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gun_hippy

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Everything posted by gun_hippy

  1. Many many p mods, MOST of them are snotty, uptheir own arse, way too power trippy and treat other people like they're inferior - but i have met many very agreeable nice ones. I've seen one p mod ever in the fish guild and he hit me with a rubber chicken =( somebody accused him of being an autoer before he spoke.
  2. Noes Ecto - needs quests Kharyll portal - i THINK you need DT but nt 100% sure fairy rings - needs quests
  3. gun_hippy replied to Batboy23130's topic in Help and Advice
    Can't you be more specific? tell us exactly what runes it is you're going to use. I mean, depending on which elementals you use there are better monsters for each. Try be more specific if you can.
  4. People use the edgeville one mostly yes. or lunar staff (ex dramen)
  5. Yep, melee only. Unless it's charged then the charges, if meleeranging could at a push technically help but, for all intents and purposes, melee only.
  6. when you have maybe over 100 bloods with you...thats more than 50k...if you die there all gone... So yeah, you have nothing valuable O.o
  7. gun_hippy replied to Lobby4's topic in Help and Advice
    Depends on way too many things, your cb lvls, equpiment, tasks, pots, luck, tecnique, master....
  8. gun_hippy replied to Lobby4's topic in Help and Advice
    The hp of the monster you kill: 1xp per 1hp the monster has. So for killing a monster with 100hp, you get 100 slayer xp (upon its death) etc etc
  9. No...i don't care how nice or polite they are, they're still asking for something for nothing. Now if it's a legitimate player asking, say, to borrow a dueling ring or something small that they could get themselves but is a real inconvenience, or say, a few items of food at a slayer task to let them finish in one run, or a legit player who forgot their axe in karamja dungeon, or forgot to bring the 1kish entrance fee, then I'll help them. but people just asking for free junk, no way.
  10. "Last Version" is my fav out of the four.
  11. I see. So If I didn't want exp from lvl 59 and just cash, rcing double cosmics would be best for me (sells OK over RSOF - thank god for MTA)? And good luck with rc 91! Yep. They're just very hit and miss selling-wise. I recommend getting say, 5k then posting a thread whilst you continue to rc. That way it won't feel like you're hanging around for ages. Your main target group for selling in bulk is people going to the mage training arena for xp, and they don't come around too often but if you're dedicated you can shift them. Good luck.
  12. I doubt it unless you get lucky, but you should make some back on herbs and alchable drops, pick up all coins etc. If all else fails, hally them...though i don't recommend that. Personally, i would use defender, i am happy to sacrifice prayer bonus for more assault bonus, but thats a personal preference. If you have any att/str pots lying around unused, use them, they will save you time. I recommend doing the quest for proselyte amour asap, will help a lot when pray tanking slayer tasks.
  13. You got it right: Cosmics are much much harder to sell, and less xp. Something i do is, i craft both cosmics and natures. I go to whichever alter is closest to where i spawn each run, best of both worlds. The xp really does add up, for me to get 91 from my lvl (86) i would have to craft 30k more ess to get 92, on cosmics. thats 2-3 days more crafting. But yeah, if you're willing to sit there for a long time trying to shift them, do cosmics.
  14. I hope you die every time you go into the wilderness for a clue / to rc / with any other non-pk intentions.
  15. Why in gods name would you want a d med? they look hideous, and there are much better choices... but anyway, get 44 rc (you're very close, shouldn't take long at -all-), and make 1k nats. if you don't wanna do that then wc if you don't wanna do that, you can't want your helmet much
  16. yup they stack, i've seen a guy with 68 + and alter so, they must
  17. I second ab spectres if you don't pray against them, every task i pray against them and make back my p pots just from drops...which is maybe 15 ranarr per 150 ab spectres?
  18. no i reccomend buying apples from the rfd chest
  19. It's not that bad as you don't need to be online all the time. A lot less actual playtime used in that than in doing 12 hours of any other skill. *psst* i didn't say that ;p double check the name
  20. It's a simple case of not being an idiot.
  21. The question isn't are we able to pay it or not, the question is if it's worth it or not. I personally got no reason to pay few hundred thousand gp per week more just to save 30 secs per farm run. Here's little calculations per farm run. The rune amounts are copied from tip.it magic guide so blame them for mistakes, not me. I assume that the Falador patch is checked after a tele to Draynor. Lunar Fish guild: 3 astral 3 law 10 water Catherby: 3 astral 3 law 10 water Trollheim: 3 astral 2 cosmic 1 law + 2 law 2 fire Normal: Ardounge: 2 law 2 water Camelot : 1 law 5 air Trollheim: 2 law 2 fire If we don't count normal runes, there's a pretty big difference between lunars and normals: 5 laws vs 9 laws+9astrals+1cosmic. If laws are 300gp per, you spend 1.2k more per run. if Astrals are 150gp each, you spend 1350gp there. 2.7k gp difference just in good runes, the weaker ones add it up by few hundred. That's nothing for a sunday farmer, but a serious farmer who does 10 runs a day it costs 810k more per month. I personally paid well enough just for my tree seeds, never in hell would want to spend 810k extra per month just to save few mins per trip. If we add fertile soil spell to that, it adds 5,250gp per farm run. With 10 farm runs a day it costs an extra 1,575,000gp per month. I rather farm my own watermelons for it and pay around 600gp per super compost + get the farm xp. Yes, the cure poison is a handy spell, but only if you feel like wasting some more cash. A cure potion takes only 1 space and costs 40gp, so it's handier AND cheaper. The point is that for a serious farmer it isn't worth it to use lunar spells. You can argue that the runes are free if you craft them. However you're wrong there. They still are worth their price, no matter did you craft them or pay them. Again is boils down to them are extremely useful IF you can afford it Or IF your not part of the lazy mass and will mine ess and craft thier own runes. There are people who can't afford to use teleport spells, but that doesn't make the spells useless. Just because YOU can't/won't pay the time/money to use a spell set that gives an obvious advantage doesn't mean it is useless or worthless You can't honestly say that cost is not a factor when determining whether something is efficient or not. :| Besides, who does 10 runs a day? That's 15 hours of being online, at least. A lot of people. You'd be surprised. Cost is a factor, but generally my line of thought would be - im gonna rc anyway sooooo.....
  22. :lol: We know that. To stop you peeing in the bed :o Seriously.
  23. Leave me2 until last, i mean it, or you'll be sick of quests before you even start. That's my only advice :P

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