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Squisher_33

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Everything posted by Squisher_33

  1. i believe i hold the record for most money...53 torstol + 3 torstol seeds you get a 10% chance of getting seed back with scroll of life from dung, and i got 3 that one first patch i got 5 herbs lol, so this could have been a 60 but i did however get a seed back so i was happpy i go to fally patch and i got 18 torstol + a seed which i believe is the record you can get, since i hear 18 is the max anyone can get yet alone get 18 + a seed back, the last 3 i got 10 + seed, 10, 10+ seed i dont think this is the record for raw number by any means, however its probably close to most herbs + seeds, but im very confident this may be a record for pure cash heres pic, over 2m in 1 run (was only 1.3m profoit cuz of seed cost)
  2. thats an impressive 150k+ melee xp/h, slightly more than dhing monkey skeletons however with rune defender even tho ur max will be about 5-8 lower youll be getting prob 40k slay/h and 160k melee/h im sure you already know this tho i calced the max hit on an ice strykewyrm at 729 and judging my my rapier hits with piety im pretty sure ill be able to be hitting over 700 by the tiem i get 95 str tbh i dont care if ls is better for bosses because slay is all i care about, only boss i ever do is corp solo/attemps so unless a chaotic spear came im fine with rapier
  3. Completely untrue. Give someone like ME a CLS vs Rapier, and I'd find rapier more useful. One thing most of these debates neglect is how useful the boosted accuracy is to people without overloads/extremes, maxed combat, and turmoil. I didn't put in piety because it's not that high leveled/I have it. I somehow doubt that if I tried both at Bandos GW, I'd find the Rapier the better choice. you just disagreed and said "give me both and id find rapier more usefull" thats what he just said that rapier is best to my understanding you just posted disagreeing with him saying its untrue, then you went thru and agreed with him that rapier is better, thats realy confusing me
  4. i only have like 180 in my bank so its a waste to even attempt to fill my bank with 300 junk items
  5. simiar to what i do, i kept my whip because i still use it i use rapier for uncannonables to tear them apart, 100% of dmg so its increase on whip is about 20% more speed but on tasks like for example.....bloodvleds, i still use whip because titan + cannon do 75% of the dmg anyways so rapier woudl be going to waste there as opposed to rapier doing 100% of the damage
  6. wrong, zuriels is 10% sol is 15% so even tho the spells hit 2 higher its about a tie also 50% speed loss is not the same as 50% dmg reduce 100% slower = 50% dmg reduction example, you hit every 3 seconds and do 100 dmg sol = 50 dmg per, 150 dmg in 9 seconds zuriel = 100 dmg per 4.5 = 200 dmg in 9 seconds therefore sol is better dmg reduce
  7. ^ your also forgetting it isnt 10% or 20% every time....its "up to x%"
  8. i too chose rapier and got the "cls is better" amusing what ive heard like "theyre same speed" or "cls has more str so its best" or "yea but everyone gets it so theyre probably right and not you" heres what sold me, 20 more att bonus isnt gonna make a huge differance, aspecialy on your average monster, maybe a bit on a highe def boss but thats it i actualy did the dps meath, assuming you hit 100% of time, cls is 3 and rapier is 2.4 i think it came to arond.. rapier = 125 dps cls = 110 dps meaning yes rapier only hits about 60 lower meaning its speed realy realy racks up the dmg the accuracy isnt noticed at all on slayer, maybe slightly on say...bandos if i get another ice wyrm task ill post some 700 hits with rapier ive hit about 630 with rapier so far...thats using piety and im about to get turmoil i calced id be hitting 700 at 99 str, and with dfs + zerker (i), id be hitting 729 at 99 str also the +40 items like fero ring and fire cape realy realy favor faster hitting weapons because their effect is noticed even more edit: heres prosst + piety + 93 str, im about 14 str bonus from max, 6 str lvls from max, and 9% dmg from max but heres one (like i said ill be hitting over 700 in a week once i get turm, bandos, and 95 str)
  9. i believe the staff of light spec is the key to winning and will be heavily heavily used, along with pray range if i were to try this id barrage at other base with max mage gear sol and divine id sol spec to lsat for 1 min of reduce, have a friend or 3 spec transfer so you can constantly be sol specced this means with range deflect on sol spec and divine you have .5 x.7 = 35% dmg form melee and .4 x.7 = 28% dmg from range then i would soul split flash for 1 game tick on every barrage which should put you back to full hp every barrage this means that in an interval of 3 seconds, due to the ~30% reduce you would have to take 3300 dmg(reduces to arodun 99 assuming its part range and melee) thats 3300 dmg in under 3 seocnds in order to die also steel titans help in 3 ways 15% melee def helps deals out a few deaths on nubs noobs love attacking the titan, so it acts as a tank and shield you from most of the idiots whod rather kill a titan than the barrager if anyone wants to try my idea please please do it and get back to me on it, ill even come spec transfer if you want and im not buisy, feel free to copy i want to see if it works
  10. we if all skills were raised to 120 i could see a lot of people really angry about that. Another thing, combat would be messed up so bad. lvl 120 skills + potions = hit hell of a lot higher then 1200 HP. This would break pvp entirely this makes no sence because hp would be updated evenly with str you say at 120 str youd be able to hit above 1200? this means yout also saying at 99 str your able to hit above 990, which is only true with dharok at 1 hp i dont like how people say "yea but at 120 str youd hit like 2x higher'" this is horrably incorrect 1. you would hit 20% higher 2. max hp would be 120 3. constitution pots will be released soon 3. you would brew to 1400 4. at 120 str max in pvp would say....a cls or ags normal hit woudl be about 700-800 5. only 71 people have 120 str and of those 71 probably half haf quit and half of that half dont even pk, most are the top slayers/boss hunters realisticly there would be a few guys running around with like 30m str xp about 108 str being able to hit 9% higher on guys who have 110 hp people say its unfair but it makes no sence? thats like sayin the current system is unfair and you can just walk up and 1 hit people because you cant you would hit 20% higher and have 20% more hp, and thats if your one of the few dozen to have those stats, it would be the same balance as there is already....train a skill 10% mroe than what you already have and in return you hit 1% higher, you also have 1% more hp by the end of this it would be compleley balanced (also ive got like 103 summon banked so ive always wanted a rune titan) You surely have no idea how this game goes around...there is so much wrong with your logic that it's killing me, starting with how percentages stack. my logic makes perfect sence, someone with 120str hits 20% higher than 100str the hitting differance of 99 str and 99 hp is the same as 120 str and 120 hp its your logic thats flawd how youll hit over 1200 yes i get some things stack, they multiply rather than add however raw str lvls only increase your dmg based on lvl so yes, if your str is 2x higer u hit 2x higher
  11. the way i see it golds are cheap and are 250k xp/h so yea i pick up everything i hate greens altogether, i pick up but dont use so eventualy ill have like 10k+ and use them some day im hoping if they raise to 120 some day ill be able to cash in for a rune titan or something so yea even tho i got 99 summon already banked i keep goin
  12. we if all skills were raised to 120 i could see a lot of people really angry about that. Another thing, combat would be messed up so bad. lvl 120 skills + potions = hit hell of a lot higher then 1200 HP. This would break pvp entirely this makes no sence because hp would be updated evenly with str you say at 120 str youd be able to hit above 1200? this means yout also saying at 99 str your able to hit above 990, which is only true with dharok at 1 hp i dont like how people say "yea but at 120 str youd hit like 2x higher'" this is horrably incorrect 1. you would hit 20% higher 2. max hp would be 120 3. constitution pots will be released soon 3. you would brew to 1400 4. at 120 str max in pvp would say....a cls or ags normal hit woudl be about 700-800 5. only 71 people have 120 str and of those 71 probably half haf quit and half of that half dont even pk, most are the top slayers/boss hunters realisticly there would be a few guys running around with like 30m str xp about 108 str being able to hit 9% higher on guys who have 110 hp people say its unfair but it makes no sence? thats like sayin the current system is unfair and you can just walk up and 1 hit people because you cant you would hit 20% higher and have 20% more hp, and thats if your one of the few dozen to have those stats, it would be the same balance as there is already....train a skill 10% mroe than what you already have and in return you hit 1% higher, you also have 1% more hp by the end of this it would be compleley balanced (also ive got like 103 summon banked so ive always wanted a rune titan)
  13. another reaosn i think theyll raise to all 120 is because if all stats where 120 the max total lvl would now be exactly 3000, but would take 2.6b xp so that would be insane
  14. why would steel titan make the slightest bit of differance in which is better? makes no sence to add 15% to each of those setups and proove absoluetely nothing its common knowledge to anyone who looks at the kb that chaotic has better def however also since msot people know 30%> up to 10 or 20% then the effect of divine is 2x as good so its way better
  15. sounds horrible, but primal plate doesnt exist, and only about 1 in 20 people have a blood necklace so althought i doubt many people had and lost that if someone did actualy have one that would realy realy reayly suck
  16. anyone got some pics of 100+ streaks yet? are they gonna post what the leader is or have pics of the leader sounds dumb to just have people blindly kiling withuot knowing the mark to beat
  17. prbably the new dbone prices im actualy quite happy with this, even tho i just bought soul split this may make turmoil slightly cheaper since i do need 8980 more bones (ill buy 9001 for the heck of it)
  18. also resizable is tiny now i clicked resizable screen and its barely bigger than small even on my farily big moniter
  19. wait hold on, i get the whole no more shark brew thing but do brews have a time lapse now? as in you cant keep fighting as you drink???? what about other pots? some people dont even use rbews to solo gwd anymore but this would thuroughly nerf corp solo
  20. Inexperienced player using his friend's high level account, is my best guess. Looks more like one of the suprisingly high number of people that think the CLS is better. Not surprisingly, they are wrong. 1. despite irons being "weak" to stab slash is actualy better with cls on irons than stab (the arcane beats me thats just nooby) 2. your right, the second i bought rapier everons like nub cls has higher str so its better, well wehn i hit 6 650s for every 5 720s you hit well see whats better, so yes rapier is better than cls by fast and personaly i think they should remove the letter "i" from its name next wepaon im getting is maul for wfs and a few other reasons its also not hard to get, 1-69 took me a week then i quit 69-80 took me memorial day weekend so yea its only 10 days assuming you start at 1 its about 5 days if your already decent dung and prestige people think its too much work for a pker, well looking at cls and vls, vls is 18m/h for an overall sucky weapon and cls is 50k/h for a superior weapon once you invest your initial 50h of work
  21. 1. hes not even #1 2. he sort of quit 3. hes not even close, hes 40% there training super easy skills so more likely 1/4th there
  22. Yeah indeed, his slayer is ahead of his melees too. I think Zarfot is definately the main contender, he has expensive skills done, and to get 200M herblore he did overloads, he has so many to do slayer with it's [developmentally delayed]ed, he has 200M in prayer and construction too which is just insane. He does everything with everything, he alchs while fishing, superheats whilst smelting for ridiculous exp, he can get mining, magic and smithing up together with probably the same way S U O M I is doing it aswell. The problem I see with Zarfot, is that his downfall will come when he has to do dungeoneering and rely on other people a lot, unless he has a group he can rush with, otherwise I think he is definately the main contender ahead of Aasiwat and S U O M I. Also, I think S U O M I will meet his match when he has to runecraft for all his money, or do slayer for a profit. Even getting those to 200M, I doubt he will have enough for prayer, herblore and construction and he refuses to merchant so he will reach a climax. Other contenders, Dapledo, potentially, he is getting them up together much like Zarfot, but I'm not sure of his bankworth. I think he may be too far behind. Lan is definately a contender, he has 1.66B exp atm, 100k charms or so, 10k overloads, tons of potions in general, millions of runes, 750k cannonballs, basically, with what he has in his bank, he can 200M half the buyables and slayer. Oh did I mention he has 4B pure cash and 1B invested in merchanting? Aasiwat, haven't seen his bank but he's leading at the moment, just a little slow. S U O M I if he has the money. The way he is mining/smithing/mage at the moment, he will surely be a contender. I didn't think Paperbag could afford the expensive ones, but he's in with a shot if he can go at the pace he did with construction. Jdelacroix is a definate contender, but he has only done buyables so far, but even has the expensive ones done. zarfot actualy got 200m herblore doing extreme mages not overloads, 2/3 of his xp off extreme mages, 450k of them to be exact and then he did about 22k overloads, the number he calced he needed for 200m slay, but due to rapier he may only need 20k now aasiwat and zarfot are tied in my mind, am i the only one impressed by aasiwats 90m+ slayer xp? he works slowly at that and will come in time along with all his 200m combats all the real efficient players arent doing dung past 70 because they realse with f36+ the xp wil be fast, meaning theyre wasting their time now so all the tops players you see now are doing it very inefficiently and the real top players are down in the hundreds for rank mintellas 30m dung xp is nice, but if batch 2 was released she would have about 100-150m by now with 50-60 prestige so all i see when i look at guys like that is 2 months of your life wasted
  23. im realy hoping batch 2 is released in the summer, if they wait till september or later ill be mad they shoudl realise its best to release in june because more people will play the skill for the next several months but i too have high hopes dont complain tho im 80, nearly 81 and i only have 1 item to show for it and thats rapier
  24. Heaven forbid he knows how to flip or shift junk and earned it that way. It's a hell of a lot easier to get 1.5b street value that way than fishing sharks or making nats or whatever skills people do for money lol. forget if it was zybez or tipit but a guy got a sigil a few days ago before he quit runescape then he dumped the divine in the party room this weekend he never foud out who it went to but theres a tiny tiny chance and coincidence it was this
  25. only want that one dung update, batch 2, and high lvl diarys so sorta disspaointed the high lvl skill things sound cool court cases sound dumb void series sounds awsome if its as good as the sw series is so far

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