Tell me how hard 3mish xp is to get? for both of the skill it's around 3.2M to smith rune which is not hard to get. Also rune is the best f2p armour and is wildy used in memeber too. So why not make it a bit hard to get? What i ment was dragon was supposed to be hard to get not make some smither get it. It'd ruin those select dragon items. If your too lazy to get the level for the rewards that it gets you need to be a little more determined :). 1-92 smithing is the same for 92-99. Your about cutting rune plate requirments in half. Thats totally insane. Ok listen to this. Making rune plates at 92 is like wearing barrows at lvl 1 which is only cutting the XP by about 1m which 1/6th of the xp you wanted to cut for smithing. Lets out this into something with 6M xp perspective here Ice Barrage at Level 70 Mage how would u like that 1? Thats about 6M cut in xp. If we're to cut requirments for 1 skill cut them for all. What if Jagex lowered the max hit of Ice Barrage to 18? What if Jagex lowered the defence bonuses of Barrows so that they're equivalent to Addy? That's what Smithing is right now. It makes sense to lower the requirements. Also, about the dragon. I'd think that forcing the smither to do an incredibly long and difficult quest and have to spend a long time mining in a extremely remote and dangerous location to get enough ores for a couple of weapons would be enough. Also, I highly doubt that it would affect the prices AT ALL. Well you see, a new supply or way of obtaining dragon wepons would be introduced. now say the spawn time is 4 hours (rough guess) (rune is 30 minutes roughly depending on how full a world is). I can personally garantee that someone will be at that rock(s) 24/7, on every world. so if 6 ores are mined per world ( in one day ) with 144 worlds thats 864 dragon ores per day. Thats a lot of dragon weapons, so sure it will definatly have an affect and that with only 1 dragon rock per world i magine if there were more than one spawn :shock: