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Seraphi

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Everything posted by Seraphi

  1. There'd be no point in adding it if it was 24/7.
  2. Seraphi replied to Seraphi's topic in Falador Tavern
    I should be running the test session tonight, assuming enough people are online. Also, I added an extra spell slot list. Remember how it works, every class except sorcers must choose which spells they wish to bring with them beforehand, and how many of each spell. Sorcerers permenantly have their spells chosen (They must choose new spells when levelling up) but they get more of them naturally than other classes. They also can use their spell level charges/day on any spell of that level. PS. Grim, upon examining your ability scores, you are over by about 5-8 points.
  3. Dungeoneering, 9:00, Sundays off. Although if this D&D thing kicks off, I may not be able to do it as much (And might request a third GM. Might.)
  4. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma continues shooting at the group of zombies. (Retech, control Enigma please, I'm tired as hell)
  5. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma jumps down and begins firing his handgun at the zombies.
  6. Seraphi replied to paul191600's topic in Falador Tavern
    Hence going down halfway so I get a better view of you to see if you die for some reason.
  7. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma disregards that and continues down the staircase halfway, and then going the rest of the way if Earth is not immedietly killed. He then proceeds to shoot anything which isn't a psy creature. He stabs psy creatures.
  8. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma leaps round the corner with his flashlight and handgun pointed forwards, and shoots anything which may be inside. (Retech, if I happen to go AWOL, can you take over?)
  9. The Scathe prefer the special effect. The Scathe sit and develop for a year.
  10. (Last roll. Sorry for the short session, but I've had a headache for like 6 hours now. I thought I could cope with GMing, since I could cope with reading the forum, but apparently not.) Earth- You find no way in that doesn't require one to be several stories in the air. Grim- You teleport inside the ice again. Igos- You sense three mages behind the door. You cannot hear what they are saying. Jen- You are unable to dismiss them. They start attacking your legs, causing minor injuries. Kirby- "About a month now at a guess. Who knows though, there's no way of telling the time in this god forsaken place." Hakon- You are again hit with a force magic bolt, which seems to completely bypass the armour. You begin to feel faint. Nexaduro- (If you really want it... But it would basically be a hugely weakened (5-10% power?) mixture of every element.) You feel training light magic would be better for a paladin. Hui- You accidentily pull a muscle and injure yourself. [hide=Kirby] [hide=stats] archery 1.3 Fire magic 1.5 [/hide] [hide=Inventory] Cloak of mirrors [/hide][/hide] [hide=Nexaduro] [hide=stats] Sound Magic 1.9 Geomancy 4.2 Water Magic .2 Fire magic .2 Aeromancy .3 Poleaxe skill .4 Ice magic .3 Healing .3 Alchemy .3 Construction .8 [/hide] [hide=Inventory] 150 Gold Cloak of Resonance (+1 to sound magic rolls, becomes a different skill depending on who wears it) Quarterstaff Halberd Life crystal Minor regenerative amulet Fur coat Ice buckler Life Crystal Chrono Glove [/hide][/hide] [hide=Poseidon] [hide=stats] .2 water [/hide] [hide=Inventory] Trident [/hide][/hide] [hide=Hakon-Mather] [hide=Stats] Lightning 3.5 Crafting .7 Force magic .9 Allonmancy .2 Blunt Weaponry 1.1 Geomancy 2.0 Archery .1 Engineering .2 Marksmanship .9 Construction .6 [/hide] [hide=Inventory] 15 Gold Peices Hammer Chisel ToolKit Polehammer Medhelm Brassard 3 Power Stones Coal Defensive Armour (+1 Damage Resistance) Mining ring (+1 to mining rolls) Goblin Skin Rucksack Large Strange Crystal Crossbow String Large device (Revolver. About a metre wide though.) Granite pellet x36 Einherjarium chunk Life crystal Puzzle box Quartz lifesucker [/hide][/hide] [hide=Jen-Retech] [hide=Stats] Ice Magic 5.9 Bone Magic 5.4 Nature Magic 4.5 Void Magic 1.1 Aeromancy 3.4 Intelligence .2 Ritual .2 Cartography .5 Tailoring .3 Summoning .5 Blunt weapons 1.0 Fusion .1 Healing Magic .1 Archery .3 [/hide] [hide=Inventory] 1211 Gold Peices Ice Enchanted Dagger Kettle Helm Polemace of Kryos(+1 to Ice Attacks and doubles as shield/umbrella) Diamond Gold Tiara (Zero Degrees) Net 'Rock' Glass Fossil Pyrite Strange water stick Iron Ore Rope Einherjarium bar Sonium bar Mystril bar Life crystal Ice Wisp Archrival swordsman Ice Tower Strange Rock [/hide][/hide] [hide=Grim-Grim] [hide=Stats] Fire magic 11.5 Geomancy 6.9 Force magic .3 Light Magic 0.9 Woodsmanry 0.2 Healing Magic 1.3 Force Magic 0.4 Fletching 0.6 Archery 2.2 Intelligence 0.5 Telekinesis 0.3 Trap Checking 2.0 Wind Magic 0.2 Ritualism 1.1 Lance skill .4 Water Magic .2 Strength .3 Smithing .3 Crafting .1 Swordsmanship .1 [/hide] [hide=Inventory] 82,822 Gold Pieces Tele-Ring Fire Battle Staff(+2 to fire magic rolls) Gold Bag 13 lumps of Gold Silver Shield Silver Lance 3x Silver Shortsword 3 Silver Rings Bow 1/2 pound of scrap metal 2 Sapphires Shortsword Tool Set 18 Bodkin Arrows 50 Broadhead Arrows Shield Helm Longsword Food Leather Armour Weakened Life Orb Life Crystal Diamond of Flame Scotch 2* Iron Glass Life Shard Illusion armour(Full set gives +.5 Illusion) Regeneration Amulet(Heals a small amount each round) 15 mage killer arrows Ring of Nethersee 50 silver arrows Mystril bar x3 Super Chest Geomancy Lair Town Hero[/hide][/hide] [hide=Rocco-Rocco] [hide=Stats] Summoning 1.6 Healing Magic .4 Nature Magic 3.7 Carpentry 2.1 Swordsmanry .5 Weaving 1.3 Ballooning 1.0 Intelligence 1.2 Engineering 1.2 Fire 2.8 Water .1 [/hide] [hide=Inventory] 210 Gold Peices 1 Raiding Axe Shortsword with Scabbard Harpoon 5 vines Steel Cutless Leather Jerkin Sheepskin Trousers 8 Gold Nuggets Trout Blackspine Seaweed Healing Potion x5 Baelinum bar x3 Tree House Hot Air Balloon Sailing ship [/hide][/hide] [hide=Umbra- Icuomage] [hide=Stats] Swordsmanship .2 Leadership 0.1 Dark Magic 9.5 Trickster 0.5 Shadow Magic 10.1 [/hide] [hide=Inventory] 360 gold pieces Caladburn Healing Pod Mana Pod Baelinum bar Einherjarium bar Sonium bar Town Hero Town Mayor Shadow Tower [/hide][/hide] [hide=Kamios-Pieis] [hide=Stats] Telepathy 0.5 Sound Magic 5.7 Nature Magic 1.1 Earth Magic 4.1 Fire Magic 1.3 Lightning magic 3.2 Healing Magic .2 Smithing 1.6 Mining 1.1 Illusion Magic 0.2 Trans-Mog 4.0 Domination 0.4 Strength 0.2 Flight 1.2 Necromancy .2 Skinning .2 Cartography .3 Enchanting .3 Poleaxes .4 [/hide] [hide=Inventory] Holy Armour 532 Gold Pieces 4 life shards Iron *6 Charging Stone Coal Lightning staff (+1 lightning rolls, *1.2 casting speed) Sound Gauntlets (+1 sound rolls) Amber Tin Ruby Orichalcum Ring Bauxite Lantern Clay *2 Quartz Fossil Amber Pyrite *2 Glass *2 Dilithium Wyvern Skin Armour of Resistance Nemesis Amulet Worme Skeletal Wyvern Familiar. Castle [/hide][/hide] [hide=Igos-Paul] [hide=Stats] Necromancy 4.3 Swordsmanry 1.6 Pyrokinesis 7.1 Crafting 0.2 Athletics 0.3 [/hide] [hide=Inventory] 1950 Gold Coins Staff Fire Dagger(Weaker but always hits) 1 Power Stones 2 Life Shards Bag of Pearls Fafnir Helm(+2 Swords) Scorpion Venom 2 Sapphires 2 Rubies Life Orb Soulheart Mystril Ore Glass Orb Marbles Crate of vials Ikana Mayor [/hide][/hide] [Hide=Earth Sage][hide=stats] Swordsmanship .1 Skinning .2 Mining 1.8 Masonry .8 Alchemy .1 Sound magic .2 Summoning .6 Intelligence .5 Crafting .6 Smithing 1.1 Necromancy 2.0 Fletching .4 Axes 1.3 Acid .1 Light .1 Healing .3 Fusion .2 [/hide] [hide=Inventory] orichalcum 50 gp 2x Short sword Quarterstaff Wolf Meat Chisel Pickaxe Hammer Ruby Iron ore x2 Clay x2 Mystril shard Life crystal x2 [/hide] [/hide] [Hide=Hui][hide=stats] Athletics .4 [/hide] [hide=Inventory] Power gloves [/hide] [/hide] [/hide]
  11. Hakon- You are hit with yet another bolt. You begin to feel rather weak. Grim- You fail to melt any of the ice. Jen- It would appear the wraith can only go a certain distance away from you. (Bone magic isn't just summoning mind. You can use it for combat without reagents, but it weakens you physically for a while.) You summon a swarm of moss crabs, which are not under your control, and immediatly attack you. Nobody in Ikana trusts you anymore, and you are yelled at and pelted with stones. Nexaduro- The citizens respond gratefully, but are still quite saddened. Hui- You gain some athletic experience. Igos- You wander around for a while, before coming upon a door which is larger than the rest. You can hear mumbling from behind it. Kirby- "Another one through that damned array, right?"
  12. Seraphi replied to Seraphi's topic in Falador Tavern
    Not today, there's still a lot of stuff to edit and work out, AC and such. Rolling enemy HP etc.
  13. The Scathe begin to cultivate the oracle valley with rot and decay, poison gas plants and such. The Scathe then grow a large winding and twisting plant in the centre as a tribute to incabulos.
  14. Seraphi replied to Seraphi's topic in Falador Tavern
    Looks about right.
  15. Kirby- You see nothing which looks particularly interesting. As you approach the ruins, you spot some people wandering around, and a few impromptu tents. Hakon- You are hit again by a powerful blast. Hui- There is no library. Grim- You fail to teleport out, but you create a small pocket around you with fire, allowing you to move. Kemios- You recieve no insight. Jen- You destroy everything except the bones by accident, and use them to summon a wraith. Earth- You animate the last 3 skeletons in the graveyard.
  16. Hakon- You are hit with a powerful blast of force and knocked into a wall. Hui- You put on the gloves and suddenly feel stronger. You see Ikana off in the distance. Kemios- You are hit with a powerful blast of force and fall over. Jen- The skeletons are all destroyed. The barrier shatters. You have caught a bear, which has died of blood loss.
  17. I'll start as soon as a decent number of people show up.
  18. *Most nights. I take Sunday off, and sometimes I just don't feel like running. I try to run it as often as I can though.
  19. The post above yours says yes.
  20. Either way we go, something screws up.
  21. Nah, I'm planning to test the Maptool today. Well, maybe a really short session. Edit: As it turns out, I can't do the test today, since I still have a lot more stuff to modify, so dungeoneering will be on as normal.
  22. Seraphi replied to Seraphi's topic in Falador Tavern
    Wierd.
  23. Seraphi replied to Seraphi's topic in Falador Tavern
    Memory Stick?
  24. Seraphi replied to Seraphi's topic in Falador Tavern
    That's a shame. Why can't you edit it with whatever you're on now?
  25. Seraphi replied to Seraphi's topic in Falador Tavern
    It is not unnecessarily complicated at all. It is very necessary, actually. The previous template left out a lot of information, which would have caused a heck of a lot of problems later on.

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