This is being fixed with the NIS but I always found the noticeboard to be terrible game design. The way it removes the player the game is ridiculous. Say you're doing a quest, immersing yourself in the lore and the environment, but you need to check your quest log for something. You open the noticeboard and you're met with something that looks nothing like the rest of the game. There are just a few images and a black background. This completely breaks any connection you have to the game. It's like leaving the game completely when you open it. I may be the only person who feels this way, but I always though it funny that the noticeboard worked like that when JaGex was always talking about making the game more immersive. eg: this... [hide] [/hide] becomes this... [hide][/hide] Another thing that I would like to see added with the NIS is more consistency with interfaces. Everything should have that grainy dark blue background to it and all of the scroll bars should match. It's a bit silly when 90% of the game has the dark blue background and you open your bank to see the old brown one. as seen in Leoo's image: [hide][/hide] and this image [hide][/hide] It may seem nit-picky, but let's shoot for some consistency.