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ghjkl

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Everything posted by ghjkl

  1. Dragon defender then a wasted month woot
  2. Wtf how is that moneymaking Commin money making methods are green drags, fungus picking, farming herbs, doing daily runs, or frost drags if you ever bother to get 85 dungeoneering.
  3. His melee attack barely ever hits so dont worry about it too much unless you are in void or something.
  4. I think the number of binds is fine as it is. Unless the new bind were restricted to a rather useless item such as gloves/boots/pickaxes/toolkits/etc I agree it'd be pretty game breaking. But my problem with the bind system is how it restricts you to certain jobs. If bind arrows/celestial box, you're kinda screwed out of laws for c1s. If you bind a hex, you're screwed out of some armor if you want to key. We definitely shouldn't start a floor with more than 4 binded items of any sort, but I really want to be able to switch up what those 4 items are. My hexhunter isn't gonna do me any good if I want to key. Not having a plate isn't that bad for keying. Once you learn to pray switch correctly and soul split flash, you shouldn't be using more food than the normal people. Knowing how to reduce damage is one of the things that separate decent keyers from pro keyers. Don't just randomly walk in every room praying mage, pray flash, soul split flicking, and knowing how to pick up food quickly are importantly skills to keying.
  5. Once I get 99 mage I'll be binding a celestial staff over my plate, but even having those items won't make dungeons that much faster. Before rings and ggs were added, dungeons were still being completed at around 30 minutes, and now even with all those improvements the average only increased to 25 minutes.
  6. The bind system is currently fine. I don't really see a need to have more binds so that we can just rush through dungeons even faster. Dungeons are fast enough already, and we have all the binds we really need.
  7. 1. from an efficiency standpoint fire cape should always be the best cape unless you have no other way to get prayer bonus 2. only think i can think of is on wyverns, but no point since cls and maul better anyway on them
  8. ghjkl replied to stonewall337's topic in Help and Advice
    :thumbup: I got 10 of em
  9. is this new picture thread extension
  10. Atm he's wcing teaks w/ alching and working on dg, after magic is 200m I suppose he'll still continue both back and forth. Dungeoneering should max out first, then wcing, then possibly fming, but if not, hunter next. nope the street value thread is longer on topic: are the top players using cave crawlers for rcing/fish/agil or just doing them manually? I think cave crawlers would be more efficient because you get exp in slower skills as well as from the actual lamp
  11. Hand cannon full void. Her magic/range attacks have 100% accuracy so defense doesn't matter.
  12. O, nice being 1 ahead of me damn con is a wristsore even with mousekeys, can only do 200k exp before i feel like taking a break
  13. Just switch to melee gear and soul split rex when you kill him.
  14. ghjkl posted a topic in Rants
    Try dieing and try picking up stuff from your grave. It's so annoying now. I don't honestly see a reason why Jagex would do something like that.
  15. I tried it once, using hand cannon+ void on prime and switching to defensive gear and soul splitting rex. WIth steel titan I got around 55 per hour.
  16. Frost drags are definitely not 4.3m per hour, maybe it was that way when they were first released and bones were 20k+, but now its around 3.5m per hour including chance of visage factored in.
  17. This guide is like 2 years old btw blade since dag bones crashed and since d axes crashed, dks are only like 3.5m an hour now at max speed
  18. ghjkl replied to Gandalf14141's topic in Help and Advice
    Cannonballs

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