major stat in this pure. Get high as possible.

 

Mage: Mage is always good, for the defense it gives, and the spells. Get 85 for TB.

 

Prayer: 52. Very good spot for this pure.

 

HP: Will be what it is.

 

 

 

Stats:

 

60 Attack

 

90+ Strength

 

40 Defense

 

90+ Range

 

85+ Mage

 

52 Prayer

 

 

 

Equipment:

 

Helm: Rune Full

 

Body: DragonHide Black

 

Legs: Rune Legs

 

Weapon: Dragon Scimi

 

Shield: Anti-Dragon

 

Gloves: Vamps - Help out here if not right.

 

Boots: Rune Boots/Climbing Boots

 

Ring: Ring of Recoil

 

Cape: Any

 

Ammy: Ammy of Strength

 

Arrows: --

 

 

 

Inventory

 

DDS

 

Super Set

 

Prayer Pot

 

21 Sharks/Monkfish

 

 

 

Pkin

 

Start out by finding someone you want to kill. Use your super set and attack w/ D.Scimi. When they start to heal pull out DDS and spec to K.O.[/code]

 

[/hide]

http://s9.invisionfree.com/pec <--Best clan ever.

khii8.jpg

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Are you talking about the basics, like strength, ranged, and magic pures, or the subclasses within them? For example, prayer beasts. There are also the common ranged/2her, ranged/mager (these succeed at lower lvls, maybe ~10-40), and less common melee/mager.

 

 

 

I didn't go into details b/c I wasn't sure if I was thinking of the right kind of pures. I can explain a few of them if you'd like.

The ULTIMATE Runescape weapon

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[size=22]Prayer Beast[/size]

[i][u]Attack:[/u][/i] Don't raise it a level higher than 40.

[i][u]Strength:[/u][/i] Max out to desired combat level (use [url=http://www.westscript.com/calcs/combat.php]this calc[/url], helps get an idea of what your hp will be). Make sure it correlates with your prayer, you want to have the minimum strength level needed + ultimate strength to get the next high hit. This minimizes combat. Check out Tip.it's [url=http://tip.it/runescape/?max_hit_calc]Max Hit Calculator[/url], input your strength and prayer, and test it to see what the next high hit will be at whatever strength level you choose. This is really important for training. 

[i][u]Defense:[/u][/i] 1.

[i][u]Range:[/u][/i] Personally, I'd say keep it at 1. Why? Sure, dhide is good protection from magic, but the hp xp really isn't worth it, even for 40 ranged. The extra hp level increases combat, and you want to keep cb as low as possible. Getting ranged on a non-hybrid is pretty much a waste of time anyway since there are no mages after 45 combat.

[i][u]Mage:[/u][/i] Up to you. Either don't bother and save a little cash or, if tanks are on your nerves lately, rack it up to 59+ for f blast. Personally I wouldn't bother.

[i][u]Prayer:[/u][/i] Well this is the fundamental aspect of the prayer beast! There are two options you have, 31 or 34. Some people I've talked to said the extra 3 lvls are worth the better accuracy, and it's only a one level difference. But if you're borderline on combat, you might want to keep it at 31. 

[i][u]HP:[/u][/i] Like I said, you may want to keep this low, it depends if you like more HP or not so you're harder to KO. This stat can be ignored until your strength training is done, from which you can or decide not to customize it with ranged and magic experience.



[i][u]Stats:[/u][/i]

40 Attack

MAXED Strength

1 Defense

1 or 40 Ranged

1 or 59+ Magic

31 or 34 Prayer



[i][u]Equipment:[/u][/i]

Iron Full Helm or Nothing - Really up to you here. I hate the look of iron helm alone, just looks weird to me.

Monk Top

Monk Bottom or Dragonhide Chaps - Check Ranged section above.

Leather Boots

Leather Gloves

Rune Scimitar 

Ruby Amulet of Strength



[i][u]Inventory:[/u][/i]

R2H

Strength Potion

26 Lobsters



[i][u]Lastly, never:[/u][/i]

-Teleport - It's shameful. No, seriously. Please do not do this. Do not tele to save 80k. You'll be a better person for doing it.

-Protect Items - I wouldn't, unless your opponent does.

-PJ - Speaks for itself.

 

 

 

Hope this helps someone and happy to contribute. :)

The ULTIMATE Runescape weapon

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Name of Pure Range/2h Tank

 

Average Stats:40 Attack, 70 strength, 77 range, 40 defence, 44 prayer, mage ???

 

 

 

Description: Basically the same as a range/2h'er, with defence. Harder to hit, very effective imo

 

 

 

Gear: [Gear May Vary] Rune helm, rune chain, d hide chaps/vambs, 50 addys, R2H, Str Pot, Lobs

I engineered this thread with precise variables that I know would cause lul-worthy flames.

Ammo931.png

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f2p Range/r2h combo/hybrid/nub whatever

 

 

 

Attack: needed for weapons

 

Strength: needed so you can hit higher numbers

 

Defense: not needed

 

Range: main attacking style

 

Mage: not needed, but having it isnt bad

 

Prayer:not needed

 

HP: keeps you alive

 

 

 

Stats:

 

40 Attack*

 

55+ Strength*

 

1 Defense

 

75+ Range

 

?? Mage**

 

1 Prayer

 

 

 

*keep attack at 40 and have enough attack and strength to stay range based

 

**some people like 1 mage others like same mage level as range level, its up to you.

 

 

 

Equipment:

 

Helm:Coif

 

Body:Leather chest

 

Legs:Green D'hide legs

 

Weapon:Maple Short Bow

 

Shield:[/] n/a

 

Gloves: Green D'hide vamps

 

Boots: leather boots (fancy gives -1range attack)

 

Ring:none

 

Cape:any color

 

Ammy: power ammy or str*

 

Arrows:75 addy

 

 

 

*Str ammy can be used if you wish to hit more with your r2h but is not recommended seeing as you use range as your primary attack and you get no range bonus with a str ammy

 

 

 

Inventory

 

1 r2h

 

27 lobs/swords or

 

26 lobs/swords and 1 str pot

 

 

 

Pkin

 

Attack afar with range and continue to do so. when your opponent has less than ~14 hp pull out r2h after your last range attack and hit for a KO. Potting should be done in the middle of the fight so that you dont lose too many added strength levels.

i_loc_i.png

commonpureses7.png

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A rune pure gets 45 def for a torso. And they have 70+ attack for a whip <_< A 'perfect' rune pure is 99-99-45-99-99-99-52 ASDHRMP

 

 

 

Aint that a zerker pure... =P

 

 

 

they are basically the same thing really

 

 

 

 

 

and yes, a rune pure should gt 70+ attack for whip and in some cases a dharoks axe for K0s if they have no spec (ive seen it a few times, normally works well)

I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"

walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come

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You got no idea what your talking about, for example you say get mage to 59 then no higher and say why would you need it higher..

 

Simple, to hit more, the higher the mage lvl the more often you hit, at lvl 59 magic you are about 34 combat, no one worth pking at that lvl, my pure mage is 45 combat with 70 magic, and i get heaps of kills, couse i hit a lot and people have better stuff at that lvl.

 

 

 

Why would a ranger need att or str? to ko with rune 2h, not very easy to ko when your max hit is less then a swordfish heals.

 

 

 

Get experience with pking before you start making guides about it :wink:

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