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JPMC Mate

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Everything posted by JPMC Mate

  1. The person before you explained it better, so no need for your imput to answering my question. How would you even know if I said it randomly? Those were the tasks that seemed right to ovl.
  2. No, you don't have the stats for CT Fiends. Use AC w/ Bunyip.
  3. So some of them were worth it and others weren't? If so, thank you. :)
  4. Spectres but not black dragons...? Greaters (in Kuradal's, can't overload in the wilderness) but not dark beasts...? Dagganoth but not ice strykewyrms...? Jad tasks at all...? There's some good reasons to not overload the tasks you mentioned. You kind of confused me there. You say they all have reasons to not ovl but you use" but not" in your sentence. Kind of contradictory there. Oblige me with the reasons and I will apologize.
  5. Then how do you determine what extremes are cost-effective (not that it matters, just wondering).
  6. Spectres, Mutated Bloodvelds, Hellhounds, Metal Dragons, Dagannoths, Suqahs, Greaters, Black Demons, and Jad tasks.
  7. Daemonheim cooking also depends on the logs you use.
  8. Turmoil gives the best boost in most situations. Also, Soul Split is very invaluable for healing as it lessens the food you need while bossing.
  9. Glory to Fury is 3 str. 2 strength. And yeah if you can afford it whip vine is worth it. Oops, it was 5 str when I last checked. Sorry. :P Disregarding my mistake, I would get Whip Vine if you have nothing else to spend it on.
  10. Con: Oak Doors. Crafting: Black D Hide. Fishing: Monkfish. Smithing: Highest platebody. The skills you are unsure of are good training methods you listed.
  11. I wouldn't switch to c1'ing 1-29 at 59 DG, as then you'd only be able to do 1 floor as a large (or non c1 for that matter) for at least 3 resets (and very few as larges (non c1s) for the next few levels thereafter). I'd suggest at level 60 or so to start c1'ing 1-mid 20s (23, 24), doing meds (solo or with a few others) for the remainder up through 29, then doing larges for every floor over 30. I'd start c1ing all of 1-29 at maybe level 75 or so (6 aba2, 3 occ). Yeah, do this. However, I'd start 30-35 large at 71 DG and 1-29 c1 though.
  12. 1-20 c1 rush, then 21-26 on c6 med/small. At 59 DG, switch to 1-29 c1 and 30+ 5:5 c6 large.
  13. Wouldn't it be 22.5% since 15% times 15% is 22.5%?
  14. It's not required or needed to have Extremes. Supers work just fine.
  15. Fire Cape Full Slayer Helm Glory Zerker Ring D Boots B Gloves Rapier/Whip/SS/Korasi D Defender Prossy Hauberk Verac's Skirt Torag's has high def, but all that def isn't needed for training. Prayer (to an extent) and str bonus (mostly) are more important.
  16. They actually aren't that bad. I know I have had some differences with them in the past, but they are an alright bunch. Definitely better than many other DG Clans.
  17. Try getting a Chaotic Rapier from Dungeoneering.
  18. It's common knowledge that plate is the best bind for xp/hr. Don't post "advice" when you have no experience on the topic at hand. If you're so experienced, then you enlighten us, why don't you?
  19. I don't know this, but if you know proper room clearing techniques, what you said becomes obsolete.
  20. ^ Do you have any proof of that claim?
  21. It sounds to me like he is an adept dungeoneer, so he probably knows how to use B Axe. Oh and no, don't do that. EDIT: @ TheKoolAndy: What was wrong with this post?
  22. Attacking then retreating before the monster can retaliate.
  23. I partly agree with the above, but don't over-rely on the plate. Try to survive without it after using it.
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