Everything posted by Hedgehog
-
Ring of wealth..
I like how even when you say something like that, you can at least sort of back it up, with reasons other than anger.
-
Rocktail Help?
if you die, you'll be able to get back in no time at all. Just don't bring anything that doesn't show up under a grave.
-
Is Bandos really worth it?
Zerkers are like 2m. Just buy one.
-
Powerslaying Guide
Then ext potions are better.The difference is hardly noticeable, anyway.
- 50M and no patience..
-
Powerslaying Guide
If you're 99 herb then you should have plenty of ovls, right?
-
200M in all Skills
2 tabs of porn, nice.
-
50M and no patience..
Keep in mind, MA is more repetitive/grindy than a lot of skills.
-
Powerslaying Guide
Max cannon roll = max current attack style roll It's that simple. Ovls will always lead to higher dps unless you repot every minute. It's just a matter of income level. The time it takes to make ovls is irrelevant because it's the best herblore xp.
-
Waterfiends are weak to crush... Rapier time!
Assuming the goal is 2496 total, a maul only costs 20 minutes (200k dg xp), whereas goliaths cost a lot more to unlock, since it's not a comp cape req (idk the exact time).
-
Waterfiends are weak to crush... Rapier time!
Is the dps increase of goliaths worth the time it takes to get them (not just the replacement cost)?
-
charms per hr
Don't even bother doing them for charms (or fm for that matter)
-
Fletching 91-99
Usually when Grimy's spreadsheets say something is that profitable, the materials buy at like 15% over med and the product sells at 15% under, so you won't make nearly as much as it says.
-
Storm of Armadyl Pure
As far as getting fights goes, bind and tb are your best friends.
-
Behind the Scenes - Jubilee and The Evolution of Combat
He said fling-gers instead of fling-ers ;/ Do they really say that in Britain?
-
Some very interesting figures on magic defence bonus, spectral sucks.
Thus, we can assume the following, where A is the max attack roll, and D is the max defense roll: If the attack hits, the damage dealt must be determined. This is equal to the strength roll. The max strength roll can be determined with the following formulae: Max Strength Roll (MSR): The style variable can be filled with 3 for aggressive styles, or 1 for controlled styles. The void variable can be filled with 1.1 for melee and range. Round down one extra time if using void range. The prayer variable can be filled with the bonus listed in-game. The turmoil variable can be filled with 9 if turmoil is active. Next, multiply by bonus damage, as determined by Obliv: All of this information is nice, but we need a way put all of it together. The best way is using a unit called damage per second (DPS), which can be derived using the following formula: The AD (Average Damage) variable can be filled with MSR/2 or (MSR+1)/2. There is no way for us to know whether or not it is possible to roll a 0 on the strength die, due to the inability to achieve a -64 strength bonus. The CD (Cool Down) variable can be filled with the time (in seconds) between attacks. From my post here: http://www.xp-waste.com/post15978.html#p15978
-
New monsters
How come no one ever gathered hit/miss data on sents? It's like the easiest shit to calc dps against since you're always in combat ;.;
-
Storm of Armadyl Pure
Soa pures absolutely destroy in pvp. The only draw back is that they require a lot of effort and money: Armadyl battlestaff: 12m Virtus: 172.1m 92 Prayer: 74m with dragon bones, 160m with frost Armadyl runes: 1638 each The basic builds are: 1. 99 magic 52 Prayer 65 Defense ~92 Combat Uses mystic and smite. Not worth it because you'll fight people in shit gear. 2. 99 magic 52 prayer 70 defense ~94 combat Uses ahrims and will get better fights, but still not worth it. 3. 99 magic 92 prayer 80 defense 104 combat Uses virtus, soulsplit, arcane/divine/ely. Will destroy most zerkers and tanks that level. You really need the 3rd build to be effective in pvp at all. There's also a ton of quests: ROTM is absolutely necessary, without it you wouldn't be able to cast soa. It requires WGS, which alone requires 270 qp. You'll spend hundreds of hours questing. So, ya, you'll destroy in pvp, but it takes a lot of work.
- Cryptic Clues
-
The Evolution of Combat: BETA discussion
Depends on how buggy the beta is.
-
The Evolution of Combat: BETA discussion
It's almost like rs2->rs3
-
Cryptic Clues
Sw cape? Dyed blue cape to zimberfizz/nomad? Clue 3 is either qp or release #, haven't checked.
-
New monsters
Get dag sents in the dominion tower and just attack one. It'll never die.
-
Behind the Scenes - Jubilee and The Evolution of Combat
Looks nice.
-
New monsters
Grotwoems aren't great xp. It's better to stick to traditional methods or slay. That's said, you can expect some money from their rune drops, but not close to 1m/hour. Overall, they're rather inefficient.