Everything posted by Hedgehog
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What are you listening to right now!?
- It's Super Effective!
- It's Super Effective!
- It's Super Effective!
- Bots
I'd love if everyone who has ever botted was perm banned instantly, but then I would lose a ton of friends.- It's Super Effective!
- Hallowe'en Treat: Scary Bonus XP Weekend!
That's been pointed out more times than I can remember. The point which was trying to be made was that by doing summoning on this weekend instead of other skills, you save more time than other skills. Let me try explaining it as it still doesn't seem to have been understood fully. I save up 20k charms and use them on this weekend. Using 5k an hour I can use them up in 4 hours and save a ton of time collecting the charms from the "Doubled" experience. The difference between summoning and money using herblore as an example here, is that money is tradable. I don't have to camp a monster for 100 hours to get 4 hours worth of training (assuming 200 charms per hour) if doing herblore. I could be a rich gambling host or clan leader making over 100M an hour. I could get a ton of cash within a few hours at the Duel Arena. Gaining a large amount of cash fast is much easier than gaining a lot of charms fast. That is one of the arguments against doubled summoning exp. I'm not arguing if it's good or bad, or better than any other skill. Just that it's not a 30x bonus or whatever they were saying.- Hallowe'en Treat: Scary Bonus XP Weekend!
If you spend 100 hours gathering 20k charms and earn 500 xp each at the rate of 10k charms used per hour, how much xp have you gained? 10,000,000 at a rate of ~98k xp/hour. If you spend 100 hours gathering 20k charms and earn 1,000 xp each at the rate of 10k charms used per hour, how much xp have you gained? 20,000,000 at a rate of ~196k xp/hour.- Herb Runs
*reminder* Thanks :P Umm...I forget how many data points that is. Regardless, you can see that getting 6-9 herbs is very common, and 10+/5 are significantly rarer.- It's Super Effective!
- What's Mine is Yours/Goblin Flashmob [17 October 2012 update]
That was you PID, not the titan :/ A titan will definitely help, but only because it makes you miss less. I wouldn't bother using one unless you have one in your bank already.- Herb Runs
Max is 51 herbs from a patch with jujus and greenfingers (17 x 3). I can post a graph of herb yield distribution after this class, but I'll probably forget to unless someone else posts. I often neglect threads that have no new posts.- Barrows - Minimum Requirements Barrows
His magic defense isn't any higher than the other melee brothers. The only difference is that he heals. So his healing affect is exactly what makes it take longer to kill him.- It's Super Effective!
- It's Super Effective!
- Mac Mousekey Dropping
http://www.ironahk.net/- What are you listening to right now!?
http://www.youtube.com/watch?v=ziNJ_lZTrR4 I feel like this is one of those albums everybody needs to listen to at least once in their life.- Steel titan/other familiars versus clan avatar
I would say no. Especially since it'll be annoying for your clan since you'll be hopping a lot.- 2012 Music
Apparently Klaxons plan to release an album this year/early next year. Amplifier should also be releasing one in January (their first with the legendary Steve Durose):- Hallowe'en Treat: Scary Bonus XP Weekend!
Were you going to train slayer normally that weekend if it wasn't announced? If not, I don't care. Just pretend slayer didn't get a 2x boost. And if you were the xp bonus will help outweigh the slowdown. Again, no big deal. It's one weekend. I was planning on slaying. The skill is stressful enough. I'd take a 50% cut to xp rate if it removed all the other players.- Hallowe'en Treat: Scary Bonus XP Weekend!
I'm complaining because everything will be more crowded and there will be fewer people willing to hop at slayer tasks. I hate people who don't hop. They make me want to stab them.- Dominion Tower Journals - Tips
Didn't they fix that?- It's Super Effective!
- The Evolution of Combat: BETA discussion
Shouldn't and have are two different things. And that relies on doing it right, which a) their code might not be that simple, b) the developer made a mistake etc. While this is a relatively simple change, it is not impossible that while working on that change something breaks. I'm not saying it would be difficult, but the entire process of discovery -> fix -> validated fix -> released takes a lot longer than 30 seconds. Fair enough, but it's still good practice to check for those kinds of things.- The Evolution of Combat: BETA discussion
Would take 30 seconds to code it. Max.
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