Jump to content

Ceblue

Members
  • Posts

    36
  • Joined

  • Last visited

Everything posted by Ceblue

  1. Very interesting. Merchandising products seems so widespread these days (comics, brand names, music groups), so it was probably only a matter of time before Jagex joined the crowd. I'm not sure what to think about the novel, though. Playing through the quests, Runescape doesn't seem to take itself very seriously; the style is very tongue-in-cheek. It'd be strange reading a serious, grand, "epic", fantasy novel based on a fun and playful universe. As for books vs. movies... While movies do engage the auditory and visual senses more fully then books, movies are a little sloppier at illustrating more abstract concepts. An actor can convey emotion though expression and behavior, but a writer can describe exactly what the character is feeling and thinking, and the format of a book is more conducive for taking these thoughts and feelings on an interesting tangent, whereas a movie is constrained by pace and timing. In short, books are good for thought and detail, whereas movies are good for a more passive and less precise ingestion of knowledge and entertainment. Also, you'll always see more books then movies being produced, since it's cheaper to make a good book then a good movie.
  2. I know the more data points the better, but what range level / bolt type is lacking the most? I can make a bunch of different bolts and ask some friends with various ranged levels to try them out, but I don't want to take up too much of their time.
  3. One thing I've been curious about... What is the xp rate per hour when running to the tanner and crafting green d'hide bodies on the way back, and what is the xp rate crafting already-tanned hides in the bank? One also has to consider opportunity costs, and if crafting tanned leathers is significantly faster, it may be worth it if you have a high income. Personally, I love the crafting skill. Unfortunately it doesn't seem very profitable these days. Same goes more most skillcrafting-type skills.
  4. Well, if you don't count the Wilderness teleport lever... At the Deserted Keep in level 50ish wilderness there is a ruin with a small red lever. Pull it, and you'll be teleported to a house right in front of the entrance to West Ardougne. From there, you can walk north to Seers. It doesn't require any quests or skills... Edit: don't forget to bring a slash weapon to cut the web, if you decide to go this route. :-w
  5. Ah, I had not thought of the impact this update had on using stores to un-note items. This will certainly make the Shade Burning and the Blast Furnace mini games even more unpopular, as they heavily depended on this technique. I very much hope that this leads to an improvement for the Blast Furnace, at least. It was barely worth using in its former state. Has anyone investigated other stores that only have player stock?
  6. Really, using barrows weapons by themselves is not very efficient or cost effective for training purposes - only reason would be to show off. In that case, just choose the one you think looks better. As far as training, undoubtedly a whip would be best, and since there are a number of ways to make 100k+ an hour as a member, it will take you less then a week to get the cash. However, the only way to train strength via the whip is with the controlled attack style, and that may be unsuitable for you.
  7. Consider this: many merchanters, pk'ers, and stakers profit directly at the expense of others, wheras skillers and monster hunters do not, for the most part. Granted, the folks that loose money to merchanters, pk'ers, and stakers are (normally) aware of the risks and rewards of dealing with them, but that doesn't improve the attitude. This may explain some of the resentment skillers feel.
  8. Yup, CIP is the fairy ring code. Keeping favor at 100% is a breeze with the fairy ring - once you're in Miscelania just run east a bit, whack a coal rock, and you're done. Honestly, I don't understand why so few people seem to use MTK. Getting an extra 600k for less then 7 minutes a week seems like a pretty easy decision.
  9. Even at 2.5k per bar, this is still a good money-maker. Most smithers shouldn't mind the new price, since it makes a high-level metal cheaper and easier to obtain, and rangers should like it a lot, since it makes adamant bolts cheaper as well. The main group that is hurt by the lower bar prices are miners, but I don't know of many miners that depend on adamant ore for the main part of their income. I have enough cash for my needs currently, so I'm making all my bars into bolts to either sell or - more likely - train range.
  10. No problem! Just please don't pk skillers with your pure :) You're right about the 0s in everything else. I was thinking 0 xp, so I'll fix that. The reason it works is that in most cases, for every point of damage you do when training, you get you 1.3 xp in hitpoints, and 4 xp in a combat skill. I think it mentions that somewhere in Runescape knowledge base. Because of this, you only have to figure your combat skills when calculating hitpoints, since your other skills don't inflict damage.
  11. Hitpoints xp is basically 1/3 of the sum of your other combat xp, such as attack, strength, defense, range, and magic. So add the xp from all those skills together, then divide by 3, and that will be your hitpoints xp at that point. You can check the xp necessary for each level by looking at this table: http://www.tip.it/runescape/?page=xp_table.htm This does not take into consideration xp from quests, and it will be inaccurate if you use a cannon, got xp from pest control, or trained magic with non-combat spells, but it's a way to get a rough estimate. So... for 40 attack and 60 strength, and assuming 1 (0 xp) in everything else: (7,224 + 273,742)/3 = (310,966)/3 = 103,655 You already start with lvl 10 hp (1,154 xp), so that's 1,154 + 103,655 = 104,809 xp, or level 50. Plug in your levels to this calculator to get your combat level: http://www.tip.it/runescape/index.php?page=combat_calc.htm Edit: Tip.it's calculator may not be completely accurate, but I don't think anyone else has come up with a better formula for max hit, so you might as well run with it. What part of it is confusing for you?
  12. Great ideas, thanks guys! I had never considered the usefulness of a house and portal - recharging prayer after a mage or double agent fight, then teleporting to the next destination would indeed save a lot of time. With teletabs, that would also make the use of the Lunar or Ancient teleports possible - another thing I have overlooked. For sure I would have never thought of suicide as a possible technique for speeding up wilderness clues, but it makes perfect sense. :) Some things like Karamja Gloves 3 and the Lunar spellbook swap will have to wait a bit, considering my rather sad magic and combat level, but that gives me further incentive to work on these things. Cool tips - thanks again.
  13. So yes, im fihgting ingnorance with ignorance in hopes of getting him so angry that he drops the subject and lets his aggression out elsewhere Well... there goes all hope of a rational discussion then. :( I guess if you're determined to pursue this goal, there's nothing stopping you. However, being unwilling to consider other arguments, freezing your opinion, and stating that you must win at all costs are not traits of a wise individual... If you must know, I didn't consider his last response to be a direct attack on you, more on that form of merchanting and the exploitation that results from it in general. It is easy to take things personally, I'll admit, but to preserve one's rationality, it's usually best not too. Furthermore, while your game experience may have led you to make the assumption that he was just "another jealous nuisance", be aware that it is still an assumption, and assumptions can be wrong...
  14. Oooph, I'm slow. Thank you for your response as well Ego - it clarified a few misconceptions I had formed about you, and I value your input. It is true that the nature of the internet makes it virtually impossible to accurately judge someone's character and motive, so I normally try and refrain from speculating. However, it seems like this argument is not going to end without a clearer understanding of where both sides are coming from. I was a little surprised at the vehemence of Qeltar's arguments, but that often is a product of discussions that degenerate into personal attacks. You mentioned fighting fire with fire, but that rarely seems to ever put the fire out. Your natural guess may be jealousy, because that may be what you would feel if your positions were reversed, with Qeltar as the master merchant, and you as the "unknown". However, other people may not have the same motives and natural tendencies as you, and it would be incorrect to assume that they do. Based on what he has written in his runescape fansite, Qeltar seems very concerned with the greed, ruthlessness, and general inconsideration many people have in this game. Lurring and scamming are examples of this, but merchanters who manipulate prices and boast of their gains could be considered products of this attitude as well. Now, you may not be operating out of that attitude, but associating yourself with this merchanting community and exhibiting some of its less admirable traits may be what has brought on Qeltar's responses. I highly doubt it. I can see how people enjoy fame, how one could thrive on the attention one receives from a successful career of wheeling and dealing, but be aware that there are people like myself who would rather not live in the limelight. Personally, I would rather be respected for my conduct and character, rather then what I possess. Wealth is useful for some things, but the attention that it brings is attention that I would rather do without. Likewise, I doubt Qeltar cares if he is well known, and if he wanted to be, he would want it to be on the basis of his experience and knowledge, not through wealth or self-promotion. In summary, please consider other possibilities - it's too easy to respond reflexively and form the wrong opinion. Ugh, I don't like speaking for others, my apologies if I've made some egregious errors and plunged this thread further down the flame path. Hope this post provides some food for thought.
  15. Oh dear. Ego, I'd like to affirm you in your accomplishment. That is a large sum of wealth, and it must have taken some time and dedication to achieve it. That said, the reason you see a lot of merchant bashers is because in many cases such wealth is achieved at the expense of other players and the artificial manipulation of the market. Inevitably, this will cause resentment from the rest of the community. There has been some spirited discussion revolving around this, but that's what it basically boils down too, in my opinion. However, when you started accusing Qeltar of jealousy, I actually burst out laughing. I suppose if you know nothing else about him outside of his posts in this thread, that might be a remote possibility, but based on what I have heard from him in other contexts, I am quite certain that whatever his feelings are toward you, it is not jealousy - far from it. In fact, the more you gleefully accuse him of this, and the more you trumpet your own achievements, the more it affirms Qeltar's argument that you may be a little too obsessed about your rares and merchanting skills - obsessed to the point that it is clouding your ability to reason and see the other side. You challenge Qeltar to match your net worth and to see if he would attract more attention when standing alongside you in-game. It could very well be that Qeltar, like myself, do not particularly care for that kind of attention, and actually may go out of our way to avoid it. For the sake of preserving your legitimacy, I wouldn't attack Qeltar on the basis that he is jealous. Edit: Take some time to browse Truthscape and gain a different perspective on your opponent before jumping to conclusions. It's an interesting read, and you just might learn something!
  16. That's incredible - nice work! Thanks for the advice guys. If I can improve my time by even a few minutes, clues will definitely be worthwhile, and certainly more of an exciting hunt rather then a frantic scramble. One thing I've been curious about - for Uri clues, do you usually have the items banked ahead of time? I've always been reluctant to keep green gnome tops, mithril platelegs, and blue vambraces sitting around in my bank, but I guess it may be worth it if I start doing clue scrolls regularly.
  17. Thanks Skull. I'm afraid that if it's luck that I must depend on, though, I'm in sad shape. :|
  18. Greetings: Recently I've found myself running around the landscape, putting on silly outfits, braving the wilderness, and guzzling energy potions all in the pursuit of completing a treasure trail. Despite how fun this seems, I have grown frustrated at my inability to complete a treasure trail in a timely manner. Given that the average reward seems to be at around 100k in items, and given that I spend about 20 minutes on each treasure trail, it's hardly worth the time considering that I can make 320k an hour runecrafting, and get xp as well. I've noticed that I spend a lot of time preparing for wilderness clues, and in looking up answers for a clue. Perhaps with time I will not have to look up all the solutions, but my memory is often lacking. Here are some things I use: 1. Fairy Rings and Gnome Gliders... I've unlocked most transportation systems. 2. All modern magic teleports. 3. Plenty of glory amulets and dueling rings. 4. Plenty of energy potions. 5. Tip.it's excellent treasure trail guide. Could anyone recommend some efficient Treasure Trail techniques that they have come up with? Or perhaps describe your equipment and inventory set-up that you use on treasure trails. Even a good guide would be great. Thanks in advance!
  19. It is a useful observation - I wouldn't flame him for it. It doesn't totally fit the specifications for guides in the submission guidelines, but as he said, is more of a little tip. PatrickPyro - maybe make this a little clearer in you topic title?
  20. That's awesome, but it sounds exhausting. :? I suppose it can be stimulating for a while, but normally I like to relax and unwind when I play. More on topic, the cost of buying and selling supplies and products is the main reason I have always been attracted to the "self-sustainment" concept. Every moment I spend in the bank or searching forums is a loss in xp, something that pains me greatly. :| Because of that, I usually gather my own resources, except when dealing with very large quantities. With the Grand Exchange in place, it will weaken this argument for self-sustainment, and make my life much easier as well. Thank you Jagex!
  21. Do the "enlightened journey" quest, and use the balloon to travel to entrana and craft laws you sacrifice 1 invetory space for the normal log to get there, and you use up 1 duel ring every 8 trips. I timed it a few times (when I met an abyss crafter at the altar) and even without super energies, I was faster in most of the times. (me using the balloon) laws don't sell that great, but are still kinda easy to sell. And no risk involved (except when repairing pouches in abyss) Himm, sounds kind of interesting. Anyone else have experience with this method? I've used this method from about level 65 to level 75 runecrafting, and it is indeed effective. Without using super energies or even paying much attention, for that matter, I can easily craft 1.2k laws an hour. On weekends I logged on and sold them for 330 each - people eat them up at that price. Most buyers purchase quantities of 1-3k. Factoring the costs of the normal logs and dueling rings, the profit is slightly better then abyss nature crafting, without constant risk of getting killed.
  22. I have found the skullball course in the werewolf agility dungeon to give better xp then the barbarian course, but you'll need to do a couple of initial rounds to find a pattern that works best for you. I trained using skullball from 25-53 agility, and it was much more fun then the standard courses. You don't need food either.
  23. Pretty much the same, actually. The longsword has a +2 bonus to slash compared to the scimitar - virtually insignificant. However, like I said, the longsword is a superior stab weapon. Only the new Zamorakian spear is better then a dragon longsword + rune defender in that respect.
  24. Yup, the whole effort was launched due to inaccuracies he had noticed in the Knowledge Base ratios. The system the KB uses is nice for general comparisons, but knowing exact times are priceless. It allows you to accurately calculate damage per second, demonstrating the usefulness of weapon speed. If you'd like I could PM you the data he collected. I'm always referring too it these days.
  25. I believe that the composite bow on accurate has the same speed as a longbow on rapid, and the composite bow on rapid has the same speed as a short bow on accurate. It's pretty much a the best (or worst) of both worlds. A crystal bow has the same speed as a composite bow as well.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.