Everything posted by Squisher_33
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12-Apr-2010 - Dungeoneering Skill!
couldnt a skiller solo in theory? if he had blood necklace all the mosnters are lvl 1-4 and have abuot 20-100 hp so all he has to do is stand next to monsters for a few seconds and the blood necklace will kill them + heal him sure 4 dmg/s isnt amazing but on a skiller fighitn lvl 2s its epic for soloing, if i were a skiler and wanted 99 id team till i binded one then try solo
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12-Apr-2010 - Dungeoneering Skill!
You have probably no idea how wrong you are. he was rank 20 before dung also dung max of 50k/h, he took abuot 25 days meaning about 500k a day so 10h a day isnt hard i see it as a total waste to do all that with 35 prestige, cuz once u can get 50 prestige it will be 3x faster while skiller took about 300 hours, by waiting for batch 2 im guessing 69-99 will take around 150 hours
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POLL: Which skill would you next like to see an associated guild released for?
to everyone who says slayer, we already got it jagex said they were working on a slayer guild for a while and eventualy turned it into kuradals dungeon kuradal is the slayer guild so ur not getting one
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12-Apr-2010 - Dungeoneering Skill!
disagree 1. pray mage anyways 2. there isnt dhide or karils type armor u can just put on, more like arma, all mage and range armor gives horrible...in fact negative, melee boosts
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12-Apr-2010 - Dungeoneering Skill!
I think it's the time you actually spend in combat. Doesn't decharge when you are just holding it. actualy another guy said he used it for 4 horus and it only lost 11%
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12-Apr-2010 - Dungeoneering Skill!
yes i want to be able to use my tokens on something that actualy benifits my dung abilitys, like slayer points idea: 25k, ability to bind 1 extra item, much have reached floor 12 50k, ability to bind 2 extra items, must have reached floor 24, must have bought the 25k version 100k tokens, ability to bind 3 extra items, 1 extra ammo, increased ammo binding limit to 250, must have beat floor 35, must have bought the 50k version its hard to get but 5 primal items bound would be epic to say the least, actualy id go spear, blood ammy, guantlets, boots, plate for max offence...then smith prom helm and legs 60k tokens, but some sort of auto binded cape wearable in dungeons, something thats decent like 10 prayer bonus
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12-Apr-2010 - Dungeoneering Skill!
cant wait till batch 2, im all ready to go for f36 now, i got all 35 completed without reseting and im 71 dung so im good to go as one of the first to complete 36 i also hope theres a primal spear boss at aorund 80 and a new binding system thats a bit more leaniant, possible buying ability to bind more, or keep boss drops for several rounds
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12-Apr-2010 - Dungeoneering Skill!
its sad because of the summon update, you will never again see 600+ bosses before the update there where plenty of 600+ bosses, now rooms difficulty (uncluding boss room) are only based on your f2p lvl not your lvl with summon so now the highest bosses will only be like 500 i realy hope in batch 2 something chances because i want to see a 700+ boss that takes 5 guys in primal and full food, + familiar + strong pots to kill
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Dungeoneering Weapon Average Damage
rapier is scim speed, spear is spear speed
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Post all RS Screenshots, Videos, and Sounds here!
http://www.youtube.com/watch?v=1_7dcvcK1OM the video for that screenie Gf to all the people who thought Rapier is better... :thumbup: uhh i dont get it, he used longsword, which proves absolutely nothing about which one is better you cant just test 1, see the first 1 did good and say yes it must be better than object 2 if you know anything about geodoni, hes done 180 kc with a whip......... so thats 45 kills with whip and 50 with cls, and we know that rapier is better than whip by about 50-100 dmg max hit, and same speed id very well wager he could get 200 kc with a rapier also, unless your telling me rapier is the same or worse as whip
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Post all RS Screenshots, Videos, and Sounds here!
how long do battle robes cost from full before they hit 0 and u gotta repair?
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Dungeoneering Weapon Average Damage
i cant wait till theres a boss that drops primal spear also not all primal items are in the kb, such as maul, can someone post stats of those items
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12-Apr-2010 - Dungeoneering Skill!
well then it seems to me, for every normal account which doesnt include mine, then id think prom spear + celestial catalytic staff would be better to bind than plate and spear because its always nice to have fire surges handy, me vs primal warrior is about a 1-2 min fight, but ive seen it 6 hit with fire surge, and a 30% mage increase turns max from 280 to over 360 also bosses like rammernaut get destroyed by mage in comparison to melee be i think we can agree with the best arrow at 38 range str, range sucks here unless the double all range strs
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12-Apr-2010 - Dungeoneering Skill!
so i know doomcore is 25% magic dmg and celestial catalytic staff says it boosts magic by 30% or something vauge like that does anyone know if that actualy means +30% magic damage? or just 30% accuracy
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12-Apr-2010 - Dungeoneering Skill!
actualy i dont believe in a steady gap, saying new bind every x amount of lvls is rediculous cuz of xp increase rate i say 50 is perfect for 2nd item, but 50-99 is horrible, i think due to xp gap growing enourmous, the lvl bewteen the next bind should keep growing less such as: 1 - 1 item,1 ammo, keep boss drop for 1 more dungeon 50 - 2 items, 1 ammo, keep boss drop for 2 more dungoens 80 - 3 items, 2 ammo, keep boss drop for 3 more dungeons 100 - 4 items, 2 ammo, keep boss drop 4 more dungeons, not 99 tho because at 99 you have enough motivation to train for the cape, i think puttin it at 100 gives players motivation to keep going past 99 cape, onward to 100+ 110- 5 items, 3 ammo, keep boss drop 5 more dungeons 120 - 6 items (enough for full primal i think, if you have a 2h wep) 4 ammo, 6 floor boss keep
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A Second Bonus Week
i noticed that the first was right around the first weekend of spring i kinda like the idea of 1 per season, randomly every 3ish months or even evey 6, a spring and fall weekend
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200M in all Skills
novalyfe became #1 xp by about 1m over zez then quit, so for a small ammount of time was the max xp duffy never had most xp, but he did at one point become #1 due to summoning, similar to skiller 703
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200M in all Skills
drumgun hasnt got a chance hell max all combat skills to 200m but if he wants to reach 200m all skills hell have to do it all over again, hes 15m salyer xp very poorly planned id bet my rs acc on zarfot, telmomarques, or aasiwat
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= New Chaotic Items =
pic on zybez of some idiotic lvl 138 testing chaotic longsword at corp after 2 hrous of no drops he started complaining "i have 155 stab and str how am i not getting drops" how is a 138 corper that dumb that he doesnt know about corps half dmg effect also chaotic longsowrd looks beastly from the pic
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Developer's Blog - Into the Void
ffs im gonna have to go to pest control and play a game to do this!?! i didnt even unlock the song till after 600 and ive never played in a pc game
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= New Chaotic Items =
on that subject ive seen OTG (of the gods, best corp clan in rs) kick corp to death with ease
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The hardest boss in Runescape
Well I got 1hitted, by the riftspitter's special "explosive" attack.. (while using a gatestone to tele back after death, forgot the explosive things were still there, and it 1 hitted my 910 hp) Also from the "rammeraut, I've seen a lv 583 boss.. - He had a max (melee, and he can disable prayer) hit from 800+.. That's just insane! So these bosses really seem to be sometimes "need luck to survive". yea i think my 4 man was 450, ive had 582 riftsplitters but i realy wanna see a 582 rammernaut, at 450 he hits aroudn 700 max so i predict at 583 he would hit mid 800s rammernaut is by far my favorite due to no annoyances like others, its not some horrible teleing farcasting special move thing, its just a straigh up fight for your life
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The hardest boss in Runescape
i was 1 hit today hit monste examine, swung and knocked me back, ran..not walked....ran toward me, i see a 230 from the first hit as i hit the wall, then he does a barrle roll and hits a 690! and i died, the 2 hits nearly stacked but i was dead in around 1-2 seconds got this monster examine, im sure if he was lvl ~620 he would be able to 1 hit any player was only a 100+ team, we had some lower lvls or hed have been 500-600
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The hardest boss in Runescape
Wow Sk8er took so much efford to explain this to you, and you completely ignore him? At least could've said a thank you! Anyways, as he explained Corp Beast would be way harder anyways. its hard to understand but im greatful he put time in it for others but i have never used a range weapon or shot a bow in my life, ive never gained a single range xp through range combat and i never will but i just had that boss again and did it with 1 death this time also idk if corp would be harder than some bosses, if its lvl 800 with 21k hp and max of 800-900 then it may be harder than corp, but 5 man corp in a lvl 138 team isnt too hard honestly some are close arelady if you compar 5 people in z spears i know i can barely solo corp without stat ham, but given dungeoneering supplys idk if i could solo this guy at all, i think brews and ovls is the differance but i think with the supplys given this is harder, although corp may be harder overall
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The hardest boss in Runescape
anyways the goal is to find even harder bosses, cant wait to see some 600+ monster examines from you guys in fact ill work on a 600+ myself tonight