Everything posted by Seraphi
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Dungeoneering
http://www.rptools.net/index.php?page=tools You only need the maptool and the dice tool. Okay, while I'm running this, if people could go and work on their character sheets in between rolls, it'd be really handy. Make sure to put them in hide tags, or it stretches the page to infinity. Let's roll.
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RPTools
Earth, you have more skill points than that. I put instructions on the template saying where to find it. Rogues get 8+int modifier (+1 in your case) times 4 per level, so 36. Also, ability score table is up. Please modify your ability scores using it, if need be.
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Dungeoneering
In 7-27 minutes. Also, Hex, don't pick a stupid name...
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RPTools
Alright...Except that you forgot to put in your skill ranks. Also, I'd like to take a moment to apologize for my god awful performance thus far.
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RPTools
Okay, right, my head is cleared now, and I'm going to make a table which details it.
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RPTools
Well, you only need to do it once. After that, you just add stuff whenever you level up. Also, there appears to be some trouble with ability scores, so I'm going to put a special section on the first post devoted entirely to working that out.
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Dungeoneering
Ooh, I smell a deathmatch.
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RPTools
Retech- You will be given your choice of basic weapon when the first game begins. As for spells, yeah, that's exactly how it works. You get three level 0 spells at first level, and one level 1 spell (Spells per day/rest, depending on if we do more than 1 session per day, which is unlikely, to say the least) Your ability scores are over by about 10 points I think. Gotta remember that 18-20 alone costs 8 points. Also, don't worry, you get an extra point to put into stats every few levels, in case you were worried about not being able to cast level 9 spells. Other than those few corrections, It's pretty good. Earth- Jeez, just copy and paste the template, altering when necessary. And all of the skills need to be there. Just copy and paste some of the information from the website. Seriously, just follow the instructions, I made them as straightforward as I possibly could.
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Dungeoneering
Remember to redo characters on the RPTool thread before this starts, or you might end up too distracted.
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RPTools
New template is up. I think you'll find a lot easier to follow, as it has more detailed instructions, as well as a fair amount of corrections. Sorry for making you fill in another one, but I hope you don't mind.
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RPTools
Okay Grim, I think I can handle the spell domains. Basically, you pick a domain, and at each new spell level above zero, you can pick one spell from that domain along with the spell you would normally get. On another note, I'm redesigning the template to include skills and other things I missed, so don't be surprised if your current one requires some modification.
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Dungeoneering
Keeping your own record of stats is always a good idea, but I take them down as well.
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Dungeoneering
Mather, the fact that English is not your first language gives you even less reason to criticize others, so just don't do it.
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Dungeoneering
Hrm. Fair enough. I'll (kind of) forgive you (Again.) You gain stats by performing actions. With a success, you gain a certain amount of xp, and with higher levels, you can do more powerful things. Yes, I'm in charge of this currently since Archi is busy.
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Dungeoneering
Sunday is my break day. Sorry.
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Dungeoneering
Caps and exclation points means the same thing, but here is what you should have written for your sentance to have the meaning you intended: NOOOO, HEX IS BACK. Mather, don't be an idiot. You constantly get punctuation and spelling wrong, but people are good enough to not mention it because it is utterly insignificant and doesn't matter. So don't try to correct other people's grammar, even though the person you are trying to correct generally uses good grammar (And Rocco does generally)
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Dungeoneering
Earth, If you don't like the way I work, don't play. It was a test. I never expected you to work it out, but if you did, you would have got a decent weapon. I even gave you the grace of not knowing what you gave up. So stop whining about it. You still got a reward. Edit: Oh great, hex is back. I still detest you from a while ago. If you can prove to me that you are no longer a douche, then yeah, you can start.
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Manifest Destiny
The remaining 2000 scathe turn into 400 needlers to bombard the remaining troops, while 8000 attempt to engulf the hero and high priests, either suffocating him or holding him down so that the titan can smash them. The pray to incabulos to weaken the hero and priests.
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Manifest Destiny
The individual scathe attempt to form suicide orbs to explode and destroy the fanatics, while the needlers fire upon the high priests from behind. The titan continues to engage the hero.
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Manifest Destiny
The Scathe call upon Incabulos to counter any action the Kinder Gotten's diety takes using power from the oracle. The titan continues destroying spearmen, while the needlers destroy or infect all of the fanatics. The juggernaught is sent to infect the archers. All infected then turn upon the hero.
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Manifest Destiny
And at that point they fuse into needlers or juggernaughts, or suicide orbs.
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Manifest Destiny
Pity how conventional weaponry doesn't really work on bundles of spores.
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Manifest Destiny
The infected peacock hero melds with more scathe to become a new engine of destruction, and then the needlers are commanded to destroy the remaining Kinder Gotten. The titan unleashes a wave of maggots upon the kinder gotten hero and his guards.
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Manifest Destiny
The Scathe attempt to infect everything, especially the Kinder Gotten, or destroy/choke everything else with poison gas. The titan will just smash them while they're weakened by the gas.
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RPTools
Looks good, but I still can't understand that blasted skill rank list. That website sets it out in such a bad way...