Everything posted by Levon_
-
It's like a Runescape you can play with...Outside!
It could be done on the DS. But you would have to be able to have two different types of play: Online, and Offline. Online you would be continuously connected to N-WFC. Offline would be filled with bots that gather resources and kill monsters and have their own stats (maybe 100 - 250 bots with preset stats in every skill.. Every 30 minutes or so the bots would go to do a different activity.
-
Stages Of RuneScape noobification and will it ever stop?
The only way i know of that can stop little kids from signing up is to add a skill testing question when you sign-up. Although, now, if you sign up under 13 you are stuck with quick-chat.
-
Real World Trading: Reasonable or not?
RWT is still happening, just not as much. It also costs about 10 USD instead of 3USD per one million, because the traders go on both acounts and do the trading 3k or however much your trade limit is at a time every 15 minutes till your done. I believe it takes 83.5 hours to trade 1M this way, and it takes 8.5 hours to trade 1m at 30k per 15 minutes. I have also heard rumors that in the high level crater on F2P people have dms in Rune (t), (g), gunthix, zammy, or saradomin, and rwt is being done by the rwt going in with full whatever and the customer going in with full rune. They find each other and the rwter perposley dies and hopefull the customer can survive.
-
The Consequences Of Crashing
10/10 cause thats 40* more money than i have ever had...
-
Real World Trading: Reasonable or not?
Coments underlined most macros and credit card theives were rtwers.Most macros and credit card thieves being real world traders does not make real world trading bad, that still only makes the macroing and credit card stealing bad. I have yet to hear a reason as to why real world trading is/was bad. RWT is/was bad because it devalues the work legit players have spent earning their achievments, and devalues the achievments for the customer Wow, what are you smoking? RWT is bad because jagex didn't want it in the game, but it is also bad because the legititiment (haha spelling = phail) players believe it is bad. RuneScape is highly competitive. PKing was, and still is competitive. Monster hunting is competetive. MINING can be so competetive its not even funny (well i guess it is kinda funny). Why do people continue raising their skills when they can complete all the actions in it at a level thats not 99? because they want to be better, or get better. RWT to get anything devalues whatever it is your getting. You find rwt ok, but would you find paying your teacher/professor money to give you a 100% in whatever subject ok? How many people acutally read the development diaries? You are obviously using a different definition of 'competitive' than I am, Here's Competitive straigh from dictionary.com 1. of, pertaining to, involving, or decided by competition: competitive sports; a competitive examination. 2. well suited for competition; having a feature that makes for successful competition: a competitive price. 3. having a strong desire to compete or to succeed. 4. useful to a competitor; giving a competitor an advantage: He was careful not to divulge competitive information about his invention. as for the devaluing of achievements...how exactly is that measured? - because I could go around claiming the person in the white partyhat calling everyone a noob devalues my achievement of having a white partyhat since people will think all white partyhat owners are stuck up jerks. Honestly, the whole 'it devalues achievements' argument is completely invalid. Imagine this. Your a f2per, whos never been to any fan sites, and doesn't know much about the game or how to make good money. You finally get enough money to buy yourself a shiny set or rune and a scimitar, only to find out that the next day your REAL LIFE friend has bought 3M through rwt and spent it on some shiny Guthix and black g. That would devalue your achievment wouldn't it? Lastly, you're example is poor at best because in RuneScape one can obtain any level or item guaranteed provided they have enough time...so in essence real world traders are buying/selling time and since player A spends 50 hours a week on rs and player B has 5 hours a week on rs, player B buying 45 hours worth of time is simply evening the playing field. Thats why people RWT, because they don't have enough time, or are lazy. Player A is usualy one of 200 bots or how ever many made by 1 or 2 people. So really they are selling "time" that doesn't exist. Also, if you want to pay a teacher to get a 100% in the class go right ahead, but you aren't buying the knowledge so you'd only be hurting yourself. If it were possible to buy knowledge, many people would do it. Thats what i was getting at. If you buy the whip or whatever your only hurting yourself. Thanks for proving my point : FYI, I've read every development diary. Oh, thats nice, altough my comment wasn't specifically directed at you
-
The 'You're Banned' Game (over 38,000 banned!)
Banned for supporting the Engineer skill
-
New F2p quest!
Not that bad acutally, but the rewards are vague. How do you go from anywhere to Karmaja? Is it a free boat trip, or do you go through the portal and end up in John's house. Also you should be able to travel to the island at your own will. What levels are the "Kanoos"? Are they strong or weak? Is there just one of them? You should gain access to the island and be able to train on the Kanoos. I think they would be more or less like lesser/greater demons (Level 88) (They will be much stronger than greaters though). . And how bout you need to use SilverLight to kill them (DarkLight would make them stronger). If you use anyother weapon you will stop hitting them when they are at 1hp, and you will also not recieve any exp. Include drops, just Kanoo bones? Or miscelanious items that make it worth killing ONLY after the quest. Rune meds, and fulls, addy plates, and sqs, and a rune chain for some bigger drops. Then add i runes and smaller drops --- 20 of any elemental rune, 20 chaos or death these are much rarer. And some steel junk, kite longswords, plates. Now, how will they player know to bring 20 of each elemental rune? Or maybe they will have to create 20 elemental runes (only used in the quest, no other function). These could be made by using a talisman of each element on the rune ess at the according altar. You will only be able to do this during the quest, and Lifinous takes any extras you may have made away after you complete the quest. Maybe this can tie in with some more QP for f2p which gives them a +2k trade limit. So here is it sumed up: -Must have completed Demon Slayer -Must be able to craft runes up to fire -You gain the ability to travel to John's Hut, and The Wilderness Island -You gain the ability to kill Kanoos -You gain 3 QP giving f2pers a 42 max, possibly allowing for a bonus 2k added on to the trade limit. You may use my ideas in part or full, whatever you think is apropriate.
-
Real World Trading: Reasonable or not?
I was sure proud when i finaly got my full rune (t) in f2p. One of my rl friends once bought about 3m cash, and bought full guthix rune, and full black (g) he printed out a picture and started bragging the next day and the only thing he got out of me was despise (well, mostly laughter). He ended up quiting in like a month or so to. most macros and credit card theives were rtwers. Wow, what are you smoking? RWT is bad because jagex didn't want it in the game, but it is also bad because the legititiment (haha spelling = phail) players believe it is bad. RuneScape is highly competitive. PKing was, and still is competitive. Monster hunting is competetive. MINING can be so competetive its not even funny (well i guess it is kinda funny). Why do people continue raising their skills when they can complete all the actions in it at a level thats not 99? because they want to be better, or get better. RWT to get anything devalues whatever it is your getting. You find rwt ok, but would you find paying your teacher/professor money to give you a 100% in whatever subject ok? How many people acutally read the development diaries? More excelence. This is deserving of a lock.
-
Real World Trading: Reasonable or not?
All Runescape accounts and items are property of Jagex. And selling something that is not yours for real-world cash is illegal isn't it? Also, Jagex could have been shut down from all the credit card scams that were being used to pay for rwters memberships (the rwters were getting the credit card numbers from their customers). They were losing alot of money and had to shut down rwting. Also, people don't grind all day to get enough money to feed themselves. They set up macros (bots, autos). RWT wasn't a small evil, it was a rather huge one. A person who buys gold is most likely a lazy kid that is incredibly spoiled and can't do anything on his own, so he tries to buy his way through the game.
-
Coins AUTOPICKUP
Instead of the coins going to the player, all coins that are not picked up and disapeer should be sent to the party room chest. I bet that at least 100k of coins could go to the chest on an average day every hour.
-
The Chat Censor
This would work. (I'm really tired of stuff like suck and crap being censored) But this could easily be changed, the only way to ensure that your 13+ would be make a skill testing question that anyone 13+ with an average iq should be able to answer. Also, you should also have to answer a question when you create an acount. (put something under the answer box like, "Parents, please don't answer this for your child, this game is ment for teenagers 13+"). Thats the solution for age identification.
-
Built in RuneScape Auto-Talker
-.- press "add ignore "______" " its really not that hard