Everything posted by compfreak847
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Range Haters United!
Two important factors your missing - first of all, slayer mask is no doubt speeding up your kills significantly (I still can't break 107 crimsons per hour, I hover almost exactly at that every time), and the 180k magic XP\60k HP is much more valuable then the 55k or so melee XP at waterfiends.
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Pvp drop system.
What?!?!?!? Comp was wrong?!? :ohnoes: :shock: :ohnoes: :shock: The world is gonna explode now :wall: :wall: Ok, ok, it was a minor point! Can a mod please lock\hide\rewind time 3 hours now? The big rip has begun. http://en.wikipedia.org/wiki/Big_rip We have 46.5 billion years left! RUUUUUUUNNNNN!!!!!
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wat combat can i get in 1 month
Well, since no one else seems to want to do the math, I guess I have to sit on my lazy bum and do it myself :| At the rate he described, he would have 560 hours of playing time - 39,200,000 XP at 70k an hour, almost maxed out. Given that the halfway XP mark is 90, and well over 70k an hour is possible there (Around 92k), I would say your average rate will be 92-93k for melee, letting you max out in 423 hours. That leaves you with 137 hours; at 130k\h average with avansies + chinchompas, you could get 99 range in 100 hours, with 37 hours left over. Alching is 70k XP\h with little or no loss, you could get 2.6m XP or level 83 magic. It would take another week to get 99 mage, but everything else can be maxed. I certainly wouldn't recommend playing that much, though.
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Pvp drop system.
Seriously? Interesting, I never knew that. I believe this is the first recorded time I have been proven wrong by the KB :-#
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Pvp drop system.
Err... Where did you read this? I've never heard of it, and I've never seen it in action despite dying many, many times with 26k+, several times in the millions.
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Pvp drop system.
but doesnt dying compensate for the losses or something like that What? No.
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wat combat can i get in 1 month
You honeslty play 20/7 (PM)? Look, you need to talk to someone about that - that's not health, mentally or physically. As for an answer to your question, if you average it out, you can probably get around 75-80k XP\h on the road to 99. Multiply it out based on how many hours you play :P
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wat combat can i get in 1 month
Depends how much you play. Anywhere from 50-138 combat.
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A Guide to Chinning in Ape Atoll
Not bad, almost as good as Muggi's old guide :P
- Rating Avatars Game
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jagex favors melee
Wonderful. That's great to know, I'll keep that in mind. Now as I was saying, DHers fail utterly against tank rangers. What defence did you have against that again?
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Range Haters United!
And efficient. Time saved allows you to make far more money then any other method of getting charms, thus making it the cheapest possible charm gathering method.
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"Bad Signature" reports.
I downloaded the file in question, however, and its size was only 143 kilobytes. I was just attempting to show that in fact it was not as big as he thought. ;) What? I was talking about a long gone signature that was 1.8mb when downloaded. There's no argument about it, the size wouldn't magically change to 143 KB. Oh, sorry, I was under the impression you were talking about a current signature. My apologies. It's fine, simply a misunderstanding :P
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Range Haters United!
The best way for ANYONE to get charms: bursting rock lobsters.
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jagex favors melee
Then what on earth does it have to do with DH?
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jagex favors melee
Wonderful. Exactly how much time did you spend, how did you record statsitics (screen shots etc.) and what were the average melee stats\range level\equipment of the KOers? I assume, of course, since we are debating about DHers at 1 HP vs. range tanks at full HP these are the only players you gathered statistics on?
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Range Haters United!
Wonderful. Thanks for sharing. Feel free to earn some more.
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jagex favors melee
Max hit with DH in a standard PKing outfit is upper 80s at 1 HP. Very slow and inaccurate. Vengance will kill you instantly if you do manage to hit before the ranger pulls out his unmissable dark bow, causing you to lose a 3.2m DH helm. and then someone with d claws pops up and manhandles the voider with the darkbow hitting so high black holes appear places :P Vengance and a huge slash defence on the rangers part with torags\DH body mean the d clawer probably isn't going to kill him. Certainly less likely then a DHer at 1 HP getting killed by claws, which happens to be 100%. :roll:
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Range Haters United!
11 more summoning levels and you never have to worry about that again :
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jagex favors melee
Max hit with DH in a standard PKing outfit is upper 80s at 1 HP. Very slow and inaccurate. Vengance will kill you instantly if you do manage to hit before the ranger pulls out his unmissable dark bow, causing you to lose a 3.2m DH helm.
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Is there anything that can't kill you?-No supercannons!
A cloud is just a mass of air and water vapour, if accelerated fast enough it could. Anything which has mass accelerated to a certain point can kill. If I'm correct-and I may not be-then simple water vapor will boil away when accelerated to a killing speed because of all the energy needed. And if the cloud is even smaller, it being poison wouldn't matter. In a vacuum. Radio waves are not physical. Not physical, unless you are talking about the actual virus cells.
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Armour
That bad boy? That's the Bandos Chestplate.
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jagex favors melee
Idea: Check things heard from a friend of a friend of a friend out with Jagex before you post them. So anyway, any final arguments? :|
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Over 9000 ways to annoy people!
Write a VB program to move their mouse to a random point on the screen every 25-35 seconds.
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